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There are some games that have the gameplay ruined by the slowness of TI BASIC/TI EXTENDED BASIC. Some of them are worth to be compiled to try to see if the gameplay is improved by speed! Of course, it's not enough to just compile them, since you need to adjust the speed for input, etc. The XB256 by Harry Wilhelm is very useful in this case. I attachment ten or so games to try. Hope to see more games from other members of this TI99 forum. 🙂 Have fun! [GAME] Dadalus (2010)(Walid Maalouli)[Compiled by TMOP].zip [GAME] Daddie's Hot Rod (1983)(Lantern Software)[Compiled by TMOP].zip [GAME] DarkMaze (2010)(Adam Haase)[Compiled by TMOP].zip [GAME] Grog Maze (ENG-ITA)(1984)(Tesio Riccardo)[Compiled by TMOP].zip [GAME] Manic Miner II (19xx)(Wegasoft)[Compiled by TMOP].zip [GAME] Nerm of Bemer (1984)(Compute)[Compiled by TMOP].zip [GAME] Nibbler (1985)(by MMG - TI99 NewSoft)(Compiled by TMOP).zip [GAME] Nibbler II (1984)(by MMG - TI99 NewSoft)(Compiled by TMOP).zip [GAME] Turtle Hop (1985)(HC)[Compiled by TMOP].zip
TIPIAC... Truly Important Personal Information Alarm Clock. It's alive! *TI Basic version works on bare console(TIPI req.) *Handles 48 reminders *Tone and or spoken alerts(Speech req. TEII, SSSS) *Use wildcards to create recurring events *Existing program integration potential coming soon(developers welcome(gratis))........hopefully... Save/Restore/Autolaod CALENDAR list(s) from TIPI. TI Basic instructions, OLD DSK1.AC RUN Hold S to set ALARM time(s). Just above the INPUT LINE, the CURRENT TIME and exact ENTRY FORMAT are displayed, all three aligned for ease of entry. 1. Enter ALARM time. Use * as "don't care" wildcards to allow alarm to repeat at intervals if desired. 2. Enter 0,1,2 or 3 to select silence, a tone alert, speech read or both tone alert and speech read respectively. 3. Enter an associated ALERT message. 4. Enter another ALARM time or type DONE to return to CLOCK mode(normal mode). After an ALERT occurs it's associated ALARM time is automatically removed from the ALARM time(s) list unless it uses wildcard(s). From CLOCK mode Hold R to view the ALARM list and make manual deletions(one per screen). Please note: DAY and MONTH matching are case sensitive! Entering a lower case "done" results in being returned to the input prompt. This was done to remind "that both upper and lower case must be used for day and month". If an error is entered into the ALARM list, that entry will be ignored. Use R from CLOCK mode to delete if desired. Use upper case "DONE". ALARM and alert MODE entries are unchecked for errors, so dial carefully! Wild cards, which apply to entire fields, need only appear in the first character position of a field, and are ignored in all other positions. The input system "hunts" for the first empty slot on the ALARM list TIPIAC does not do Seconds. Improveyment ideas wanted... P.S. Have a nice day and DON'T FORGET.
http://atariage.com/forums/blog/528/entry-15370-some-of-my-ti-99-from-ti-99-iug/ on my Atariage blog I posted some games I did for the TI-IUG in the 80s. all downloadable. have fun. HLO