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Found 16 results

  1. EDIT: BREAKOUT 2000 SEQUEL RELEASED! Download the sequel for the SuperCharger from the Atari 2600 forum thread BREAKOUT 2002 LASERBEAMS NTSC Improvements: More action, a score, a level indicator and a goal - make it to the playable treasure room ending scene on level 10! For Zero or more Players! CPU plays both characters, players can join in any time! Camera follows the Ball and only the Ball has Laserbeams, the Atari Logo is much harder to play, like Tails. Characters can perform a forward roll through any contiguous line of bricks, also influenced by the Sonic series. LASERBEAMS controls are reversed, button conserves the Laser because who doesn't want to use it all the time? 😎 The Logo can only be Killed with a Direct Hit, similarly a glancing blow from the Logo is non-fatal; it must nail the Ball head on. Additional cool game tunes and musical effects, I'm planning to post the BASIC source code on the programming forum to share the techniques. Have fun, have a ball! Comments and questions welcome! Older version below with support for the Flashback Portable, haven't recompiled a version of the new one yet. BREAKOUT2000_V2_SuperCharger.bin BREAKOUT2000_v2_AFP.bin (Slight difference - the SuperCharger version can reach the top row) SuperCharger audio file: BREAKOUT2000_V2_SuperCharger.wav
  2. EDIT: New Edition - BREAKOUT 2002 LASERBEAMS Gameplay variation - Button reversed; conserves the Laserbeams which run out before the end of each level. EDIT: New edition - BREAKOUT2002 NTSC BREAKOUT2002_LASERBEAMS_NTSC.bin BREAKOUT2002_LASERBEAMS_NTSC.wav This NTSC-only version is optimized for flicker on the edge of perception - every element is balanced and the color palette is tweaked with wavelengths optimized for stability. I would like to add a version optimized for PAL260 if I can get help tuning it for the better greens PAL can display [this game is heavy on the green shades where PAL has more potential] , I'm not sure how to approach optimizations for SECAM or if it's possible given the requirements for the Fx. Try it out! Play the game and you will see some rows of bricks are incredibly solid while others waver on the verge of perception shimmering slightly. BREAKOUT 2002 Party Games Manual.pdf Playing on the real hardware: Best results are achived with a real CRT and a classic console without a video mod using the SuperCharger, which doesn't need a video mod the way a multi-cart system does. Playing on the Retron77 console: This game looks excellent on the Hyperkin Retron77 with HDMI over LCD or Plasma as well, and the game is an upgrade to the earlier Hyperkin release BREAKOUT 2000! Playing in the emulator: BREAKOUT2002 NTSC is solid in the emulator too testing with Z26 and and an older version of Stella, but you must play in full screen mode or cross-flicker from mixed refresh rates will occur degrade the gameplay experience. BREAKOUT 2002 a colorful mesmerizing party game for the Atari 2600 with a quest mode, multiple boards and color schemes. Can anyone make it to level 10 to beat the game? BREAKOUT studies The manual features BREAKOUT stories and studies spanning five flavors of BREAKOUT and the science behind the audio visuals in the game. To create a printed manual, use one double sided piece of paper and fold it in half, creating a four page manual. Have fun!
  3. BERZERK2000 new SuperCharger game comming soon! Description: BERZERK2000 is not a direct port of BERZERK but rather an inspired interpretation of the genre featuring a dayglow panoramic arena with awsome pixel art animation from Pacman Red! Gameplay: BERZERK2000 is simple to play but difficult to master with surprising and intriguing elements to the fun! Special Weapons: This game gives you Special Weapons with reflecting 8-way shots like in Discs of Tron or Mr Do that will sometimes also bend physics behaving more like Captain America's sheild - your shots can get stuck in walls, make it through walls, explode in a scatter pattern when enemies are struck and/or deflect and continue to do damage. Be careful though, the enemies have these weapons too: Availability: BERZERK 2000 will be part of an exclusive world-wide release in 2020 SuperCharger preview of BERZERK2000 loading from tape:
  4. Hi all, I have the full set of Supercharger games for sale, including one of the 2 mail order games (Survival Island). If you are interested, please see the photos and feel free to contact me for more information etc. https://imgur.com/a/NPVLBt0 While I haven't sold anything on here before, you can check my NintendoAge profile for my feedback: http://nintendoage.com/index.cfm?FuseAction=Users.Feedback&User=cma2032 Thanks!
  5. I have an ebay auction with the following Supercharger related stuff: Arcadia (Starpath) Supercharger (tested works) Original Stella Gets a New Brain CD that is Numbered 154 (Excellent Condition) Original Booklet (Some minor wear on binding - the glare in the image makes it look worse than it is) Original Jewelbox with Artwork Starpath Tapes: 2 copies Phaser Patrol, 2 copies Suicide Mission, 1 copy Escape from Mindmaster, 1 copy of Fireball Manuals for Communist Mutants from Space, Phaser Patrol, Killer Satellites and Escape from Mindmaster I also will include an adapter that I've been using to connect the Supercharger to my iPod. http://rover.ebay.com/rover/1/711-53200-19255-0/1?ff3=4&pub=5574883395&toolid=10001&campid=5336500554&customid=&mpre=http%3A%2F%2Fwww.ebay.com%2Fitm%2F161114297321%3FssPageName%3DSTRK%3AMESELX%3AIT%26_trksid%3Dp3984.m1555.l2649 Thanks for Reading!
  6. So just got my Arcadia supercharger in the mail but even after extensive cleaning of the pins it still just starts black and flashes yellow. I have no idea what to do. Im afraid there's a blown capacitor or something inside it. What say you? Any ideas? BTW before I forget Im using an Atari Jr so its not a 7800 issue.
  7. I was doing some research on the Starpath supercharger and noticed that System 3 had acquire the rights to Epyx. Does this mean that System 3 owns Starpath or is it still with Bridgestone Media Group?
  8. From the album: RetroElectroDad Console Collection

    Atari VCS with Starpath Supercharger.

    © Trevor Briscoe

  9. Hello all - I'm looking for a functional Starpath Supercharger (Pal). I don't need any software. Thanks.
  10. Hiya! So my heavy sixxer is off being modded so I have been playing 2600 games on my new harmony cart on my 7800 latley. I can't get "The Official Frogger by Sega" to load...The screen goes black each time I try one of the 3 roms of the game on there.. (latest v11 rom update from the 2600 forum) Anyone know of any reason these games wouldn't play via harmony on the 7800? As far as I knew the hardware was identical when the 7800 is playing games in 2600 mode.. Thanks
  11. I have had this Supercharger for at least ten years now. It's been taken apart as apparent by the exposed screw and the slice across the front label but I have never personally peeked inside or messed with it until now. Here's what's going on: There are two resistors wired in series and another part that is just hanging. My best guess is that this is an abandoned modification. This is based on this pic from another AA user's modification in this thread. Here's that pic: So I'm guessing that part hanging "out there" is supposed to be soldered to those two resistors. I would like to get this back to factory condition. Can I just desolder that component? What is it, by the way? It looks like it's attached to a factory solder point. Should something else be there? How about those two resistors? What part should be there (if any)? The Supercharger works just fine, by the way. Here are some pics of it in action: Thanks in advance!
  12. In my 40th episode I discuss the Starcharger and its games. I never had this as a kid, nor did any of my friends have it. Honestly, I just heard of it not too long ago! Did any of you have it? Had it? Or have played it? Did it work like it claimed? I'd like to hear about it. Also, I'd like to thank everyone for the views, the likes, the suggestions, the criticisms, and subscribing. I've had a lot of fun doing this. Someday I hope to achieve legendary status like James Rolfe and John Hancock. But until then, thanks for viewing.
  13. Hi there! Since I'm the owner of a Supercharger for a few weeks, I took the opportunity to add a feature that I'm missing to the makewav tool, used for creating the audio output: direct soundcard support. You can now run: makewav -l to get a list of available sound devices, that looks like that on my linux machine: device #0: HDA Intel PCH: ALC892 Analog (hw:0,0) device #1: HDA Intel PCH: ALC892 Digital (hw:0,1) device #2: HDA Intel PCH: ALC892 Analog (hw:0,2) device #3: HDA Intel PCH: HDMI 0 (hw:0,3) device #4: HDA Intel PCH: HDMI 1 (hw:0,7) device #5: USB PnP Sound Device: USB Audio (hw:1,0) device #6: sysdefault device #7: front device #8: surround40 device #9: surround41 device #10: surround50 device #11: surround51 device #12: surround71 device #13: iec958 device #14: spdif device #15: hdmi device #16: pulse device #17: dmix device #18: default To upload data directly to the sound card, there's the "-a" option. makewav -a cart.bin which will output the audio to the default device. makewav -a"USB PnP Sound Device: USB Audio (hw:1,0)" cart.bin Will output the audio to my USB sound card which is attached to the Supercharger. Since I'm lazy at typing, you can *append* a star at the end of the name for substring match, so in my case it's makewav -aUSB* cart.bin If there are more than one matching, the first match of the list will be used. I'm also lazy at coding, so that's why the star only works at the end of the device name. If switching to Supercharger mode via "-ts" also the default speed for audio creation will be changed from 1 to 0, because 1 didn't work with my Supercharger. Have fun, SvOlli makewav-4.3.zip
  14. The Starpath SuperCharger was a powerful add-on for the Atari 2600 that allowed games to be loaded from cassette with better graphics and deeper gameplay. The Immortal John Hancock shows us all the games for it plus much more. I imagine there are a lot of people on this forum who own a SuperCharger - Correct? Which are the best games for it?
  15. Just out of curiosity, how many of you guys out of there have got a supercharger (and what games and region). I have got the following:-
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