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Blogs

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  • That's what she said.
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  • The (hopefully) weekly rant
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  • Marc Oberhäuser's Blog
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  • Bri's House
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  • Maybe its a Terrible Tragedy
  • Guru Meditation
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  • Tezz's projects blog
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  • DJT's High Score Blog [Test]
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  • ¡Viva Atari!
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  • The hunt for the PAL Heavy Sixer
  • Liduario's Blog
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  • HSC Experience
  • people to fix atari Blog
  • Gronka's Blog
  • Joey Z's Atari Projects
  • cncfreak's Blog
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  • 8BitBites.com
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  • Lynx Links
  • bomberpunk's Blog
  • CorBlog
  • My Ideas/Rants
  • quetch's Blog
  • jamvans game hunting blog
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  • jetset's Blog
  • wibblebibble's Basic Blog
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  • The Golden Age Arcade Historian
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  • BubsyFan101 n CO's Pile Of Game Picks
  • I like to rant.
  • Cleaning up my 2600
  • AnimaInCorpore's Blog
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  • HLO projects
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  • Make Atari 2600 games w/o programming!
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  • Gernots A500 game reviews
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  1. Stay Frosty 2 (Never Been Played) ~ WEEK 26 ~ CLARIFICATION: No use of CHEATS, emulation advantages, bugs, cart frying or other variables that gives you an unfair advantage in this HSC. Please assume you have to follow the game difficulty and mode for the playing week/s. No game enhancements or special favorite settings to play in the 2600 HSC, unless you are given authorization to do so by your humble yet strict MODERATORS! Jacob/BAZ. Stay Frosty 2 Released By: SpiceWare 2014 Programming by Darrell Spice, Jr. Graphics by Nathan Strum Music by Michael Haas, John Payson & Darrell Spice, Jr. Left Difficulty: B (not used) Right Difficulty: A or B (toggles music) Game Mode: Default The HSC Record for Stay Frosty 2: ___________ (Never been played) Christmas in July! SpiceWare has released the rom file for us to play in the High Score Club! It's a perilous new adventure as those pesky fireballs have now kidnapped Santa, But our hero has found new magic in that old silk hat. And we're gonna need it to Stay Frostier this time, July is tough on snowmen... Post your scores right here in this thread, and we will add them to the list. Remember to play the game with the recommended game mode and difficulty settings as shown above so that your scores will be consistent with everyone else. The deadline for posting scores is Midnight (EST) the evening of Sunday, July 19th, 2015 Bonus: Beat The Programmer If you can beat SpiceWare's score this week, you deserve (+2) bonus pts.! Stay Frosty 2 High Scores (Scoring is +1 point for last place and up from there) (Scoring MAX points or beyond is considered ROLLAGE) (Pics of scores over 98% MAX points are sufficient to show ROLLAGE) 378,853 McCallister (+27) (+2) 182,641 SpiceWare (+26) 74,940 Nathan Strum (+25) 47,102 Northcoastgamer (+24) 45,221 S.BAZ (+23) 34,671 Tony The 2600 (+22) 27,985 MoomUnit (+21) 27,951 voodoo_chilly (+20) 27,565 KaeruYojimbo (+19) 25,943 atariron82 (+18) 24,264 StanJr (+17) 20,979 ReflectionAngle (+16) 16,210 24Fanatic365 (+15) 15,775 LS_Dracon (+14) 14,187 Arenafoot (+13) 12,969 Gorfy (+12) 12,865 Spacey Invader (+11) 12,377 DT Kofoed (+10) 12,168 keilbaca (+9) 12,030 LidLikesIntellivision (+8 ) 11,794 karokoenig (+7) 11,709 darthkur (+6) 11,321 Crispy (+5) 11,290 LarcenTyler (+4) 8,160 Retrogamer81081 (+3) 6,626 roadrunner (+2) 6,229 jblenkle (+1) Overall Standings Through Week 25 (Springer) Top 24 make the Bracket Challenge at the end of the season! The bracket winners get to choose a game for next season 1. Northcoastgamer 659 2. voodoo_chilly 589 3. S.BAZ 573 4. StanJr 572 5. Gorfy 459 6. KaeruYojimbo 412 7. darthkur 409 8. oyamafamily 390 9. JacobZu7zu7 354 10. karokoenig 343 11. MoomUnit 325 12. Hyperboy 303 13. keilbaca 291 14. Dauber 281 15. Spacey Invader 245 16. SpiceWare 238 17. LidLikesIntellivision 237 18. Scrabbler15 224 19. Nathan Strum 194 20. ReflectionAngle 172 21. classicgamer_27330 165 22. GornThrifting 157 23. Tony The 2600 150 24. roadrunner 147 25. CapitanClassic 121 26. DT Kofoed 120 RJ 120 28. skosh 113 29. adri_o 111 30. Mister_VCS 110 LarcenTyler 110 32. SIO2 100 33. Zeptari1 94 34. jblenkle 92 35. Wickeycolumbus 82 36. Fallout_002 78 37. NIKON 77 38. Cafeman 74 39. Botbird208 73 40. centiqueen81 52 41. Retrogamer81081 41 42. Shadow460 23 Atarian7 23 44. gamerguy99 20 Random Terrain 20 46. zylon 17 47. Private Eye 16 48. Brian C 15 49. retrorussell 14 Crispy 14 51. lodger 12 Mangia-Boy 12 53. flammingcowz 10 54. Ry guy 9 55. StarThief 7 56. SuperFreddie 6 57. DanIacovelli 5 58. Goochman 1 24Fanatic365 1 * welcome, new arrivals! * NEW SEASON ~ The NEW High Score Club Season 4: # in parentheses represents total games for each week/s theme. up next: (1) Never Been Played! (3) ? (2) Moderator Picks (2) Player Picks - (3) Double Points - Beat the Leader Weeks ------------------------- (After Season) Bracket Tourney [4 Weeks] SEASON 4: EXTRA INFO There SHALL be special weeks ! Rounds that will include several games. Overall the NEW High Score Club Season 4 will last (LIKELY) THROUGH SEPTEMBER 2015. Bracket Challenge to follow. TOP 24 make the Bracket Challenge single-elimination tournament! SF2_20131217_RC8_NTSC.bin SF2_20131217_RC8_PAL.bin
  2. I'm putting together a multi mini game cart with a Mars theme. The cart will have four mini games :- Caverns <---- Click to animate The object of the game is to guide your spacecraft along the Mars cavern avoiding the walls and obstacles in your path. The scrolling is smooth in the real game its just the gifeo making it look choppy . Its very loosely based on SFCave. For those unfamiliar with the game genre it only uses one button. Yep! One!!! When you press the button you apply upward thrust to your ship. The longer you press down on the button the more thrust you apply. To fall, you stop pressing the button and gravity takes over. Descent <---- Click to animate Your mission is to land your ship in the designated place on the surface of Mars. You control the ship's main and side thrusters and only have a limited amount of fuel to complete the mission. Menace <---- Click to animate Your mission is to defend Earth from the oncoming Martian invasion. Defense <---- Click to animate Your mission is to defend the planetary defense space station from the incoming Martian attack waves. The game borrows heavily from Jeff Minter's Laser Zone game on the VIC-20. Games are chosen from the built in menu (not played consecutively) :- <---- Click to animate The menu is a work in progress. It'll display your stats on all the mini games and perhaps some kind of Decathlon style scoring system. Both Descent and Caverns have a procedurally generated fractal landscape and any obstacles are placed randomly in the scene. Hopefully, this keeps the replay value up because the games are different every time you play. To add to the challenge the final games will each have several difficulty settings too. Teaser ROM #1 (02/06/13) The ROM has been tested on the following :- PAL - Tested using CC3. jzintv - Works as expected. Nostalgia v5.0 - Works but scrolling is very jerky. Bliss v2.0.5 - Works as expected. The game has speech but no music or sound effects. mars_minis_teaser_rom#1.rom Pre-order closed!
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