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Blogs

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  • The (hopefully) weekly rant
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Found 7 results

  1. Probably about time for a MENU / BOOT / 9640 MENU development topic. "9640 MENU" 80 column [17 Feb 2020] 9640menu 17Feb2020.zip - Added TIPI clock support. Menu checks time about every second. I suppose I could remove the seconds and check ever 30 seconds or so. I don't know of a way to access the TIPI DSR without blinking the light - All other clocks are currently untested and might not function. I can barely understand the spaghetti code I wrote in 2015 (for reasons historically documented). Intent is to rework Classic99 and Triple Tech to use the DSR. MBP/Clulow/Geneve clocks will remain direct-access. . - Catalog routine overhauled. Sector IO out; level 3 catalog in place. Allows entry of a path e.g., TIPI.FOLDER1. or SCS1.FOLDER2. - Drill down into subdirectories and select the file you want to run or view - FCTN-8 to enter a new path; use the "..\" to go up a level. When you are at the root, pressing enter on the "..\" will recatalog the device. - If you exit the catalog and return the last path is remembered - The options creation (F4) and the Edit/Save (F5) options are still tied to disk numbers. Will look to change that down the road. - The options files are currently compatible with the prior release. This could change if I enhance the program with paths and other information, or redo the antiquated menu structure. - If you have a Remind-Me file in the TIPI root in the format MM-YYYY, pressing "Y" at the menu will display the day's reminders and any scratchpad notes. This feature is a novelty at present and subject to update or removal. The various clock support complexities may dictate my next steps. - Are there bugs? Probably. I am using this as my daily menu program via the Horizon 4000B at present. MENU 40 column 7.39 [16 Feb 2020] - Minor tweak for ROS 8.42c. See ROS development thread. Link to earlier topic related to 9640MENU
  2. While reconciling the Horizon Ramdisk ROS, CFG, and MENU programs I have been learning about GROM access. In all these years, I've never had much interest in GPL or GROM. That changed for a few reasons including the need to understand GROM to reconcile the source code and my curiosity of the magic that Tursi and Gazoo have been conjuring. Since there is no better way to learn (IMHO) about something than to experiment with it, I found the source code for the 80-column Geneve version of BOOT. In its native configuration, it resides in two GPL banks and over-rides the title screen. Gazoo's XB27 suite does something similar with BOOT so I removed most of the Geneve-specific code and started playing around. Gazoo, Atrax, and Omega have been most helpful testing and offering ideas. Although the program is not quite ready for release, I can tell you a few things about it: 1. The menu and all options are presented in 80 columns. F18A and V9938 80-column modes are supported. 2. BwG clock, MBP, Triple Tech, Geneve, and Clulow clocks are supported. Classic99's clock has been tested but not currently implemented due to space constraints. (incorporation will occur with future consolidation of the clock routines). 3. Menu files can be created as executables that are run from the menu itself. Chaining of menus is possible with this feature, allowing an "unlimited" number of selections. 4. The menu program can save itself to the Uber cartridge, similar to the function provided by Gazoo's cartridge code. It can also be saved to disk as BOOT. 5. Ramdisk boot tracking has been added for "DSK*." support, though this may not be necessary. 6. The cartridge finder has been updated to scan up to 16 GROM banks from g>9800 to g>983C. It will also find name headers in the same GROM, such as those found in the Mini Memory cartridge or XB27 suite. The HSGPL exhibits some odd behaviour that we are trying to track down. 7. Re-entry hooks are in place for potential return to the menu from external programs (provided they do not stomp on the menu code). This program is by no means a formal project and I make no promises on how far I will take it. Once a few more tests are completed, I'll share the first release for folks to play with. I haven't settled on a name for the program so for now, it will refer to its roots as the "9640 Menu System".
  3. VecMulti SD Card Flash Developer MultiCart 2017 for Vectrex / 光速船 / Kousokusen Yes, accepting offers outside of eBay before the listing closes. No one wants a VecMulti, right? $500 / best offer / Bestes Angebot / Meilleure offre / Mejor oferta / Bästa erbjudande / Paras tarjous / Melhor oferta / Лучшее предложение / Лучшее предложение / أفضل عرض / Eskaintza onena / Najbolja ponuda / 最高の提案 / Beste tilbudet / Beste aanbod / Bedste tilbud / Besta boð / Migliore offerta / An tairiscint is fearr / An tairgse as fheàrr / Y cynnig gorau / بهترین پیشنهاد / Καλύτερη προσφορά / Pinakamagandang Alok / सबसे अच्छा प्रस्ताव / Millor oferta / Parim pakkumine / Najlepsza oferta. eBay Listing: https://www.ebay.com/itm/VecMulti-SD-Card-Flash-Developer-MultiCart-2017-for-Vectrex-Kousokusen/254067855097 #Vectrex #MultiCart #SDCard #Flash #Loadable #Menu #Developer
  4. So I am a fairly neat and organized person. On my Wii U, I have everything organized into sub folders, such as "Games", "Nes", "Media" "Admin" "SNES" "N64" etc.... which is why my Wii U menu looks nice and clean and everything is easy to find. Has anyone heard any discussion of this happening on the Switch anytime soon? The User interface is really nice and slick but its so BASIC i feel like its a few steps back from the Wii U sometimes. I mean the thing doesn't even have a web browser... but I digress. Now that I have a number of download games, it sure would be nice to not have everything piled in one place. What are your thoughts on the best optimizations you'd like to see to the switch menu/user interface?
  5. It's very clean. Obviously not much going on yet. It's very linear; I wonder if they will eventually switch to the file type system of the Wii U (which I like and think worked well.) It's missing: -Basic web browser -Social media connectivity -Media apps such as Netflix, Youtube, etc. At any rate, if it keeps the linear look it would be hard to have 20 games and 10 apps and various other items right in a row as the system is now. Options and other items are good and very intuitive so far. What do you all think and how do you think the user interface will develop or improve over time?
  6. So I am at the point now where i've familiarized myself just enough with the Tandy Color Computer 2 interface and history and whatnot that I can load some DSK images from the CocoSDC and I even managed to sort of customize an old type-in christmas program from a 1982 issue of The Rainbow magazine. From what i've been able to tell, there isn't currently a menu system for the CodoSDC for loading images. What i'm wondering is would it be possible to write a very "basic" Basic menu that has a list of the games in a given directory and uses the cursor keys or the joystick to move through the list and select a game. From there, the program could issue the Drive 0,"game" and LoadM"game.bin" commands for me. I don't have a particularly good understanding of Extended Color Basic yet so i'm not sure how to approach this and where i'd look for useful references, but it does sound like it would be useful at least as far as static game lists are concerned.
  7. Hi guys. For anyone using SIO2Linux, I wrote a menu system using python and ncurses that should make selecting files for SIO2LINUX a lot easier. Here is a link to the menuing system: https://drive.google.com/file/d/0B5fxz9VjCX_CdWM5aWV5UUxobVk/view?usp=sharing You can find SIO2Linux here: http://www.crowcastle.net/preston/atari/ Here is the usage: usage: atrmenu.py [-h] [-d DIRECTORY] [-s SERIAL] [-i SIO2LINUX] Atari Menu optional arguments: -h, --help show this help message and exit -d DIRECTORY, --directory DIRECTORY Directory where your .atr files reside (default is current working directory -s SERIAL, --serial SERIAL Directory where your .atr files reside (default is /dev/ttyS0 -i SIO2LINUX, --sio2linux SIO2LINUX directory where sio2linux resides (default is current working directory.) Screenshot:
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