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This is an awesome paper on computational math http://www.jjj.de/fxt/fxtbook.pdf Matters Computational Ideas, Algorithms, Source Code In depth explanations of various computational and math techniques, tricks, and gotchas. The first section deals with integers and binary and is totally relevant to 6502 programming. It's a great reference, getting into details of various math operations with an eye on pitfalls and optimization. ( Thinking of you [and DiMath] when I posted this Selgus! )
Hi Everyone, I am not a collector of Atari paperwork. I do appreciate it and know there is a market for it, but I'm personally not a CIB or completest collector by any means. I just enjoy playing the games on classic consoles. To that end, I'm selling off my collection of manuals and catalogs that I have. I have commons and some more rare ones, each one has been cataloged as best I could on the spreadsheet below. https://db.tt/Bd2iyisAfw PM me if interested! Willing to sell or trade! Thanks!
Hello, I'm here to present the two new prototype i have built, one is an Apple //e Raspberry pi with a paper box case, it runs a true emulator at startup the more like possible to emulate the real Apple //e. The other is a Borroughs PC b20 CPU Raspberry pi with a paper box case, it runs a true DOS emulator at startup to be the more possible similar to the real machine. Here the link in my blog: http://mattechnology.blogspot.it/2016/08/apple-e-raspberry-pi-out-of-box.html http://mattechnology.blogspot.it/p/burroghs-pc-raspberry-pi-paper-case_10.html Thanks for reading Matteo