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Found 21 results

  1. Atari klub - spolek příznivců historické výpočetní techniky (Association of Historical Computing Enthusiasts), announces FLOP 63, the first issue of the magazine published in 2019. To get more information on the magazine, and to download issue 63, visit FLOP's website. Content is available in both Czech and English. Highlights of FLOP 63 Texts: Timeline of Atari History Interview with Pavel Tišnovský Atari anniversaries in 2019 Games: Fruity Pete, a brand new game from Fandal & Akio Tenshi
  2. MSX Magazine 1998 to 1992 issues to download ! Hello ! This is a post about those incredible japanese magazines, that treat about MSX, I put the issue number 6 from 1998 to read directly, and a link to download another 49 issues. The link : http://gameplayerspecial.com/2012/07/07/msx-magazine-1998-to-1992-issues-to-download/ Thank you again !
  3. For a list of things I'm selling: Ebay tag: http://rover.ebay.com/rover/1/711-53200-19255-0/1?ff3=4&pub=5574883395&toolid=10001&campid=5336500554&customid=&mpre=http%3A%2F%2Fmyworld.ebay.nl%2Fnwe2010 In the coming days, more items will be put online (Magazines, disk games, tape games, utilities etc) currently on auction: - The Action Toolkit cart + disk eBay Auction -- Item Number: 121138716332 - Basic XE cart + disk eBay Auction -- Item Number: 121138714657 - Atari User Magazine Page 6 eBay Auction -- Item Number: 121138725543 - Atari User Magazines eBay Auction -- Item Number: 121138720910 Thanks for looking,
  4. Hi! I'm the author of st-computer magazine, a PDF and print magazine dedicated to Atari ST/TT/Falcon computers, Firebee and Atari consoles. st-computer is the longest running Atari magazine and was revived this year after a ten-year hiatus. Get issue 08/14 here: http://st-computer.atariuptodate.de/ Two issues are out in German language, one in English. Previous issues can be read online at stcarchiv.de. Matthias
  5. Hello to all Atari 8-bitters If you find the postage costs of mailing out the printed magazine to your part of the world too expensive, I have been pondering on the idea of making the magazine available as a digital download, i.e. a PDF file available from the website @ £1 per issue. Good idea... or crazy talk...?
  6. A little news about Excel magazine: I now have distributors for the magazine in several countries so a batch of each new issue will be mailed to each distributor which will cost me pretty much the same per issue as mailing it out to a UK address. The magazine will then be mailed out locally in each country, so the postage per issue for overseas orders is now only £2. A lot of people were put off buying the magazine due to the postage costs but hopefully this will attract more readers... From issue #3, which is out on October 1st, the magazine will have an increased page count too. Issue #3 is now available to pre-order... Robert excel-retro-mag.co.uk
  7. From the album: Logos

    The nameplate for Electronic Games Magazine, an important early venture in video game journalism.

    © Image by The Eyeball Mural, no rights reserved. Electronic Games Magazine intellectual properties belong to an unknown party.

  8. Greetings all. I'm new to the forum, and bringing you a bit of sad news which some of you may have heard already. Steve Morgenstern (Captain Steve), the editor-in-chief of Atari Age Magazine in the 80's, passed away last month from a heart attack at age 50. Steve was my fiancee's father. He continued working in gaming and tech journalism after Atari Age ceased publication, writing for Rolling Stone, Popular Science, Playboy, Cigar Aficionado, AARP and others. A very cool guy indeed. My kind of guy. Fun, witty, geeky, charming, and endlessly, encyclopedically knowledgable about games, movies, TV and music. It's a tragedy that he passed away so young.
  9. Hi All, In the second issue of K-Power magazine was published basic listing of a known song of Joey Ramone called Slug I have fixed the OCR from archive.org, but still there are some bugs that i cannot find (besides there is some assembler that probably has to be reviewed as well). Leaving here the code, if someone else wants to help- 5 rem ATARI/SLUG 6 rem 400 or 800 • 32K RAM • color TV or monitor optional 10 POKE 106,PEEK(106)-4:GRAPHICS 0:FLAG=1 20 DIM A$(42),F$(50),V(3),BORDER$(40),BR$(5),SLUG$(40),SLS(7),TIM(15),ISTS(10) 30 PRINT CHR$(125):POKE 752,1 : SETCOLOR 1,0,0:SETCOLOR 2,12,6:SETCOLOR 4,5,0 40 BR$="SLUG*":FOR X=0 TO 4:BR$(X+1,X+1)=CHR$(ASC(BR$(X+1,X+1))+128):NEXT X 50 FOR X=0 TO 35 STEP 5:BORDER$(X+1 ,X+5)=BR$:NEXT X 60 FOR X=2 TO 37:POSITION X,1:PRINT BORDER$(X-1 ,X-1 ); : POSITION 39-X,21:PRINT BORDER$(X-1 ,X-1 ); :NEXT X 70 FOR Y=2 TO 20:POSITION 2,Y:PRINT BORDER$(22-Y,22-Y) ;:POSITION 37,Y:PRINT BORDER$(Y,Y); :NEXT Y 80 POSITION 14,0:PRINT "TUNING UP..." 90 RESTORE 5000:FOR X=1 TO 15:READ A:TIM(X)=A:NEXT X:POKE 82,4 100 RESTORE 6000:FOR X=1 TO 10:READ A: IST$(X,X)=CHR$(A):NEXT X 110 SL$="%]aaaa:":SLUG$=" ":SLUG$(37)=SLUG$:SLUG$(2)=SLUG$ 120 SLUG$(1,7)=SL$:SLUG$(14,21)=SL$:SLUG$(28,34)=SL$ 130 RESTORE 3000:FOR X=1536 TO 1768:READ A:POKE X,A:NEXT X 140 V(0)=(PEEK(106)+1)*256:V(1)=V(0)+197:V(2)=V(1)+93:V(3)=V(2)+93 150 FOR X=0 TO 3:HI=INT(V(X)/256):LO=V(X)-(HI*256) 160 POKE 1753+X*2,LO:POKE 1761+X*2,LO 170 POKE 1754+X*2,HI:POKE 1762+X*2,HI :NEXT X 180 RESTORE 4000:FOR X=1 TO 42:READ A: A$(X,X)=CHR$ (A) :NEXT X 190 RESTORE 2000:C=0:FOR X=1 TO 17:READ F$:FOR Y=1 TO LEN(F$) 200 Z=ASC(F$(Y,Y))-48:POKE V(0)+C,ASC(A$(Z,Z)):C=C+1 210 NEXT Y:NEXT X 220 SOUND 0,0,10,10:SOUND 1,0,10,10:SOUND 2,0,10,10:SOUND 3,0,10,10 230 A=USR(ADR(IST$)) 240 C=1:RESTORE 1000:TIME=50:POSITION 4,3 250 L=TIM(C):READ F$ 260 POSITION 4,C+2:PRINT F$ 270 SL$=SLUG$(1):SLUG$(1)=SLUG$(2):SLUG$(37)=SL$ 280 POSITION 1,0:PRINT SLUG$(1,37);:POSITION 1,22:PRINT SLUG$(1,37); 290 L=L-1:IF L>0 THEN 270 300 C=C+1:IF C=16 THEN 320 310 GOTO 250 320 READ F$:PRINT CHRS(125):POSITION 13,10:PRINT F$:POKE 88,PEEK(88)+120:POSITION 0,23:STOP 1000 DATA Ly'in in bed one sum-mer ¦ s night 1010 DATA Ev ry thing, wa-as all right 1020 DATA Some thing star ted 1030 DATA craw lin on me S. L. U. G. 1040 DATA Why why I saw her walk ing,in the woods last ni ight 1050 DATA And I knew some thin', was n't ri i i 1060 DATA -ight S L U G Ah no no no no 1070 DATA Why'd she have to Go oh oh oh 1080 DATA And I knew that if I 1090 DATA Had her back to day ay -yes 1100 DATA I know (I know) I know (I know) 1110 DATA Why is it always this way? 1120 DATA S - L - U - G 2000 DATA 3=K7K7J;K;J;K7H;JEH;J;KAK7J7H; 2010 DATA JA25JMH;J;2NK;K707K7K7K707K;K; 2020 DATA J;K;1;K707K7K;07K;H;J;H7J7K;K7 2030 DATA 07K7K;07K;K;0;K;1;L7L7L=L7L;L; 2040 DATA K;J;2G1AL;L;H;J;K;L;K;K;L;J7K; 2050 DATA 0=17K;07K71I07K71PJ;J;H;F7J7H; 2060 DATA JA681;K707K7K71RZ4<H;H7H7K;K7K 2070 DATA 7F;F7F7J;J7J783D793H793K793F79 2080 DATA 3D793C793B72:1;?7?71I?7?71AD71 2090 DATA U49?ri?;a;8;D;FIB;DMZ4<K;K7K70; 2100 DATA 0707S;S7S7Q;Q7Q783L793K7930793 2110 DATA S793Q793H793K72:1;B7B71I87B71A 2120 DATA a71U49?MH;J;K;L;0IK;LMZ4>T7T7T 2130 DATA 7T7V7V7V7V7X7X7X7X7W7w7W7W783W 2140 DATA 793T793V793X793W793Y793V793X72 2150 DATA 4W71 U93T763X763W793T763X763W79 2160 DATA 3T763X763W793T763X763W7Z 3000 DATA 72,8,152,72,138,72,162,3,188 3010 DATA 197,6,185,217,6,133,203,185,213 3020 DATA 6,133,204,189,201,6,201,5,208 3030 DATA 8,169,0,153,0,210,76,166,6 3040 DATA 201,0,208,126,189,209,6,221,213 3050 DATA 6,208,18,222,205,6,189,205,6 3060 DATA 201,0,240,35,169,0,157,209,6 3070 DATA 76,40,6,188,209,6,177,203,72 3080 DATA 200,177,203,157,201,6,200,152,157 3090 DATA 209,6,188,197,6,104,153,0,210 3100 DATA 76,166,6,188,209,6,177,203,201 3110 DATA 255,240,30,157,205,6,200,177,203 3120 DATA 157,213,6,200,152,24,101,203,133 3130 DATA 203,169,0,101,204,133,204,169,0 3140 DATA 157,209,6,76,40,6,188,197,6 3150 DATA 185,225,6,153,217,6,185,226,6 3160 DATA 153,218,6,169,0,157,201,6,157 3170 DATA 209,6,157,213,6,169,1,157,205 3180 DATA 6,76,8,6,188,197,6,165,203 3190 DATA 153,217,6,165,204,153,218,6,222 3200 DATA 201,6,202,48,3,76,8,6,104 3210 DATA 170,104,168,40,104,76,98,228,0 3220 DATA 2,4,6,0,0,0,0,1,1 3230 DATA 1,1,0,0,0,0,0,0,0 3240 DATA 0,0,0,0,0,0,0,0,0 3250 DATA 0,0,0,0,0,0,0,0 4000 DATA 0,1,2,4,6,8,10,12,16,18,20,24 4010 DATA 30,32,35,37,40,42,45,47,50 4020 DATA 53,56,57,60,64,72,76,80,82 4030 DATA 85,90,96,100,108,144,150,173 https://www.youtube.com/watch?v=YEBIH2P3-Dk
  10. I just received a couple of the Cauzin Softstrip Readers, and after looking through everything included, there's no software to create my own barcodes! Does anyone have software that will let you print your own? BASIC Week started today on RetroBattlestations and I thought it would be fun to offer the program in the softstrip format.
  11. Hello! Long time lurker of the forums here at AtariAge, this is my first post ever! I wanted to let you know of a project I am involved in, a New Retro Gaming Magazine called "Classic Console Magazine". As someone who has lurked on the site for a while, I know of all of the people who claim they are working on a retro gaming magazine, only for it never to see the light of day. I also know that there is an awesome magazine called Retro that many on here subscribe to. Understanding that, we are attempting to approach things from a different avenue. We are doing this as we are fans of retro gaming, and are offering it for FREE and via digital only. The old model of magazine subscriptions is dying, and if we did it the traditional way and offered print copies from the start, we wouldn't last anymore than a couple of months.. we are also a monthly publication, as we felt having monthly issues instead of bi-monthly will help us grow a larger base of subscribers quicker by offering more good content. I also decided to wait until the first issue was out to post here just so everyone knows we are really serious! We are in this for the long haul. If you would like to subscribe, simply visit our website: classicconsolemag.weebly.com I am always looking for article submissions, so if you have any ideas for an article you might want published send me an email: [email protected] We already have a small team of dedicated writers in place, but the more the merrier! Unfortunately at this point we can not provide any compensation for articles submitted, we are all doing it as a labor of love.. maybe someday that will change. I have added a few pics so you guys can know what we are all about. Thanks for your time! -Josh
  12. Seeing if there is any interest in putting this to PDF and DVDs? I know there are DVD's of: Antic Analog Byte Page6 AtariUser Does anyone know if there are other magazines that need to be done? Fuji-Man
  13. Game Players Magazine – 1991 – Vol3 – No 01 Another great magazine from 199, Nintendo, PC, Sega, Nec, Amiga and Atari ! On this issue : The California Raisins : The Grape Scape (Nintendo), Sord of Vermillion (Genesis), Wing Commander (PC), and much more. See : http://gameplayerspecial.com/2012/07/15/game-players-magazine-1991-vol3-no-01/ Thanks Again !
  14. GamePro Magazine - December 1991 - On youtube... This is the slideshow of the GamePro magazine from December 1991, to better view/read, setup to 1080p and see on fullscreen. Thank you again. [media]http://www.youtube.com/watch?v=k7f3SIJeVk0[/media]
  15. Anyone that has ever started a business knows that it is quite a financial undertaking and sometimes can be mind blowingly tough, though extremely rewarding at the same time. We have hit a road block with Retro Gaming Magazine and bringing it to life. Asking for help is humbling and hard to do, especially with a project like this. There is quite a bit of interest in Retro Gaming Magazine and we are dedicated to making it happen. We humbly ask anyone that is even slightly interested in seeing the mag happen to please check out the project page and if possible, chip in something to help. We have a solid team running the magazine including: Martin Alessi who was Art Director for Electronic Gaming Monthly in the early 90's and helped shape the magazine early in it's life. Martin has taken up art duties for Retro Gaming Magazine. Compare his cover (and when we can release them, his layouts for issue #1) to the preview pages I created and it is like a night and day improvement. Several staff members have worked with Gamefan Magazine in reviving the magazine with issue #6 (released around the summer of last year). These include: Nick Abrams, well known to The Retro League community as one of the co-hosts of the show (we stole him away to work on the mag that he is co-owner of). Nick was one of the new writers to provide retro content that debuted that section in Gamefan Magazine. Michael Crisman, our resident retro scribe (dude can throw words like no one's business), while he worked on Gamefan #6, he still resides at Video Game Cowboys under the moniker, Modern Zorker. Carl Williams (the guy writing this), known to many as TriVerse and generally a loudmouth and co-owner. I am currently the guy that will get yelled at a lot for the mag not being it's best. If anyone can help promote the project page, that would be great. The more people that see it, the more likely it will be funded and we can realize the dream in it's full range.
  16. For those interested, I am in the process of creating a full archive of the Atari ST Review (UK) magazines. There were 35 issues and I could not find them on the Internet. I have purchased most issues and I am scanning and uploading them as PDF files available on my website: http://www.chillichai.com/atari-st-review Enjoy.
  17. Sega Force Mega Edition 01 to 07 the last one... "Sega Force Mega was marketed as a grown-up games publication that would better compete with Future’s MEGA magazine. The first issues were produced at Europress Impact, but later the magazine was outsourced to a company located in Newton Abbot, while Impact staff moved on to a new magazine, Mega Machines. Each issue of Sega Force Mega featured 100 pages, consisting of news features, reviews, G-Force and a buyers guide. Six issues were published along with a ‘special’ seventh issue that included past reviews and news" http://gameplayerspecial.com/2012/08/29/sega-force-mega-issue-01-august-1993/ http://gameplayerspecial.com/2012/08/30/sega-force-mega-issue-02-to-07/ In Video format, see in 1080p and in full screen... Thanks !
  18. Looks like vdsteenoven.com went over a bandwidth for his image host. Can someone post the various magazines/books related to the Aquarius? i.e. http://www.vdsteenoven.com/aquarius/pfuser-vol1.php p.s. If you haven't already, join our Aquarius group on Facebook https://www.facebook.com/groups/1816932675303748/ Thanks Carlos
  19. I have 27 original Antic floppies dated from 1987 through 1990. (There is one copy in there too, as a 28th). Most of them are NOT written on like the example on the left is. The two shown are the only two with Antic sleeves, the rest are blank or other styles. Is there any value in these? If they're literally just worth the cost of shipping, I'll just keep them, but if not, please make an offer of cash or trade. Just putting feelers out there. Thanks!
  20. Some great classic magazines to read on the weekend : Micro Sistemas (BRA) – October 1982 – First edition. http://gameplayerspecial.com/2012/09/08/micro-sistemas-bra-october-1982-first-edition/ ACE Magazine – Issue 01 – 1987 http://gameplayerspecial.com/2012/09/07/ace-magazine-issue-01-1987/ CRASH Magazine – Issue 01 – February 1984 http://gameplayerspecial.com/2012/09/07/crash-magazine-issue-01-february-1984/ MSX Magazine 1989 Issue 07 http://gameplayerspecial.com/2012/09/07/msx-magazine-1989-issue-07/ MSX Magazine 1989 Issue 03 http://gameplayerspecial.com/2012/09/07/msx-magazine-1989-issue-03/ Joystik Magazine – Volume 1 Number 1 (1982-09) http://gameplayerspecial.com/2012/09/06/joystik-magazine-volume-1-number-1-1982-09/ Vidiot Magazine – Vol 1 No 1 (1982-10) http://gameplayerspecial.com/2012/09/06/vidiot-magazine-vol-1-no-1-1982-10/ Commodore User – Issue 03 http://gameplayerspecial.com/2012/09/02/commodore-user-issue-03/ Thanks for visiting, some magazines will take a time do load, because all images are not compressed. Gameplayerspecial
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