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Found 12 results

  1. Not as an amusement-only title, but as what I like to call "videmption" (for "video redemption"). The official name is Centipede Chaos. That all said, there is a good chance that this has a amusement-only/no tickets mode (like Galaga Assault and Space Invaders Frenzy have), although most locations that will grab it probably won't set it up like that. Chances are I'll have some hands-on time with this in Vegas in a couple of weeks, assuming it appears at a trade show there. If so, I'll be sure to get them to show me what the amusement mode is like, if it's there. https://arcadeheroes.com/2019/03/14/new-centipede-videmption-game-spotted-on-location-test/ That said : /
  2. Hi AtariAge Members We are the Z-TEAM, older guys who grew up with their atari St computer and want to remake their favorite games on another support. Since 2016, we started to convert some games from scratch (no codesource) only with gfx,sound on Sega Megadrive. We want to tribute all this great period on gaming in Atari St / Amiga and try to understand if we can remake it. All our work are open source , you can download codesource,rom,print,box art on your website. Our first remake RETURN TO GENESIS WIP REMAKES IVANHOE IK+ DELUXE VERSION ( Remake + some new feature) SUKIYA (pre alpha) more games are actually in remake stage like Barbarian ( Psygnosis) , Ocean Beach Volley follow us _Z_TEAM
  3. Some games are so good they refuse to die and instead deserve another chance at life. Often it's just that they need updated graphics to be more modern...and other times they may need an entire overhaul from the ground up! In this video Metal Jesus & Kelsey list off some of the games they would like to see HD-ified for a new generation! Looking back on this video, I really wish I would have mentioned SOCOM 1 & 2 on PS2...Those games remade for PS4 would be amazing! What games would make your list?
  4. In the iOS App Store now. Free with no in app purchases. Hashteroids, Centipup, Take-out, all realized at least as well as Atari's Greatest Hits. http://toucharcade.com/2014/07/01/dennys-atari-remix-released/
  5. I intend to create a game for HTML5 based on Ram It. It would be a modern version of it, with music, power-ups, new graphics and other features that Ram It did not have (in addition to a completely different name). However, before starting to develop anything I would like to know if I could have a legal problem from Atari or Telesys because of the similarities between both games. I have read about several projects of this type that Atari has taken off for not having agreed. The truth is that my game would not be a port (as I just mentioned), but something like a remake that would include several things that have occurred to me and with which the original concept did not count (that in essence; it may be that over time my product will be a quite different game, but for now I plan to do something faithful to the original concept, but with additional content). I have searched for information in order to contact Telesys, but it seems impossible. Would it be appropriate to write to Atari and request written permission? Thanks in advance!
  6. Hi, I write to show a game I realized with Game Editor http://www.game-editor.com. It is an early 80s style platform game with game mechanics similar to donkey kong and manic miner. It can be downloaded for free (both the windows binary and the source code) at http://bluestarinter....org/index.html The video trailer on youtube is available at http://www.youtube.com/watch?v=oE35UAP1S3Q Following is a brief description of the game: Pino's Tower is a early 80s style platformer where the player has to collect all the fruits present in the level to access the next level. By jumping from platform to platform the player must collect the five fruits in a level while avoiding different type of enemies. The contact of the player with one enemy results in death and the loss of one of the five lives.
  7. Hello everyone! In preparation for the full reboot I'm working on, I've been putting together a remake (reasonably faithful to ZX Spectrum version) of Chimera. Full details are on my blog at http://www.chimera2010.com - you can download latest builds there for Mac and PC. Nothing fancy yet. The Mac version requires Mountain Lion sadly, but other than that, they should both work. Remember, this isn't the reboot with the new features I'm going to put in, but just a remake (re-release?) of the original, written from the ground up in C++ using the Cinder Library for the OpenGL stuff, not that it needs any hi tech or anything. I've been working on this in what little spare time I have. I'd love your feedback! Oh and possibly also your help. I'd like to know if anyone is able to get the original Atari graphics for Chimera for me in some modern format. It would be dead easy for me to replace the existing Speccy graphics and I'd like the player to be able to select which port they'd want to play. Personally, I always loved the look of the Atari version, and it was the version I loved the most, even if it ran way too slowly! All the best!
  8. hello i'm 42 old and i'm french. for the 30Th anniversary of the game BARBARIAN i have done a clone of the Atari ST (the palace sotware 1987 game) for PC ,Sega Genesis/Megadrive ,Nec PCengine and Atari Jaguar this game is one of my first teenager game and i always like it. this remake is in Basic, powered by QB64 (for the PC version) an awesome programming language . for the Sega Megadrive, always in basic with BasiEgaXorz an awesome Sega Genesis BASIC compiler. for the Pcengine, i have port it in C, with Huc 3.21, the most easy C compiler for console ! and now, i have ported it in basic with Raptor Basic+ (rb+) available on atariage, who is a fantastic compiler ! i have tried to re-created the original as in 1987, as faithfully as possible , whether is be for gameplay but also for graphics i hope you will enjoy this remake here is the download link and some screenshots PC : https://www.dropbox.com/s/yxaw1r0fcyffl2t/barbarianATARIwin.zip Genesis/Megadrive: https://www.dropbox.com/s/hg3w4n2a0nracfw/barbarianATARImegadrive.zip Nec PC-Engine: https://www.dropbox.com/s/pq0v3q3df3345t4/barbarianATARIpce.zip?dl=0 Atari Jaguar : https://www.dropbox.com/s/nqjg7mubpdani4p/barbarianATARIjaguar.zip?dl=0 for finishing, here is a video on youtube, of the Atari JAguar rom, running on my skunkboard [media] [/media] i have also done the others versions : CPC, C64, Spectrum, Amiga, PC and AppleII if it interest you, all the links are on my website : http://barbarian.1987.free.fr/indexEN.htm bye F.L
  9. Bombs Away! (NTSC).bin Bombs Away! (PAL60).bin INSTRUCTIONS.pdf README.txt Bombs Away! Game Accessibility Info One-button play and restart. Easier play option (game variation 3). High-contrast. Colour-Blind accessible. Deaf accessible. Flashing off option. No time limit. 19/12/2017 Update: New versions (12-2017) have two minor bug fixes. Physical cartridge planned for 2018. Bombs Away! (NTSC) 12-2017.bin Bombs Away! (PAL) 12-2017.bin
  10. One of the best (IMHO) games on the Atari ST, "The Great Giana Sisters", is about to come back on the PC. There is a KickStarter project by former members of the now defunct "Spellbound Entertainment" (known for GianaSisters DS and founded by Armin Gessert, the creator of Giana Sisters on the C64) to make a remake. The game seems largely finished and they seek additional funding to polish it. The release date will be October/November 2012. It is in a 2.5D style (3D viewed from the side like Trine for example) and it looks awesome. For the music they brought back Chris Huelsbeck who is working together with Machinea Supremacy. So I believe that will result in a soundtrack that is worth the game price alone Oh, and if you donate $10.000, you get the only original boxed Atari ST version of "The Great Giana Sisters" too. I knew the game was rare but this must be the most expensive game on the ST. Robert http://www.youtube.com/watch?v=oWxvJoEIZwo
  11. I recently tried a demo of a fan-made Metroid II remake called "AM2R" (short for "Another Metroid 2 Remake"), and I must say I was completely blown away!!! I has such a great time playing it that I felt downright compelled to mention it here on these forums. If you haven't tried it yet, do yourself a favor and download the latest demo from here: http://metroid2remake.blogspot.ca/ You need to have .NET Framework 2 or newer installed (which could be a problem if you're using Windows XP, but it comes standard under Vista, 7 and 8 so no problem there) and I recommend using a proper game controller because playing with the keyboard is somewhat difficult. The version of the demo which I played (version 1.21) seems to have a bug with the map display, and the game slows down or accelerates for no apparent reason sometimes (I hope the programmer fixes this) but otherwise this game will give you a Metroid boner, I guarantee it! The graphics, the music, the in-game physics, the level design, everything is damn near perfect! This is Metroid done right, people!! If you can, please leave some encouraging comments for the guys behind this wonderful fan project. I'm going to join the official AM2R forum and give the team all the encouragement I can muster, and I will keep my fingers crossed that the game will be fully completed as soon as humanly possible. Playing a high-quality fan-made game like AM2R really puts a smile on my face!
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