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Found 67 results

  1. Where does the name "Keypad" come from? I only find it as "Keyboard"? There is the compatible "Video Touch Pad", maybe that names got mixed?
  2. I managed to get the atari 800 I had when I was a kid from my mother's house, after she passed away. It had a bad space bar from way back, and my little brother mangled the little metal fingers under the key trying to fix it. Long story short, I replaced the keyboard with a new one. It worked great for about 10 minutes, then suddenly no keys are working. Putting the old keyboard back in didn't clear up the problem, so I have to assume it's something on the motherboard. After doing a bit of research, it seems like the Antic chip might be the issue, as absolutely none of the keys work, but I don't know how to diagnose it for sure. Further, even if I decided to buy one of those fast disappearing chips to replace it with, what caused it to go out in the first place? It seems rather coincidental that it goes out 10 minutes after replacing the keyboard, after surviving for 30 years with a broken space bar, and a year of use since I got it back, using it with the broken space bar. I'd like some ideas on what to test to maybe figure out why it would have gone out. I appreciate any help someone can give me.
  3. Hi, I was wondering if there are any technical drawings of the 600XL/800XL keyboards? Not just the keyboard matrix, but things like keycap sizes, spacing, et cetera. I have looked around, but couldn't find any. Or perhaps somebody with a caliper (which is still on my to buy list ) could make some measurements? Regards, Ivo
  4. My girlfriend introduced me to her TI-99/4A from when she was a kid, it has been stored in her family's garage since the mid 1980's. We took it back to our house, plugged it in, and I've fallen in love with this computer. I purchased a FlashROM99, a TiPi, and a sidecar 32K expansion. The only thing I have found that is not functioning correctly with the computer is that instead of only Function + 9 resetting the computer, the keys 6,7,8,9,0 reset the computer, regardless of any other key being pressed / alpha lock on or off, joystick connected or disconnected. I have run memory test and all banks show OK. I tested the voltage from the external and internal power supply with a multimeter and all seems to be normal there. To rule out the keyboard, I disconnected the keyboard and when shorting the appropriate pins for numbers 6,7,8,9,0 the same reset behavior persists. Interestingly enough, when first powering on the computer if it's been sitting, and I open up TI BASIC, I can get those numbers to show up briefly when pressed, though a lot of other garbage (letters and numbers not pressed) appears and then the reset behavior reemerges and stays. I would be tempted to ignore this problem, however it is necessary to use parentheses in order to call on certain devices and functions when using the TIPI, and any press of the 8 key will reset the computer. I have read other posts regarding the TMS9901 being a problem for some, but when searching I can't seem to find any similar behaviors described that prompted their replacement. Has anyone else seen anything quite like this? I don't see any obvious signs of corrosion or leaking / bulging capacitors. I have replacement capacitors and TMS9901s (eBay seller recommended in these forums!) just in case but I wanted to see if anyone has any suggestions before I start replacing parts just in case it's a common problem and I can focus on the right spot first.
  5. What Midi keyboards are you using with your ST's? What is a good beginner one (49 key min) that won't break the bank? Wade
  6. Hey all. I am struggling with the right Keyboard Hackfile needed to run with jzIntv on Windows 10. I pulled a working controller and Nurmix converter cable from my Intellivision II and connected to a Vision-Daptor. Windows does detect it, but it does not like the NE direction for some reason. When I launch jzIntv, the side buttons map to East and West direction, no keys register properly. I tried Swords and Serpents, Cloudy Mountain,Star Strike, Stunt Cycle. The keys are all jacked up. So I think that part of my problem is a bad key hackfile... Can anyone share a working version? I did try to get something from https://retropie.org.uk/forum/topic/5035/jzintv-intellivision-hackfile-not-working/14and http://www.intellivision.us/intvgames/interface/hackfile.cfg Thanks.
  7. Hi everyone, A little while ago I was able to get an Atari 800 that was in pretty great condition with the exception of a needed cleaning. I decided that I wanted to make a custom keyboard using the original Atari's keyboard with the same switches and PCB. After taking the whole thing apart and separating the keyboard portion I learned the PCB was a Mitsumi KSD hybrid (ksd-a58au). I now don't know where to go because I was unable to find a complete Matrix or a new modernized PCB replacement. I also don't know what to do if I find a matrix as setting up a micro controller to interpret the and transfer it to usb sounded too complex for me. I was wondering where I should go from here. If anyone is able to provide useful information like a matrix or some idea as to how to make the PCB usb compatible it would be very appreciated. Thank you!
  8. I just acquired a TI-99/4a system and all seems well, except that the majority of the keys don't work, or don't work every time. Turns out that this beige TI-99 has a Mitsumi keyboard. I'm going to try and repair the mylar. Any suggestions? It pretty much seems like a lost cause as the mylar is "stuck" to the pc board. Are there replacement keyboards for these machines to be had anywhere?
  9. I've acquired what I would almost literally call a "barn find" 800. The poor thing was the filthiest computer I've ever encountered and I've seen quite a few. The inside was so crusty with crap that the power switch had something partially blocking it from switching on. Once I rattled that out of the way, the machine powered up perfectly to an incredibly clean and stable Memo Pad. The outside was no better with filth ground into it. The only working key was the BREAK Key which was 100% functional. The entire rest of the keyboard was 100% non-functional. Not even an intermittent click. RESET, OPTION and SELECT work too but alas START seems to be sleeping (tested using a Pac Man cart). This 800 turned out to be a sort of "diamond in the rough" since after a FULL disassembly, a toothbrush, hot soapy water, a miracle sponge, etc. it looks almost new from '82! No cracks, scrapes, gouges not even discoloration! I think it was kept in a very, very dirty but very dark place. Here's the problem: I gave the keyboard (a Hi-Tek) a full keys-off wash and clean along with everything else. I fully expected it to come to life but no luck. The exact behavior as before. I checked all of the traces for continuity (everything seems connected) but it refuses to do anything. I know about the hitting keys over and over to get them to reconnect but I'm not sure that is the problem here since I cleaned just about everything including spraying contact cleaner on each of the little gold claws beneath the keys. BREAK, RESET, OPTION and SELECT continue to work and everything else is still dead. I don't think it's POKEY as the computer plays games great, the sound it great, etc. I know that the console keys are on a separate circuit to I will have to deal with the START key separately when or if I get the main keys working. The only keyboard matrix layout I can find applies to the 800XL, not the 800. And I cannot find anything that discusses the keyboard pin connector layout (the rainbow one in this case) that connects right under the 800's keyboard to the motherboard. Am I missing something here? Does anyone have any advise on what this might be? I feel as if I'm missing something very simple here. Thank you!
  10. Enjoying a relaxing day, browsing through some of my archives and saw the old 99/4A keyboard scanning routine that I coded a long time ago. Nothing special but, it really helped me to understand what that goofy keyboard was doing sometimes. For example, the "phantom key" that Thierry talks about really gave me fits when coding the mg explorer. You can easily see it with this tool, just press FCTN SHIFT D for the right arrow and you'll see that a fourth "phantom" key appears. That was a key sequence in the explorer memory editor for dragging the window around. That fourth key had to be trapped in the software and ignored. Hook up the joysticks and play with the dreaded alpha lock/up stick to see what happens. Anyway, enjoy. The code may have appeared in one of the Smart Programmer issues but I didn't look to see. Again, nothing special, very simple, just came in handy sometimes. Loads with the E/A (uncompressed tagged object file) and named, "keybrd." QUIT is disabled so you have to cycle power to get out of it. KSCAN.dsk
  11. What is the worth of an intellivision computer/keyboard ? A 2600 sits on top of it.
  12. I am going to manufacture new keyboard membranes for 800XL and XE series (for keyboard with springs). Maybe also for 1200XL. Would be here any interest? Price $25 for XL and XE. 1200XL would be slightly more expensive.
  13. Hello guys! I need your help Atari 800, ATARI 800XL/600XL owners! If you guys own a caliber I urgently need to know which size in millimeters (or even better in keycaps unit 1U) the following keys: ATARI 800: - CONTROL key (to my measurements using pictures found on internet) 1.5U - LSHIFT key 1.75U as well as the RSHIFT - FUNCTION KEYS (Select, Start...) 1.5U - CLR SET TAB key 1.5U - RETURN key 1.5U ATARI 800XL - CONTROL key 2.0U - LSHIFT key 2.25U - RSHIFT key 2.0U - CAPS LOWR key 1.25U - RETURN key 1.75U - ESC key 1.25U - FUNCTION KEYS are spaced as 1U keysize. The only correct keyboard I can check is the Atari 130XE style... In attachment the PDF layouts of those keycaps (used by MaxKeyboard) and the keysize in keycap units. Please help me, Gianluca atari-800-xl-style-maxkeyboard.pdf atari-xe-style-maxkeyboard.pdf
  14. MAME 0.226 You know what day it is? It’s MAME 0.226 day! A lot has happened in this development cycle, and plenty of it is worth getting excited about! First of all, there’s a change that affects all systems with keyboard inputs, including most computers. MAME now allows you to activate and deactivate keyboard and keypad inputs per emulated device in the Keyboard Mode menu. When a system has multiple keyboards (for example a computer with a terminal connected to a serial port), you can choose which keyboard you want to type on rather than effectively typing on all the keyboards at once. If a system has multiple devices with keyboard inputs, MAME will start with only one enabled by default. Sadly, MAME doesn’t have mind-reading capabilities yet, so it may not always choose the keyboard you want to type on. If you find you can’t type on an emulated computer, check that the right keyboard is enabled in the Keyboard Mode menu. Another batch of layout/artwork system updates are ready this month. More image formats are supported, several long-standing alignment and clipping bugs have been fixed, more parameter animation features are available, and external artwork loads faster. Lots of systems using built-in layouts look prettier, but Cosmo Gang probably shows the biggest improvement in this release (yes, the electromechanical redemption game). Try it out in MAME 0.226, and maybe do a before/after comparison to see how far we’ve come. Apple II systems have seen some significant development this month. Firstly, a number of issues with demos using raster split effects have been fixed. The Apple II has no hardware support for raster effects, so these demos rely on open bus read behaviour to work out what the video hardware is doing. Getting this to work requires precise emulation of memory access timings. Secondly, two parallel printer cards are now working: Orange Micro’s popular Grappler+ and Apple’s Parallel Interface Card. The Grappler+ is well-supported by Apple II software and provides a better out-of-the-box experience if you want to try one of them. Sega’s Tranquillizer Gun was a somewhat ambitious title for 1980, but was largely overlooked at the time. It’s finally fully emulated in MAME, with audio emulation and protection simulation being added in this release. We’ve also added support for Must Shoot TV, an unreleased prototype developed at Incredible Technologies. Step into the shoes of disgruntled ITS Cable employee Chuck and go on a rampage! Far more has been added this month than we can cover in detail here, like another batch of TV games (including several Vs Maxx titles), support for Mattel Aquarius CAQ format cassette images, and working Sega Mega Play games. You can read all the updates in the whatsnew.txt file, or get the source and 64-bit Windows binary packages from the download page. Read the rest of this entry »
  15. Looking at the pictures of the Tomy Tutor MK2 and comparing them against the Radio Schack Color Computer 2 (Tandy), it appears to me that they are using the exactly same keyboard albeit with different key caps. For sure, I've never seen a MK2 in the wild, but considering that the Tomy wanted to produce the Tutor as cheap as possible, that makes sense to me. Wonder if they did the same for the MK1, I think so yes. Looked for the keyboard and the Color Computer 1 also had the chicklet keys, but with differently positioned keys. It would also be interesting to see if the MK2 is compatible with the MK1 as far as the keyboard ribbon cable is concerned.
  16. Hi All, A little background. I have a U1M, SIDE2 combo going in an 800XL. I recently assembled a TK-II Stereo board without the PS/2 keyboard interface. I don't know if I have found a bug in FJCs firmware for SIDE2 (ver3.02), or U1M (ver3.02), or both or not at all. with the TK-II stereo board. Or if it is an issue with the TK-II board, or my 800XL. Here is what I can duplicate. With the A4 line connected to the TK-II board, the computer will boot, other times it won't. I'll just get a black screen. I have the Stereo option enabled in U1M. If I disconnect the A4 line from the board and turn it on, it'll boot constantly. When I boot it up and then connect the A4 line while it's on (probably not safe) and select a game, like Yoomp!, it'll say stereo not detected. I press reset, and it'll then detect stereo. If I power cycle the computer, SIDE2 Loader comes back up and the keyboard will not respond. Pressing Help and Reset, and go into the U1M setup, keyboard will respond, and I disable stereo mode and save, the keyboard will work again.
  17. My keyboard quit giving me the 0/) key. has anyone have a extra one I could get from them?
  18. I'm looking to sell a few items in my collection, may update with more items later. I have a Sega Dreamcast Keyboard with box, the mouse, and a Typing of the Dead CIB.. Looking for 115 shipped in the US. Reasonable offers will be entertained. Been a while since I've been on here, but I'm in the feedback thread and my ebay id is little_lebowski Also have a copy of The Kung Fu (China Warrior in US) a Turbografx 16 Japanese import. I'd like to get 10 shipped for it. Thanks for looking.
  19. I have an Apple II but no joystick so I am looking for some keyboard operated games. I have a few games on disk that came with the system but they all seem to be joystick only ones. Does anyone have keyboard operated ones they would recommend? Thanks, Ray
  20. I have looked at the schematics and determined that there is no real difference with the schematic. am i missing something? it appears to be identical..I would like to use one for the other and i can do the wiring.. Douglas
  21. Hi Guys, I stumbled across a thread on the ATARIMAX product forum where someone has a Swedish/Scandinavian keyboard layout on their Atari 800XL, and it got me to thinking... How did users of Ataris where AZERTY or QWERTZ keyboards are the norm cope? Did they get different keyboards? or have to put up with QWERTY? I've seen a QWERTZ keyboard where the Z and the Y were swapped from their "usual" places and a wiring job done on the underside of the keyboard to "swap" the keys? Or were sets of stickers/replacement BIOSes (e.g. for Czech, Polish, Hebrew) an after-market thing?
  22. From the album: Chromebook Unboxing Mar 2013

    My Nexus 7 set up with my Belkin Bluetooth Keyboard/Stand combo. Prior to picking up the Chromebook this is what I was using for productivity. It wasn't ideal but it got the job done. Made me miss having a laptop though

    © 2013 Curtis Mitchell

  23. I have a '99 that I fitted with a F18a some months back. I've used it a good many hours without issue, and some of that was online through TIMXT with a WiFi232 -- so the keyboard has been working fine. I'd not used the TI in a few weeks and turned it on and noticed in the FlashROM '99 menu that certain keys were not working. Those keys are: HJKL; and SPACE Press normal, hard, etc. and they don't register -- TI BASIC, TIMXT, Forth, etc. But, I left the machine on for a while and I notice they keys now do work...but you need to press them just a little harder than "normal" for them to trigger, and when you do, they usually repeat a few times. One depress of 'K' results in 'KKKK' and such. So something is really strange here. I assume the hardware heating up is the change, but the repeat action baffles me. Can anyone make anything out of this? I see no other oddities with the system. I disconnected my PEB and that had no effect on the situation. Is this a specific IC failing? Or...? Thanks. bp
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