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Found 45 results

  1. MAME 0.213 It's really about time we released MAME 0.213, with more of everything we know you all love. First of all, we’re proud to present support for the first Hegener + Glaser product: the “brikett” chess computers, Mephisto, Mephisto II and Mephisto III. As you can probably guess, there’s an addition from Nintendo’s Game & Watch line. This month it’s Mario’s Bombs Away. On a related note, we’ve also added Elektronika’s Kosmicheskiy Most, exported as Space Bridge, which is an unlicensed total conversion of the Game & Watch title Fire. If you haven’t played any of the handheld LCD games in MAME, you’re missing something special – they look superb with external scanned and traced artwork. On the arcade side, we’ve added The Destroyer From Jail (a rare Philko game), and alternate regional versions of Block Out and Super Shanghai Dragon’s Eye. The CD for Simpsons Bowling has been re-dumped, resolving some long-standing issues. With its protection microcontroller dumped and emulated, Birdie Try is now fully playable. Protection microcontrollers for The Deep and Last Mission have also been dumped and emulated. Improvements to Seibu hardware emulation mean Banpresto’s SD Gundam Sangokushi Rainbow Tairiku Senki is now playable, and sprite priorities in Seibu Cup Soccer have been improved. In computer emulation, two interesting DOS compatible machines based on the Intel 80186 CPU are now working: the Mindset Personal Computer, and the Dulmont Magnum. The Apple II software lists have been updated to include almost all known clean cracks and original flux dumps, and the Apple II gameport ComputerEyes frame grabber is now emulated. We’ve received a series of submissions that greatly improve emulation of the SWTPC S/09 and SS-30 bus cards. On the SGI front, the 4D/20 now has fully-working IRIX 4.0.5 via serial console, and a whole host of improvements have gone into the Indy “Newport” graphics board emulation. Finally, MAME now supports HDI, 2MG and raw hard disk image files. As always, you can get the source and Windows binary packages from the download page.
  2. Arcade/MAME HSC 2019 Round 4: Klax / Arkanoid Arcade/MAME HSC 2019 Round 1: Wizard of wor / Scramble Round 2: Bagman / Magic Sword Heroic Fantasy Round 3: Millipede / Lady Bug Round 4: Klax / Arkanoid Round 5: Polish your armor Round 6: Hurt me a plenty Round 7: Sega Round Round 8: SHMUPS Round 9: Player´s favorite 2 Round 10: Street Brawler Round 11: Nimble as a Ninja Round 12: Neo Geo Round 2 Round 13: Round 14: Moderator favorite Round 15: Street Brawler 2 Round 16: Round 17: SHMUPS 2 Round 18: Polish your armor 2 Round 19: Score after Mllipede / Lady Bug Cynicaster 50 (+18) Leto27 43 (+13) AtariWarlord 37 (+12) zoyous 33 (+8) youxia 30 jblenkle 25 (+14) Floyd Turbo 23 (+9) SBAZ 19 hero2billions 19 (+5) Mangia-boy 13 (+9) roadrunner 11 patbb 7 Round 4 Klax klax.zip Klax by Atari, 1989 MAME ROMset: klax Dip Switches:: Default Setting, Start at Wave 1 Number of credits: 1 credits Remember to play with the recommended settings, and do not use cheats or any kind of enhancements to take advantage Round ends August 25th @ midnight MDT Klax Scoring will be as follows: 10 Points for 1st 9 for 2nd 8 for 3rd and so forth Round 4 Arkanoid arkanoid.zip Arkanoid by Taito, 1986 MAME ROMset: arkanoid Dip Switches Dafault: (Difficulty: easy /Nobus life 20k, 60,, 60k+, Lives: 3 ) Number of credits: 1 credits Remember to play with the recommended settings, and do not use cheats or any kind of enhancements to take advantage Round ends August 25th @ midnight MDT Arkanoid Scoring will be as follows: 10 Points for 1st 9 for 2nd 8 for 3rd and so forth
  3. Hello People, i have an idea for a Advanced version of the Atari Flashback Portable Device. This Advanced thingy should Feature Following stuff: -Atari 2600 Emulator -Atari 7800 Emulator -Atari Lynx Emulator -The atari Jaguar Port of Doom -All Arcade Games From Ataris greatest Hits -The Arcade Version From Marble Madness -A External Port for Usb Controllers for a 2 Player Mode -A Dial for Paddle Games -SD Card slot for Atari 2600, 7800 and Lynx Roms What do you Think?
  4. Arcade/MAME HSC 2019 Round 3: Millipede / Lady Bug Arcade/MAME HSC 2019 Round 1: Wizard of wor / Scramble Round 2: Bagman / Magic Sword Heroic Fantasy Round 3: Millipede / Lady Bug Round 4: Neo Geo Round 1 Round 5: Polish your armor Round 6: Hurt me a plenty Round 7: Sega Round Round 8: SHMUPS Round 9: Player´s favorite 2 Round 10: Street Brawler Round 11: Nimble as a Ninja Round 12: Neo Geo Round 2 Round 13: Round 14: Moderator favorite Round 15: Street Brawler 2 Round 16: Round 17: SHMUPS 2 Round 18: Polish your armor 2 Round 19: Standings After Round 2 (Bagman and Magic Sword Heroic Fantasy) Cynicaster 32 (+16) Leto27 30 (+20) youxia 30 (+14) zoyous 25 (+14) AtariWarlord 25 (+11) Floyd Turbo 14 (+11) hero2billions 14 (+11) jblenkle 11 (+6) roadrunner 11 (+2) patbb 7 Mangia-boy 4 Round 3 Millipede milliped.zip Millipede by Atari, 1982 MAME ROMset: milliped Dip Switches:: (Bonus 01X / Millipede head: easy / Bettle:easy / Lives: 3 / Bonus life: 15000 / Spider: Easy / Starting score select: off ) Number of credits: 1 credits Remember to play with the recommended settings, and do not use cheats or any kind of enhancements to take advantage Round ends August 11th @ midnight MDT Millipede: Scoring will be as follows: 10 Points for 1st 9 for 2nd 8 for 3rd and so forth Round 3 Lady Bug ladybug.zip Lady Bug by universal, 1981 MAME ROMset: ladybug Dip Switches Dafault: (Difficulty: easy / Lives: 3 ) Number of credits: 1 credits Remember to play with the recommended settings, and do not use cheats or any kind of enhancements to take advantage Round ends August 11th @ midnight MDTT Lady Bug: Scoring will be as follows: 10 Points for 1st 9 for 2nd 8 for 3rd and so forth
  5. MAME 0.212 It’s the moment you’ve surely been waiting for: the release of MAME 0.212! A huge amount of work has gone into this release in a number of different areas. Starting with the software lists, you’ll find hundreds more clean cracks for Apple II, the Rainbow on Disk collection for Tandy Color Computer, all the latest Game Boy Advance dumps, and thousands more ZX Spectrum cassette images. Chess computers now support chess piece simulation using the built-in artwork, support has been added for several more chess computers from Hegener & Glaser, Novag and Saitek, and the Tasc ChessSystem R30 is now working. Three Game & Watch titles, Bomb Sweeper, Gold Cliff and Safe Buster, have been added for this release. Protection microcontrollers continue to fall, with Rainbow Islands – Extra Version, Choplifter, Wyvern F-0, 1943: The Battle of Midway and Bionic Commando no longer needing simulation, hacks or patches. In some cases, the dumps have confirmed that the protection had been reverse-engineered correctly and the simulation was correct, but it's still important to preserve these programs. It’s also important for people repairing these systems if the original microcontrollers have failed. There are three important sound-related fixes in this release: FM Towns CD audio playback positions have been fixed, Konami System 573 digital audio synchronisation has been improved, and a special low latency mode has been added for the PortAudio sound module. For more advanced users and developers, more functionality has been exposed to Lua scripts and plugins. The layout file format has been overhauled to better support systems that make creative use of LEDs and LCDs. Disassembler support has been added for the Fujitsu F2MC-16 and National Semiconductor CompactRISC CR16B architectures. And if you've been following along, you might notice that we’ve waved goodbye to a little more of our C legacy with the removal of the [tt]MACHINE_CONFIG_START[/tt] macro and its associated crud. We don't have space to list all the Apple II and ZX Spectrum software list additions here, but they’re in the whatsnew.txt file. You get the source and Windows binary packages from the download page.
  6. Arcade/MAME HSC 2019 Round 1: Wizard of wor / Scramble Arcade/MAME HSC 2019 Round 1: Wizard of wor / Scramble Round 2: Player´s favorite 1 Round 3: Something is bugging me Round 4: Neo Geo Round 1 Round 5: Polish your armor Round 6: Hurt me a plenty Round 7: Sega Round Round 8: SHMUPS Round 9: Player´s favorite 2 Round 10: Street Brawler Round 11: As Nimble as a Ninja Round 12: Neo Geo Round 2 Round 13: Round 14: Moderator favorite Round 15: Street Brawler 2 Round 16: Round 17: SHMUPS 2 Round 18: Polish your armor 2 Round 19: Round 1 Wizard of wor wow.zip Wizard of wor by Williams MFG, 1980 MAME ROMset: wow Dip Switches: Default: (lives 3 for 1 credit / Bonus life after 3rd level) Number of credits: 1 credits Remember to play with the recommended settings, and do not use cheats or any kind of enhancements to take advantage Round ends July 14th @ midnight MDT Wizard of wor Scoring will be as follows: 10 Points for 1st 9 for 2nd 8 for 3rd and so forth Round 1 Scramble scramble.zip Scramble by Konami, 1981 MAME ROMset: scramble Dip Switches: Default: (lives 3 ) Number of credits: 1 credits Remember to play with the recommended settings, and do not use cheats or any kind of enhancements to take advantage Round ends July 14th @ midnight MDT Scramble Scoring will be as follows: 10 Points for 1st 9 for 2nd 8 for 3rd and so forth
  7. MAME 0.211 As we pass the half-way point of 2019, it’s time for MAME 0.211, with all the excitement that brings. In this release, SGI Indy and MIPS RC2030 workstations have been promoted to working. This is a major milestone in RISC workstation emulation. If you’re feeling nostalgic, why not try one of them out, and install IRIX or RISC/os, respectively? This release also includes better support for the China Education Computer Apple II derivatives, along with a preliminary software list. This opens a window to Chinese classroom technology in the late ’80s and early ’90s. Speaking of software lists, we’ve added over five hundred cleanly cracked Apple II software titles, and imported a whole lot of ZX Spectrum cassette images. Looking away from computer emulation for a moment, Game & Watch preservation keeps progressing, with the addition of Ball (the earliest Game & Watch release) and the panorama screen version of Donkey Kong Jr. The Gaelco/Salter Pro Cycle Tele Cardioline exercise system has been promoted to working, and the Pro Stepper system has been added. System 573 MP3 audio has been greatly improved in this release, and support has been added for more Bally pinball sound boards. ClawGrip added example programs from the V.R. Technologies VT03 software development kit. Gemcrush, a rare brick breaking arcade game, has been added in this release. There are lots of other improvements, including a fix for the fatal error when switching away from MAME in Direct3D full-screen mode. You can get the source and Windows binary packages from the download page.
  8. MAME 0.210 It’s time for the delayed release of MAME 0.210, marking the end of May. This month, we’ve got lots of fixes for issues with supported systems, as well as some interesting additions. Newly added hand-held and tabletop games include Tronica’s Shuttle Voyage and Space Rescue, Mattel’s Computer Chess, and Parker Brothers’ Talking Baseball and Talking Football. On the arcade side, we’ve added high-level emulation of Gradius on Bubble System hardware and a prototype of the Neo Geo game Viewpoint. For this release, Jack Li has contributed an auto-fire plugin, providing additional functionality over the built-in auto-fire feature. A number of systems have had been promoted to working, or had critical issues fixed, including the Heathkit H8, Lola 8A, COSMAC Microkit, the Soviet PC clone EC-1840, Zorba, and COMX 35. MMU issues affecting Apollo and Mac operating systems have been addressed. Other notable improvements include star field emulation in Tutankham, further progress on SGI emulation, Sega Saturn video improvements, write support for the CoCo OS-9 disk image format, and preliminary emulation for MP3 audio on Konami System 573 games. There are lots of software list additions this month. Possibly most notable is the first dump of a Hanimex Pencil II cartridge, thanks to the silicium.org team. Another batch of cleanly cracked and original Apple II software has been added, along with more ZX Spectrum +3 software, and a number of Colour Genie cassette titles. That’s all we’ve got space for here, but there are lots more bug fixes, alternate versions of supported arcade games, and general code quality improvements. As always, you can get the source and Windows binary packages from the download page.
  9. MAME 0.209 With another month over, it’s time for another release, and MAME 0.209 is sure to have something to interest everyone. We’ve cracked the encryption on the Fun World CPU blocks, making Fun World Quiz, Joker Card, Mega Card, Power Card, Multi Win, Saloon and Nevada playable. Regular contributor shattered has added Кузьмич-Егорыч (Kuzmich-Egorych), a Russian Mario Brothers bootleg running on heavily modified Apple II hardware. In other Apple II news, CD-ROM drives now work with the Apple II SCSI card, and another batch of cleanly cracked floppies has been added to the software list. The NES SimCity prototype has been added to the software list, along with MMC5 improvements to support it, and better emulation for Famicom cartridges with on-board sound chips. Henrik Algestam has continued his Game & Watch work, bringing Popeye (wide screen) and Zelda to MAME. Chess computer support has been expanded with Fidelity Chess Challenger 3, and additional versions of Applied Concepts Boris, and Novag Super Expert and Super Forte. Newly supported arcade games include Akka Arrh (an Atari title that failed location testing), Little Casino II, a French version of Empire City: 1931, and additional versions of Dock Man and Street Heat. A better LM3900 op-amp model means Money Money and Jack Rabbit are no longer missing the cassa (bass drum) channel, and mixing between music and speech is improved. Bug fixes include the Rockwell AIM 65 being returned to working order, working support for multiple light guns on Linux from Kiall, corrected screen freeze behaviour on Deniam hardware from cam900, and better flashing characters on the Sinclair QL from vilcans. You can get the source and Windows binary packages from the download page.
  10. MAME 0.208 Today we’re proud to bring you MAME 0.208. There are some big improvements to SunPlus SPG240/SPG280 audio emulation. Not only does this greatly improve the enjoyability of the JAKKS Pacific TV games, it’s also timed perfectly for the addition of the Fisher-Price I Can Play Piano music teaching system. That’s not the only newly supported music system this month: we’ve added Jumping Popira, and Popira 2 has been promoted to working. Continuing with the audio theme, moralrecordings fixed BSMT 2000 4-bit ADPCM sample playback, cam900 added support for the VRC7 as a separate device with its unique instrument patches, and schnitzeltony improved Atari POKEY performance substantially. Newly supported TV games include Disney, Disney and Friends, Justice League and SpongeBob SquarePants – The Fry Cook Games from JAKKS Pacific, and XaviX titles Geigeki Go Go Shooting, Gururin World and MX Dirt Rebel. You’ll be able to enjoy the XaviX-based games even more now with improvements to the colour palette. The Nintendo Game & Watch progress has continued with the addition of Balloon Fight (new wide screen), Fire Attack, Octopus, Parachute and Turtle Bridge. You’ll notice some big software list updates this month. The TOSEC Spectrum Plus 3 disk images have been imported, Spectrum Opus support has been added with software from World of Spectrum, and SDX floppy controller support has been added to the Memotech MTX along with a corresponding software list. The PlayStation, PC-98 and Saturn software lists have been updated with testing results and new dumps, original Apple II disk images have been added as they’ve been made available, another batch of Japanese e-kara cartridges has landed, and coverage of Spanish V.Smile releases has been improved. Speaking of software, AmatCoder has fixed a number of issues affecting Amstrad CPC software. The long-neglected Bally Astrocade home system has had tape and lightpen support added in this release. On the arcade side, we’ve added Atari’s TTL-based Rebound, early English releases of Karate Champ, an earlier version of Nihon System’s Omega, and world releases of DJ Boy and Gemini Wing. In changes you probably won’t notice, we’ve switched the toolchain used for building official Windows binary releases from GCC 7 to GCC 8, and a new tools package has been made available. As always, you can get the source and Windows binary packages from the download page.
  11. We have seen them a lot lately, people making multi-cades, where people have machines made with multiple titles in one machine, even original machines have been converted in this manner. its not uncommon now to find a machine, most likely with the artwork from the original, but with new internals and controls, and a board with many different games on it. My question is, how do you feel about people taking original arcade machines and converting them into multicades?
  12. MAME 0.207 It’s almost the end of February, and more importantly it’s time for MAME 0.207 to be released! We’ve added two Nintendo Game & Watch titles this month: Fire (wide screen) and Snoopy Tennis. If you’re at all interested in plug-and-play TV games, this is going to be a huge update, with all the newly-supported JAKKS Pacific titles, including Disney Princess, Dragon Ball Z, Nicktoons, Spider-Man, and Wheel of Fortune, as well as a number of matching Game-Keys. The other big batch of additions this month comes in the form of a whole lot of e-kara cartridge dumps from Japan. For younger players, we’re steadily filling out the V.Smile software list, with eighteen newly supported titles. The VGM software list has been updated with the latest video game music rips, and we’ve added some more original floppy dumps and clean cracks to the Apple II software lists. With the latest improvements to the MIPS R4000 CPU, WD33C93 SCSI and SGI Newport graphics emulation, it’s possible to install and run IRIX in MAME. This is a milestone achievement, and wouldn’t have been possible without some amazing dedication and collaboration on the part of the contributors and team members involved. With the addition of graphics and mouse support, Windows 1.0 runs on MAME’s Tandy 2000 emulation. MAME continues to add additional variants of supported systems, including the HP 9825T and the Esselte Modulab educational system. Newly supported arcade games include an earlier prototype of Rise of the Robots, bootlegs of Ghost Chaser Densei and The Glob, and additional versions of Raiden Fighters 2, Guardian Storm, Pasha Pasha Champ, Lethal Enforcers, and X-Men. General usability improvements include friendlier Apple II disassembly, the restoration of key map support in SDL builds (Linux/macOS), and better initial window positioning on Windows. You can get the source and Windows binary packages from the download page.
  13. MAME 0.206 Welcome to 2019 – we’re starting the year with a bang! MAME 0.206 is an absolutely huge update when it comes to new dumps and newly working software, especially when it comes to TV games. As far as we know, MAME is the first V.Smile emulator with working controls and the most compatible, with almost all dumped titles fully playable for one player (the second joystick isn’t working yet). A number of JAKKS Pacific games based on similar technology are also working in this release. And from Japan, you can now play the Popira and Dance Dance Revolution Family Mat rhythm games, as well as Super Dash Ball. The Namco Nostalgia and Taito Nostalgia games are now playable, too. Game & Watch coverage is steadily expanding, with Black Jack, Lifeboat, Manhole (new wide screen), and Rain Shower added in this release. Black Jack is particularly notable as it hasn’t seen re-issue or emulation before now. On the arcade side, San Francisco Rush 2049 and its Special Edition have been promoted to working, and we’ve added alternate versions and bootlegs of several supported games. Heihachi_73 has tested the Aristocrat Mk V slot machines, and dozens have been promoted to working. If you enjoy spinning the wheels, why not give some a try? If you’re aware of the effort to preserve original Apple II software in the new low-level WOZ disk image format, it should come as no surprise that MAME is on board. We’ve started documenting these dumps in a software list, and we’ll continue to add dumps as they become available. If you’re a fan of Acorn computers, you might want to try some of the newly supported BBC Micro ROM slot expansions, including banked ROM devices, RAM expansions, and real-time clocks. A few additional Electron expansion devices have been added, too. Of course, these are just selected highlights, and there are plenty more bug fixes and emulation improvements in this release. There are also some incremental improvements to MAME’s system and software selection menus. You can get the source and Windows binary packages from the download page.
  14. Hosted By Von Crap Tournament 7 is now open for registration: http://retrocontests.herokuapp.com/#/ Participants will be prompted to sign up for the site before they can register for the tournament. --------------------------------------------------------------------------------------------------- The Crap Tournament is a yearly MAME competition where all the titles are selected based on their relative obscurity or overall lousiness. Every year brings in new pure crap and some hidden gems - you'll play some of the worst games ever made, and discover some amazing titles you never would've played without the tournament. The games are hilarious, but the competition is fierce. Think you're a true gamer? Come prove it in the Crap Arena. --------------------------------------------------------------------------------------------------- Dates for the Contest: The tournament will last 10 days, stretching over 2 weekends, beginning May 1st and ending May 10th. Number of Games The tournament will consist of 12 games, none of which will be announced until moments before the tournament start. Of these 12 games, 10 will be announced at the start of the tournament, while the remaining 2 will only be announced at the beginning of the closing weekend (May 8th). Proper game settings will be detailed for each title. Scoring Format The scoring format is simple: 12 points for first on any given title, 11 points for 2nd,... 1 point for 12th, and points are only awarded for places 1 through 12. Thus, a prefect score for this tournament would be 144, regardless of the number of participants, and it's entirely possible to accumulate 0 points despite submitting a score for every game. In other words, the competition will be rough, and the winner will be the player who is the best all around crapper. --------------------------------------------------------------------------------------------------- Once the tournament officially starts, an easy submission process, live updating standings for each game, and an overall leader board will become visible for all registered participants. As part of the submission process participants will have the option to attach an inp or link to a Twitch stream highlight. Either option is fine, and neither will be mandated unless the submission claims a 1st place. This will allow participants to easily update the scoreboard with their submissions as often as possible without getting bogged down making Twitch highlights for every score they obtain, but still maintain some element of interactivity on the scoreboard itself as 1st place scores begin to change hands. To be clear: streaming and creating Twitch highlights is not a requirement, recording inps is not a requirement, but 1st place score submissions will not be accepted without one of the two. (For me personally, recording and uploading inps is not in any way a nuisance, and I plan on doing so for every sore I submit. Making Twitch highlights, on the other hand, is a little time consuming and I only plan to do so for scores I don't intend to best later on in the contest.) All MAME versions 106 and later are legal for this contest (just be sure to specify which version was used when uploading inps), and if a player somehow actually has cab access to one of the crap titles they are of course welcome to play on the original hardware. --------------------------------------------------------------------------------------------------- Get busy crappin' or get busy dyin'
  15. hi can you help me delete non-working roms from mame i will pay add me on google pluse at [email protected] i will use TeamViewer for your help help and i will pay
  16. http://youtu.be/xXodUes3VHo Last weekend 45 crazy retro gaming fans showed up at the Metal Jesus Man Cave for live music, booze & fun. Here are the highlights in music video form. I ask the question: What 3 games would you take if stranded on a desert island?
  17. I am currently living in a small apartment, and my girlfriend will be moving in soon. In the interests of maximizing space, I am considering putting my numberous systems into storage and getting a nice emulation setup hooked up to my new TV. How anyone here ever done this, and did it work out for you? Now, what kind of a computer is needed for good emulation? I know next to nothing about hardware, and won't be building a machine. I'll just go to Best Buy when my tax refund comes back and buy a PC. Ideally, I would like to run stuff up to the Dreamcast era smoothly, if that can be done. If not, I'll settle for a machine that runs the classics. Any recommendations on an out-of-the-box machine that does the job? Also, any suggestions for controllers? Also, has anyone here had experience with a first-gen hacked Xbox? Thanks!
  18. Arcade/MAME HSC 2018 Round 1: Time Pilot '84 Round 2: Toki / Moon Patrol Round 3: Hurt me a plenty Round 4: Polish your armor Round 5: Atari Arcade Round Round 6: Request round Round 7: Into the sea Round 8: Round 9: Train your brain Round 10: Street brawler Round 11: SHMUPS Round 12: Request round Round 13: Round 14: Moderator favorite Round 15: Taito Arcade Round Round 16: SHMUPS 2 Round 17: Polish your armor 2 Two games Special Round To your enjoyment we are now playing games requested by participants of HSC Round 2 Toki Time Pilot: Released by Tad corporation MAME ROMset: toki Dip Switches: Default ( 3 lives, Bonus 70000, Difficult; Medium) remember to play with the recommended settings, and do not use cheats or any kind of enhancements to take advantage Round ends September 2nd @ midnight MDT Toki 1 Leto 221050 +10 2 hero2billions 111900 +9 3 S.BAZ 101300 +8 4 Cynicaster 75650 +7 5 Ramses 53600 +6 6 Zoyous 51800 +5 7 Youxia 44200 +4 8 jblenkle 17550 +3 9 asponge 16000 +2 Scoring will be as follows: 10 Points for 1st 9 for 2nd 8 for 3rd and so forth Moon Patrol Moon Patrol: Released by Irem Corp. MAME ROMset: mpatrol Dip Switches: Default ( 3 lives, Bonus 10000, 30000 and 50000 ) remember to play with the recommended settings, and do not use cheats or any kind of enhancements to take advantage Round ends September 2nd @ midnight MDT Moon Patrol 1 Leto 77000 +10 2 Youxia 71850 +9 3 Cynicaster 71250 +8 4 asponge 53500 +7 5 Atari Warlord 36200 +6 6 Zoyuos 34250 +5 7 Ramses 27980 +4 8 jblenkle 16550 +3 9 SBAZ 15850 +2 10 hero2billion 7130 +1 Scoring will be as follows: 10 Points for 1st 9 for 2nd 8 for 3rd and so forth
  19. i have been trying for a long time, but virtual trackball will not make my character move in mame4droid. is there anyway to make this work?
  20. Arcade/MAME HSC 2018 Round 1: Time Pilot '84 Round 2: Toki / Moon Patrol Round 3: Sunset Riders ( 2 player version) Round 4: Polish your armor Round 5: Atari Arcade Round Round 6: Request round Round 7: Into the sea Round 8: Round 9: Train your brain Round 10: Street brawler Round 11: SHMUPS Round 12: Request round Round 13: Round 14: Moderator favorite Round 15: Taito Arcade Round Round 16: SHMUPS 2 Round 17: Polish your armor 2 Standings after Two Rounds Place, Name, Total points 1 Leto 29 points 2 Youxia 21 points 3 SBAZ 20 points 4 Cynicaster 19 points 5 Ramses 17 points 6 Zoyous 14 points 7 asponge 14 points 8 Hero2billions 11 points 9 Atari Warlord 8 points 10 jblenkle 7 points 11 NIKON 3 points Round 3 Sunset Riders (2 players version UBC) Sunset Riders by Konami MAME ROMset: ssriders and ssridersubc Dip Switches: Default ( 3 lives, Difficult; 4/Medium) remember to play with the recommended settings, and do not use cheats or any kind of enhancements to take advantage Round ends September 16 @ midnight MDT Sunset Riders 1 Leto 224930 (+10) 2 SBAZ 158260 (+9) 3 Youxia 108540 (+ 4 asponge 67930 (+7) 5 Ramses 58930 (+6) 6 Zoyous 27650 (+5) 7 NIKON 27510 (+4) 8 Cynicaster 26020 (+3) 9 Hero2billions 19600 (+2) 10 Atari Warlord 18100 (+1) Scoring will be as follows: 10 Points for 1st 9 for 2nd 8 for 3rd and so forth
  21. can anybody send me a link for a galaga 88 rom that has that file? (im using MAME4droid v1.4 on an app called arcade game emulator) or can you send a link to download that missing file?
  22. ac.tomo

    MAME help

    Hi, I'm having ploblems getting my software to work on the mame emulator, of which various versions I've used, but don't seem to get anywhere. The biggest problems I get are: 1. Either I haven't created a MAME.INI file which I don't know how to do, or particular files can't be found, even though they've been put in the 'roms' folder. If anyone can help me with which mame emulator to download and software to download & any tasks I need to do I would be very thankful, thankyou.
  23. MAME 0.204 After a busy four weeks, we’re ready to present the hotly-anticipated MAME 0.204 release. The most exciting stuff this month is definitely on the computer emulation side. We’ve added dozens of working cartridges to the BBC ROM software list, and ROMs required by expansion devices are handled more elegantly. Our HP9000/300 series emulation just keeps getting better: it’s now possible to install and use HP-UX 9, with X11 and the Vue desktop environment on an emulated HP9000/370 with accelerated window drawing and Ethernet networking support. There’s also been some progress on the road to Silicon Graphics workstation emulation. On top of that, we’re seeing preliminary emulation of standalone X Window System terminals. Thanks to MAME’s modular, device-oriented architecture, improvements for one machine go on to benefit other machines using similar hardware. The Motorola 68k memory management unit improvements that allow HP-UX to run on the HP9000/300 series will also benefit Mac, NeXT and early Sun systems. The same AMD LANCE Ethernet controller is used in HP and Sun workstations, X11 terminals, the Amiga A2065 Zorro card, and numerous applications. This gives us a wealth of test cases, and a virtuous cycle where progress on one system can lead to a breakthrough on another. With this release, all Tiger game.com games are fully playable. Two more Nintendo Game & Watch titles, Climber and Tropical Fish, have been emulated. XaviX-based TV game emulation continues to progress steadily: numerous e-kara karaoke cartridges have been dumped, preliminary sound output emulation has been implemented (sorry, no microphone support yet, but you can hear the tunes), and more systems have inputs connected. Graphical effects in the bootleg arcade driving game Blomby Car have been improved, and bad dumps of graphics ROMs for Abnormal Check and the Korean version of Prehistoric Isle have been replaced. As always, you’ll enjoy support for more alternate versions of arcade games (including a version of Pinball Action that shows scores on external LED displays), bug fixes, and general emulation improvements. You can read a more detailed account of this month’s changes in the whatsnew.txt file, or get the source and Windows binary packages from the download page.
  24. From the album: Donkey Kong Arcade Sales Flyers

    These are the original sales flyers used to promote the original DK & DK JR arcade games in the 1980s. As a huge ColecoVision fan I wanted to share these. And while they may not be specifically for the ColecoVision, Donkey Kong was a huge part of the legacy of that system. I'm also a huge Nintendo fanboy, so I bought them to frame behind my Donkey Kong arcade cabinet! Enjoy! =)
  25. Wolfman and me (GimmeClassics) are going to be holding a high score tournament for Shoot Em Up fans starting next year ! Please allow us to tell you something about our contest and how you can join us... Tag Team contest This competition is going to be a team contest. You can either sign up by yourself and get paired up or sign up with a team mate. Just leave a reply or send a PM to one of us when you want to join our competition !! We have a list of all players at the end of this post. It will be updated with every new entry. The games which will be part of this contest will remain a suprise for now .... Rules and additional info It's going to be a double elimination tournament with 3 rounds for seeding. All players will play the same game each round. Each round lasts a week. 1. Rounds for seeding We'll have 3 rounds for seeding. So you'll be playing 3 games with your team mate and your score and your team mates score gets added together. The amount of contestants will determine how many points you will get. With 30 contestants the best team will get 30 points and last gets 1 point. Comparing all the team scores will rank each team for the double elimination tournament. 2. Double elimination brackets After the seeding rounds it's going to be a double-elimination tournament. The highest ranked team plays the lowest ranked team, the second highest ranked team plays the second lowest ranked team and so on. When there are an odd number of teams in the tournament the highest seeds receive "byes". Each team begins in the winner’s bracket, but with one loss, goes into a loser’s bracket, where they will have to play their way back. All competitors will have the oppurtunity to play at least twice. Click on the image below for a visual representation: This contest is going to be a multi-website contest. There will be a thread of our contest at each of these websites. We wanted to create a contest which is very easy to join. Therefore each player can submit his of her score on the website of their choice (gameex.info, retrouprising.com, marp etc...) However...GameEx is the place where the tournament standings and additional info will be made public !! Click here for a direct link When does this contest start...? The contest will start at January 6th 2014 11:59 gmt time. This will allow us to "recruit" as many players as possible. The more the merrier Every contestant will receive a PM-reminder when the contest is about to start. Feel free to leave a reply or send a PM when you want to join our shoot em up contest !! Thank you, GimmeClassics - I'll be the one giving you the info about this contest and will take care of the layout and structure of the tournament Wolfman24 - As initiator of this contest he'll be the one keeping track of each submission and co-organizes the tournament structure and standings wolfman24 DazzleHP todayisforgotten (team 1) Jig (team 1) GimmeClassics Barra omegashadow kernzy noiseredux(team 2) culdad78(team 2) heisenbergman and many more to come .... Everybody is more than welcome to join our contest and / or play our hi-score games at the GameEx Hi-Score competition !! Last update: 10-21-2013
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