Jump to content

Search the Community

Showing results for tags 'homeworld'.



More search options

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • Atari Systems
    • Atari 2600
    • Atari 5200
    • Atari 7800
    • Atari Lynx
    • Atari Jaguar
    • Dedicated Systems
    • Atari 8-Bit Computers
    • Atari ST/TT/Falcon Computers
  • Gaming General
  • Marketplace
  • Community
  • Game Programming
  • Site
  • Classic Gaming News
  • The Club of Clubs's Discussion
  • I Hate Sauron's Topics
  • 1088 XEL/XLD Owners and Builders's Topics
  • Atari BBS Gurus's Community Chat
  • Atari BBS Gurus's BBS Callers
  • Atari BBS Gurus's BBS SysOps
  • Atari BBS Gurus's Resources
  • Atari Lynx Programmer Club's CC65
  • Atari Lynx Programmer Club's ASM
  • Atari Lynx Programmer Club's Lynx Programming
  • Atari Lynx Programmer Club's Music/Sound
  • Atari Lynx Programmer Club's Graphics
  • The Official AtariAge Shitpost Club's Shitty meme repository
  • The Official AtariAge Shitpost Club's Read this before you enter too deep
  • Arcade Gaming's Discussion
  • Tesla's Vehicles
  • Tesla's Solar
  • Tesla's PowerWall
  • Tesla's General
  • Harmony/Melody's CDFJ
  • Harmony/Melody's DPC+
  • Harmony/Melody's BUS
  • Harmony/Melody's General
  • ZeroPage Homebrew's Discussion
  • Furry Club's Chat/RP
  • PSPMinis.com's General PSP Minis Discussion and Questions
  • PSPMinis.com's Reviews
  • Atari Lynx 30th Birthday's 30th Birthday Programming Competition Games
  • 3D Printing Club's Chat
  • Drivers' Club's Members' Vehicles
  • Drivers' Club's Drives & Events
  • Drivers' Club's Wrenching
  • Drivers' Club's Found in the Wild
  • Drivers' Club's General Discussion
  • Dirtarians's General Discussion
  • Dirtarians's Members' Rigs
  • Dirtarians's Trail Runs & Reports
  • Dirtarians's Wrenching
  • The Green Herb's Discussions
  • Robin Gravel's new blog's My blog
  • Atari Video Club's Harmony Games
  • Atari Video Club's The Atari Gamer
  • Atari Video Club's Video Game Summit
  • Atari Video Club's Discsuuions
  • Star Wars - The Original Trilogy's Star Wars Talk
  • DMGD Club's Incoming!
  • DASM's General
  • AtariVox's Topics
  • Gran Turismo's Gran Turismo
  • Gran Turismo's Misc.
  • Gran Turismo's Announcements
  • The Food Club's Food
  • The Food Club's Drinks
  • The Food Club's Read me first!
  • The (Not So) Official Arcade Archives Club's Rules (READ FIRST)
  • The (Not So) Official Arcade Archives Club's Feedback
  • The (Not So) Official Arcade Archives Club's Rumor Mill
  • The (Not So) Official Arcade Archives Club's Coming Soon
  • The (Not So) Official Arcade Archives Club's General Talk
  • The (Not So) Official Arcade Archives Club's High Score Arena
  • Adelaide South Australia Atari Chat's General Chat & Welcome
  • Adelaide South Australia Atari Chat's Meets
  • Adelaide South Australia Atari Chat's Trades & Swaps
  • KC-ACE Reboot's KC-ACE Reboot Forum
  • The Official Lost Gaming Club's Lost Gaming
  • The Official Lost Gaming Club's Undumped Games
  • The Official Lost Gaming Club's Tip Of My Tounge
  • The Official Lost Gaming Club's Lost Gaming Vault
  • The Official Lost Gaming Club's Club Info
  • GIMP Users's Discussion

Blogs

There are no results to display.

There are no results to display.

Calendars

  • AtariAge Calendar
  • The Club of Clubs's Events
  • Atari BBS Gurus's Calendar
  • ZeroPage Homebrew's Schedule

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


Website


Facebook


Twitter


Instagram


YouTube


eBay


GitHub


Custom Status


Location


Interests


Currently Playing


Playing Next

Found 1 result

  1. "Keep playing, the home world is near." Like many others I spent a great deal of time looking for that "home world" in Major Havoc when I was a kid in the 80's. My friends and I were obsessed with Major Havoc's multi genre gaming madness thinking there would be many more games like it that never came to be after the arcade scene crashed and burned. Decades later I got back into classic arcade gaming again through MAME and meeting like minded friends who owned original cabs and threw arcade parties every now and then. I was starting to set high scores and even WR's on some titles as I started to attend California Extreme here in the Bay Area where I happened to be showing off on Major Havoc one day as someone came up behind me and said "You're pretty good at my game". That was the one and only Owen Rubin the designer of Major Havoc and many other great classic titles. Around the same time I had reached out to Jess Askey who had put together the Return to Vax rom hack with some cool new levels for Major Havoc. He had been hacking Major Havoc and interested in the home world since the 80's with friends like Bryan Roth and others. I think they first hacked arcade roms to get tons of lives to see if they could find the home world and that many years later led to the creation of new levels by figuring out how the game stored them so they could make changes in a hex editor to build new ones. I was working on setting high scores on both the original MH and Return to Vax (in MAME) so I kept sending Jess and Owen playback vids of my efforts. At some point in early 2018 Jess told me about the MH Level Editor that he was working on with Bryan Roth and others. He let me know that they really wanted to complete Owen's vision for the final game, with his help no less, that had been cut short when Atari rushed the game out in the middle of the arcade crash. Jess asked if I would be interested in helping them test it out and to see if I could come up with some cool levels. The original plan was to have a contest after the level editor was finished and then he and Owen would pick the best ones to put in the final game. At some point after I had started to crank out working levels Jess jokingly told me that I had already won the contest basically and the rest is still being made history. Currently we have added back three of the Return to Vax levels Jess made and I have had the honor and great fortune of being allowed to create nine more new levels bringing it up total total of 28 for The Promised End (5 new "regular" levels and 4 hidden ones featuring the new Maxoid enemy that never got implemented into the original game). Jess, Bryan Roth and others helping him under the watchful eye of our "benevolent overlord" Owen Rubin have been working hard on the Level Editor as well as adding to and modifying the original game code to help realize all the great ideas that got left on the design table back in the 1980's. You may or may not know that we have had a couple of presentations about the project at the last two California Extreme events. I also did a new segment about the status of the project for the virtual CAX that was broadcast yesterday on Twitch. Here are some links to the 2019 Major Havoc talk as well as the Twitch feed from yesterday of me showing some of the new levels : CAX 2019 Major Havoc Panel Discussion Playlist Virtual CAX 2020 Twitch Broadcast Major Havoc Segment Unfortunately, we did not have much time to put together the segment for CAX 2020 and ran into some technical issues when filming over at Jonathan Koolpe's great home arcade in San Bruno that kept me from showing off the end of the game that was promised for the segment (so ironic lol). It's probably for the best because there were some surprise bugs with the rom build we had for the recording session that have been fixed since then, I've made some design changes to the final levels, and Jess has added some of the final Homeworld animation. I used that updated romset to put together this new HBMAME playback video below that shows off the final 4 mazes of the Vaxxian Mainframe Cube as well as the "end" of the game that includes the new Vaxx Bonus screen, a peak at the Homeworld Animation, and the end game credits plus a quick a look at the start of the second loop of the game. Major Havoc The Promised End - Level 21-24 End Game+ v0.71 You can read more about the project here, download the Level Editor and or find out how to convert your original MH PCB to the Promised End version (you can also play updated MH roms in HBMAME) : https://mhedit.askey.org/ You can follow our development progress on Github here where I also believe Jess is releasing patch roms of the most recent build (you need original MH roms of course) : https://github.com/jessaskey/mhavocpe https://github.com/jessaskey/mhedit The current goal is to be finished by early 2021. Happy Gaming!
×
×
  • Create New...