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Blogs

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  • Bergum's Thoughts Blog
  • marminer's Blog
  • BubsyFan101 n CO's Pile Of Game Picks
  • I like to rant.
  • Cleaning up my 2600
  • AnimaInCorpore's Blog
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  • Coleco Pacman Simulator (CPMS)
  • ianoid's Blog
  • HLO projects
  • Retro Junky Garage
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  • VVHQ
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  • Synthpop Universe
  • Atari 5200 Joystick Controllers
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  • eshu's blog
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  • Bio's Blog of Randomness
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  • Paul Lay's Blog
  • Make Atari 2600 games w/o programming!
  • Rudy's Blog
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  • PShunny's Blog
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  • Atari 2600 game maps
  • Crazy Climber Metal
  • Keith Makes Games
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  • Msp Cheats Tips And Techniques To Create You A Better Gamer
  • Tursi's Blog
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  • bow830
  • Gernots A500 game reviews
  • Byte's Blog
  • The Atari Strikes Back
  • no code, only games now
  • wongojack's Blog
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  • Gunstar's Blogs
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  • Zsuttle's gaming adventures
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  • TWO PRINTERS ONE ADAM
  • Atari Jaguar Game Mascots
  • Learning fbForth 2.0
  • splendidnut's Blog
  • The Atari Jaguar Game by Game Podcast
  • Syzygy's Story Blog
  • Atarian Video Game Reviews
  • Caféman's Blog
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  • player1"NOT"ready's Blog
  • Alexandru George's Blog
  • BraggProductions' Blog
  • XDK.development present Microsoft Xbox One Development
  • Song I Wake Up To
  • Jeffrey.Shamblin's Blog
  • Important people who shaped the TI 99/4A World
  • My blog of stuff and things
  • David Vella's Blog
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  • CyranoJ's ST Ports
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  • Star_Wars_Collector
  • Alp's Art Blog
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  • Retro VGS Coleco Chameleon Timeline
  • Geoff Retro Gamer
  • Geoff1980's Blog
  • Coleco Mini
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  • Ballblogɀer
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  • Kaug Neatos Crash Bandicoot Bandwagon
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  • Atari 2600JS
  • Doctor Clu's Dissertations
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  • Atarimuseum.nl
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  • Arcade Attack - Retro Gaming Blog
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Found 7 results

  1. I have a strange video issue going on here. Perhaps someone can shed some light. I have 4 NTSC CPUs... Atari 800XL w/Rambo 256k and Brian's original video mod Atari 800XL with U1MB, Side 2 and UAV video Atari 800XL with U1MB, Side 3 and UAV video Atari 600XL with Lothareks's 64k mod and UAV. (On this one, I removed the RF modulator and added a monitor port.) The 600XL has no color when used with the RetroTink monitor option but works fine on the C=1702. The 800XLs all work perfectly on both setups. CPU Commodore 1702 RetroTink with Dell monitor 1. 800XL #1 OK OK 2. 800XL #2 OK OK 3. 800XL #3 OK OK 4. 600XL #4 OK No color; clean signal All CPUs use the same cables on the monitor setup. One cable set for the C=1702, another cable set for the RetroTink. Any ideas?
  2. For those of you who don't know, it's essentially the most simple deinterlacing method for interlaced video signals. Like all methods of deinterlacing, there is a trade-off: Weave: tends to cause jaggies and almost make the image look lower resolution than it actually is. Blend: causes ghosting artifacts Bob: since it's kind of a basic line-doubler, the image appears to "bob" up and down. This is most noticeable with menus and hud elements; from my experience the actual games themselves look alright. It depends on your TV and scaler, as well as the system being used. My personal experience is from using my PS2 SCPH-39001 connected to my Retrotink 2X SCART via RGB, which only supports 240p and 480i inputs, and then outputs them as 480p. I'm guessing that Mike Chi concluded that bob deinterlacing was the method to go for because the image itself mostly remains clear, and the method is most likely cheap to include compared to the other more complicated algorithms like motion-adaptive and whatnot. Overall, I'm happy with the results. It's not going to look as good as the deinterlacing on the Retrotink 5X or anything with its special algorithms, but in my eyes it's more than acceptable. The biggest downside I see is concerns of image retention on IPS or OLED displays, and possibly even burn-in on a plasma screen. For some people this is going to be a huge issue. For me it's okay since I'd rather use a TN panel for retro gaming due to input lag being almost null, and the big TV I use for console gaming is just a standard LCD.
  3. Hi guys, I just bought two of the Sophia 2 devices that I want to install on my Atari 800XL and Atari 5200. I have a RetroTINK 5X but I need some help on finding a good way to connect my Sophia 2 via DVI to my RetroTINK 5X that would then go to my TV or HDMI monitor. The reason I bought a Sophia 2 device is because I want the best picture to come out of these Atari systems. So can someone please help me out?
  4. Hello, I know this is a strange dual platform question. But I am thinking of adding a S-Video mod to both my 7800 and 800XL. From what I can see there is the UAV (800XL and 7800) and the Spectre AV (800XL) ones available. The idea in both cases is to run these through a Retrotink 5x. As I am not the best at soldering, I wonder if anyone can recommend someone who could mod the machines in Europe? Both are PAL devices, and I would prefer an EU based company/person in order to avoid customs issues. However, non-EU could be tolerated 🙂 It would be ideal if the same company/person could do both machines.
  5. I have a really stupid/brilliant idea, basically I want to put a retrotink 2x mini inside an s-video modded Atari 2600 Vader. The idea is to keep the console bone stock looking, with the only visual difference being an HDMI cable instead of an RF cable coming out of the back. I should be able to get +5v off the 7805 to power the 2x, but have no doubt it will burn it out quickly if I do. Can someone recommend a dc/dc converter that is a drop in replacement for the 7805 regulator, preferably with a little extra available amperage? On a side note, can I just remove the RF modulator? It looks like a great place to mount the retrotink, but I don’t know if it’s tied into anything.
  6. Hello I had myself a Retrotink SCART to ypbpr converter, and it worked fine. However some capture cards were having trouble with 240p YCbCr. I traded it for a Retro Tink SCART to VGA line doubler. It'll be in the mail by next week. I noticed the PlayStation 2 and GameCube have problems with interlaced video. Luckily of all the games tested, only 19 out of like 300+ games for the Xbox Prime were "interlaced only.". That's how I found out that my VGA CRT monitor doesn't do interlaced video first of all I should I assume that the Hauppauge Rocket, when just used as a video converter, only converts the physical form of the video from composite, S-Video, and component, to HDMI, but the display mode and resolution remain the same? Second does the Hauppauge Rocket do 240p via S-Video which I heard is a possibility of S-Video? And does the rocket have problems with 240p via 3 RCA ypbpr? Third. If I play my Master System, Sega Tower of Power, Sega Saturn Sega Dreamcast and Super NES model 1, which could all accept scarred without modding the system, does either the Retrotink device convert any interlaced video into progressive or is there something in the internal chips of those systems and assume that if SCART is being used that progressive video will always be outputted. In other words if a game is in interlaced mode for any of those systems, will it not work on the Retrotink? Now question about the GameCube Wii and Wii U. If the Wii U is in 720p will we games that are normally in 480i get "progressivized" (de-interlaced). If I play GameCube games on the Wii, will the Wii deinterlace all GameCube games or only run ones with a native progressive mode? I know about the operating system being in progressive mode on the Xbox Prime just press both analog sticks in and triggers down and hold it down like a second or two to switch between progressive and interlaced. I also noticed weird artifacts on my PlayStation 3D TV that when Legend of Zelda Wind Waker was in 480p, the PlayStation 3 TV had gobbledygook in places that were normally black picture, like a transparency code or something. just wondering if there's going to be any weird behaviors dealing with a VGA CRT monitor that doesn't have an interlace mode By the way, when converting HDMI to VGA, my CRT beat my PlayStation 3D TV by one frame. Guess which one I'm playing my modern games on?
  7. Has anyone used this and how is it compared to the retrotink 2x? I see it's a knock off of it. I need it primarily to record C64 games by plugging it in to elgato HD, I play on CRT.
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