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Found 31 results

  1. TI-CHAT TAGs: LISTS PDF TI-99 TI-99/4A Resources Doom Adventure Games Hardware Software Texas Instruments Toxic Instruments //\\ //\/ / /\\ / \ / \ /\/ \ / \ / \ //\ \ / \ /\/\ /\ /\ \ /\ /\ /\\/\ /\/\ /\ /\/ \/ \\/\/\/\/\\ /\ ///\ / / \ \ ** NEWS-TICKER (at a glance) ** Latest Changelog / / \ \ * 2019-11-30 11/30/19 - Repair / / * 2018-06-20 06/20/18 - RS232/HDX/XFER-related (full list) \ \ * 2018-06-20 06/20/18 - Software (almost): Walid Maalouli / / * 2018-04-29 04/29/18 - TI related HTML-Links \ \ * 2018-03-17 03/17/18 - Formorall Applied Electronics Inc. \ \ * 2018-02-20 02/20/18 - Mouse related / / * 2018-02-16 02/16/18 - NON-PHM Cartridges \ \ * 2018-02-12 02/12/18 - Page Pro & Related / / * 2018-02-12 02/12/18 - Artist & Related / / * 2018-02-06 02/06/18 - Floppy Formats \ \ * 2017-12-25 12/25/17 - HERE (PDF) some infos on this DB/XLS / / * 2016-09-16 09/16/16 - TI-99 related Books \ \ * 2016-09-16 09/16/16 - Manuals / / * 2016-09-16 09/16/16 - Techs Docs \ \ * 2016-09-16 09/16/16 - ALL paper work / / * 2016-09-16 09/16/16 - FORTH \ \ * ****************** / / * 2016-06-27 06/27/16 - Floppy-Controller \ \ * 2016-06-18 06/18/16 - TI-99 compatible floppy +++ \ \ * 2016-06-27 06/27/16 - Harddisk-Controller / / * 2016-05-27 05/27/16 - Scott Adams/Adventure international \ \ * 2016-05-10 05/10/16 - AMS, SAMS & related / / * 2016-04-25 04/16/16 - Gilliland/Kazmer/Notung \ \ * 2016-03-25 03/25/16 - I.E.C. Parts & Cables / / * 2016-03-18 03/03/16 - EU-Cartridges (EU-only) \ \ * 2016-02-28 02/28/16 - Emulators&Tools / / * 2016-02-01 02/01/16 - system-99 user-group (snug) / / * 2016-01-27 01/27/16 - Ti PEBs \ \ * 2016-01-12 01/12/16 - Ti CC-40 / / * 2016-01-05 01/05/16 - FULL Cartridge list \ \ * 2016-01-03 01/03/16 - Ti-Basic-Proggies / / * 2015-12-31 12/31/15 - The Millenium List / / * 2015-12-18 12/18/15 - SIDEPORT-Devices \ \ * 2015-12-07 12/07/15 - IO-XFER-HDX-related-NO-EMUs.pdf / / * 2015-12-07 12/07/15 - XFER/HDX-related topic (w/ all 3 PDFs) / / * 2015-11-28 11/28/15 - TI-99/8-Beta-List \ \ * 2015-11-26 11/26/15 - AA:SSGC-List 2010 \ \ / / V PLEASE FIND ALL LISTS HERE BELOW: >>:0 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - CARTRIDGES 05.01.2016 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - TI-99-4A-CARTRIDGES-v1.14.pdf [+87] TI-99-4A-CARTRIDGES-PHMs-v1.15c-sort-PHMnr.pdf [+0] TI-99-4A-CARTRIDGES-NON-PHMs-v1.00-beta.pdf [+0] . - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - SUPER-CARTS 14.11.2015 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - TI-99-4A-CARTs-SUPER-v1.11.pdf [+21] - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - CARTRIDGES US+LOCALIZED 18.03.2016 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - TI-99-4A-CARTs-EU+US-v1.14.pdf [+57] TI-99-4A-CARTs-EU-only-v1.14.pdf [+0] - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - EPROMs´n´BINs 17.10.2015 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - TI-99-4A-ROMs-n-EPROMS-v1.02-beta.pdf [1] TI-99-4A-ROMs-n-BIN-FILES-v1.02-beta.pdf [1] - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - MANUFACTURER´s & PRODUCTS SECTION 16.04.2016 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - ROMOX: TI-99-4A-MANU-ROMOX-v1.00-beta.pdf [+0] S.FORESMAN: TI-99-4A-MANU-FORESMAN-v1.00-beta.pdf [+0] SNUG (Germany): TI-99-4A-MANU-SNUG-v1.00.pdf [+0] IEC Parts&Cables: TI-99-4A-MANU-IEC-Parts-v1.00.pdf [+0] Gilliland, Kazmer, Notung: TI-99-4A-MANU-Gilliland-Kazmer-Notung-v1.03.pdf [+0] RAG, Ron A. Green TI-99-4A-MANU-RAG-Ron-A.-Green-v1.00-beta.pdf [+0] Artist & Related TI-99-4A-SW-ARTIST&Related-v1.00-beta.pdf [+0] Page Pro & Related TI-99-4A-SW-Page-Pro&Related-v1.00-beta.pdf [+0] Formorall Inc. TI-99-4A-MANU-Formorall-Inc.-v1.00.pdf [+0] - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - DEVELOPER´s SECTION 16.11.2015 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - TI-99-4A-DVLP-BETORI-v1.02.pdf [+1] [+1] TI-99-4A-SW-FORTH-v1.03c.pdf [16] - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - ADVENTURE-GAMES (with & w/o the Adventure-Cartridge) 20.09.2015 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - TI-99-4A-SW-GAMES-ADVENTURE-CART-V1.11.pdf [20] TI-99-4A-SW-GAMES-ADVENTURE-Stand-Alone-V1.11.pdf [1] TI-99-4A-SW-SCOTT-ADAMS-v1.00-beta.pdf [0] - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - DOOM-GAMES (requiring the Doom-cartridge) 20.09.2015 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - TI-99-4A-SW-GAMES-DOOM-v1.14c.pdf [+64] - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - SPACE-GAMES 18.09.2015 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - TI-99-4A-SW-GAMES-SPACE-V1.01-beta.pdf [1] - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - CASSETTE & GENERAL SOFTWARE 26.11.2015 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - TI-99-4A-SW-CASSETTES-v1.01-beta.pdf [+27] TI-99-4A-SW-LISTINGS-C&VG-Magazine-v1.02.pdf [+0] TI-99-4A-SW-Ti-Basic-V1.00-beta.pdf [+0] TI-99-4A-SW-TEXT-v1.00-beta.pdf [+0] AA-PROJECTS / GROUPS: TI-99-4A-SW-AA-SSGC-V1.03.pdf [+14] TI-99-4A-SW-AA-BoCC-V1.02-BETA.pdf [+0] TI-99-4A-SW-AA-DeVeLoPD-V1.02-BETA.pdf [+0] - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - STAINLESS Software (Stephen Shaw) 23.08.2015 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Important: please find the FULL infos here: http://shawweb.myzen.co.uk/stephen TI-99-4A-SW-STAINLESS-v1.03.pdf [14] - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - EDUCATIONAL (all categories) 19.09.2015 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - TI-99-4A-EDUCATION-ALL-v1.10.pdf [9] - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - DOKU, PAPERS, BOOKS, LINKS 02.03.2018 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - TI-99-DOKU-BOOKS-v1.06a--347.pdf [31] TI-99-DOKU-MANUALS-v1.06a--100.pdf [17] TI-99-DOKU-TECH-DOCs-v1.06a--21.pdf [13] TI-99-DOKU-ALL-PAPERS-v1.06a--470.pdf [15] TI-99-DOKU-LINKS-v1.02b-beta.pdf [10] - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - CONSOLE - TYPES (ALL CPUs) 19.09.2015 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - TI-99-4A-CONSOLES-v1.10-ALL-CPUs.pdf [19] - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - GENEVE 9640 & PARTS 28.12.2015 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - TI-99-4A-GENEVE-9640-v1.14-beta.pdf [+31] - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - POWERSUPPLIES 26.10.2015 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - CONSOLE: TI-99-4x-PowerSupplies-v1.12.pdf [10] OTHERS: TI-99-4x-PowerSupplies-OTHERs-v1.15.JPG.pdf [0] PICTURES: [15] - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - PEB-CARDs 27.06.2016 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - TI-99-4A-PEB-CARDS-v1.10.pdf [27] TI-99-4A-HW-SW-SAMS-v1.02-beta.pdf [+14] TI-99-4A-FLOPPY-CONTROLLER-v1.00.pdf [0] TI-99-4A-HDD-CONTROLLER-v1.00.pdf [+0] - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - SIDEPORT-DEVICES 18.12.2015 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Cartridges only: TI-99-4A-HW-SIDEPORT-CARTRIDGES-v1.11.pdf [+0] Other devices: TI-99-4A-HW-SIDEPORT-DEVICES-v1.11.pdf [+28] - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - F18A - 80 Column & Enhanced Graphics Supported Programs 19.09.2015 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - please refer to Omegas thread, there is all desired info: F18A - 80 Column & Enhanced Graphics Supported Programs 51.71KB 41 downloads - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - RS232&PIO-DEVICES w/o printers 16.11.2015 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - TI-99-4A-IO-DEVs-RS232&PIO-V1.01-beta.pdf [+1] - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - HID - HUMAN INPUT DEVICES 23.09.2015 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - TI-99-4A-HID-HumanInputDevices-v1.10-BETA.pdf [1] TI-99-4A-HW-HID-MOUSE-v1.00-beta.pdf [0] - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - FLOPPY-DRIVES 18.06.2016 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - please see the right column for PEB-compability: 1 or 2 drives in PEB=OK 1=1 drive OK, 2 maybe (due to drive-power) E=Ext 80=FDC-MOD needed N=non-TI all TI-99 compatible drives (main list): TI-99-4A-FLOPPIES-TI-99-v1.10-ALL-TI-99.pdf [+62] only 1 in PEB / PeriBox: TI-99-4A-FLOPPIES-Only-1-inPEB-v1.10.pdf [+39] 80-track / MOD needed: TI-99-4A-FLOPPIES-80TRACK-wMOD-TI-v1.10.pdf [+31] "all" vintage floppy drives: TI-99-4A-FLOPPIES-TI-99-v1.10-ALL.pdf [+0] I am Legend: (please ask for manuals, I have many of them) Many thanks to Louis Guion & Glen Fredricks, their lists were the basic for me in 2015, and inspirated me to do more work on the lists, from the today´s point of view. - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - FLOPPY - FORMATS (BETA) 06.02.2018 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - TI-99-4A_KB-FLOPPY-FORMATS-v1.10.pdf [+52] - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - EMULATORs & TOOLs (BETA) 29.02.2016 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - TI-99-EMU-and-TOOLs-v2.05b.pdf [+65] - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - PRINTERS 31.10.2015 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - TI-99-4A-PRINTERs-v1.11.pdf [+24] - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - DEVICES USING C R U s 19.09.2015 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - TI-99-4A-CRUs-v1.10.pdf [16] New Design by Tony Lewis: - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - DEVICES USING C L O C K 19.09.2015 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - TI-99-4A-CLOCK-Capability-v1.10.pdf [13] - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - TOP SECRET LISTS 19.09.2015 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - TI-99-4A-RARITY-RUMOURS-V1.01-beta.pdf [+1] TI-99-4A-RARITY-NEVER-RELEASED-V1.01-beta.pdf [+1] - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - M O D S 19.09.2015 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - TI-99-4A-MODS-v1.10.pdf [1] - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - BETA-SECTION & OFF-TOXIC 04.01.2016 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - TI-99-4A-SW-AA-RGPC-V1.02-BETA.pdf [+0] TI-99-4A-HW-MBX-parts-v1.00-betabeta.pdf [+0] TI-99-8-V1.00-beta.pdf [+0] Belonging to: Test Files for Uncrunching/Parsing Basic Statements TI-99-4A-IO-XFER-HDX-related-NO-EMUs-V1.00a-beta.pdf [+0] TI-99-4A-IO-XFER-HDX-related-ALL-V1.00a-beta.pdf [+0] TI-99-4A-HW-PEBs-v1.00-beta.pdf [+0] THE MILLENIUM-LIST: TI-99-4A-TOTAL-MILLENIUM-v1.00-BETA.pdf [+0] BETA-section #2 TI CC-40: TI-CC-40-HW-ALL-v1.02.pdf [+19] Willi Doeltsch von errorfree.de: - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - R A R I T I E S & C O N D I T I O N S (v1.10) 19.09.2015 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - (ready to be discussed) - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Inside the lists, RED letters means: this info is NOT for sure PINK letters means: this info IS somehow confirmed HERE (PDF) you can find some infos on the Master-XLS´ organisation - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - SOME LINKS - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - O~ ^ >o< >>o>< >> chat << >> snug << >> Fred´s << >> Stuart´s << >> NinerPedia << >> TI Gameshelf << >> TI-99 Infospot << >> Arcadeshopper O << >> TI-99-CHESS ONLINE << >> Some Toxic PICs on FB << >> Some Toxic PICs on AA << >> TI-99/4A development resources << >> Js99'er TI-99/4A Emulator Online << >> Play Scott Adams Adventures Online << >> TI-99/4A Stuff --- Omega´s Blog INDEX << >> Some of the best threads on the TI-99/4A << O o II o O II II - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - SOME CREDITS - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - All infos, facts & corrections welcome. The lists will be updated soon. If there are any complaints on permissions, wrong data or whatever, please just let me know. Many thanks to Astharot, Fritz442, Gazoo, Globeron, Humeur, Ken Gilliland, KL99, Ksarul, Omega & Stuart, Tim T., Tursi and all other TI´er for contributing. - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - OTHER ATTACHMENTS: - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - TI-99-4A-F18A-80COLs-v1.10.pdf TI-99-4A-SW-CASSETTES-wo-Stainless-v1.00-beta.pdf TI-99-4A-CARTRIDGES-ALL-v1.15c-sort-cartname.pdf TI-99-4A-CARTRIDGES-ALL-v1.15c-sort-partnr.pdf TI-99-4A-CARTRIDGES-TI-related-v1.15c-sort-cartname.pdf TI-99-4A-CARTRIDGES-TI-related-v1.15c-sort-partnr.pdf TI-99-4A-CARTRIDGES-PHMs-v1.15c-sort-title.pdf TI-99-XLS-explained-v1.19c.pdf TI-99-4A-FULL-XFER-RS232-HDX-V1.00-beta.pdf TI-99-4A-SW-Walid-Maalouli-v1.01-beta.pdf TI-99-4A-DVLP-TURSI-v1.04.pdf
  2. I made a PCB to allow me to probe a TI-99 Cartridge in action. It's basically a pass-though with some logic analyzer probe pods with the Address, Data, and Control lines organized nicely. I have one assembled unit and four bare PCBs. Not sure whether to sell assembled, as solder yourself "kits", or just the bare PCB. If there's any interest in these PM me and we can work out the details. I'm limiting this to US buyers with PayPal accounts. That way there is a record of transaction and a way for me to confirm postage and tracking as a way to protect both buyer and seller. Thanks for looking!
  3. MAME TI 99-8 & TI 99-2 full usable download I have put together a workable MAME TI 99-2 & TI 99-8 packages. Just download and execute the batch file in the MAME directory. The 99-2 & the 99-8 never made it market for TI but they got fairly far along to the point of workable prototypes and even manuals (download manuals from http://ftp.whtech.com/datasheets%20and%20manuals/ ). The 99-2 works fine as is. It only has 4k of memory, no sound and B/W. Bo sure to use only the disk in the DISK directory. The sectors are different than the standard TI .DSK files. To access the disk use: OLD HEXBUS.101.SOMEFILE to save files use SAVE HEXBUS.101.SOMEFILE (somefile is your file name). there is a small file on the DISK BASIC-proj.DSK (the batch auto loads this disk) named HELLO. To load type OLD HEXBUS.101.HELLO In the batch file I kick off a text file that pops up next to the MAME screen with the 99-2 function keys and a vbs script that turns on the upper-case when the 99-2 starts and turns it of when the 99-2 ends. All this pertains to the 99-8. What is different about the 99-8 is the requirements from the PC. A i5 or i7 is required to work fast enough. I have set the 99-8 to work with my i3 in the batch file by skipping 1/2 the frames with -frameskip 30. If you have a i5 or i7 you can reduce this or eliminate it. Also, to keep the sound from stuttering I have set -audio_latency 34. If you have a faster machine, again, this can be changed of eliminated. I you have a PC slower than a i3, forget about it. Download the latest MAME at https://www.mamedev.org/release.html then add the data from the .ZIP files to the MAME directory. Here are the files: TI99-2.zip TI99-8.zip Have fun, HLO
  4. New high score by Indcsion! Good going. http://atariage.com/forums/uploads/monthly_06_2019/post-67112-0-55770300-1560357998.jpg
  5. Here is another conversion from my Atari BASIC programs to the TI-99. It's a Yahtzee game. I never liked any of the Yahtzee for the Atari 8-bit so I wrote my own. This is mostly a direct port of that game except for the graphics. On the Atari I used DLI to change the font sizes on the fly which can't be done on the TI-99. But, I used Harry Wilhelm's amazing TML program for some other graphics. TML gives the XB programmer access to the bitmap graphics of the TI video chip. You can create Cartesian point graphics, boxes, circles and multi-colored fonts, loading hi-rez screens and much more. It's similar to the KXB package I used to create Uno with but with much, much more power and, in some cases, more stable. On writing the program. Yahtzee is a fairly simple game so wasn't much to create the original game. the only hard part was the logic to print what could be scored with the roll. the -small straight- logic was most complicated. my solution I thought was rather cleaver. programming the graphics in TML was fairly straight forward. Harry has created a wonderful manual for TML and some examples on the disk. One thing to note, since TML has to, more or less, draw each letter on the screen in bitmap graphics, it a little slower then if I have just used 'display at'. still, it's not all that slow. about average XB slowness. I'm attaching the TML package, my XBEAboot .dsk and the game .dsk. the game auto loads TML then the game. look on the XBboot disk is a program called DT. this is a directory program that runs under TML. and standard DIR program (like the D program also on XBEAboot) won't run in TML. enjoy the game. oh, I'm also including a .vbs script that can be modified to auto load MAME/MESS TI-99 .disk games etc.. from Windows. enjoy. yathzee.zip
  6. I have 2 TI-99s and 2 TI Cassette Recorders for sale, and a box of 14 game cartridges. You can purchase 1 or both systems. Both are in working condition and I have played all the games. Joysticks and 2 transceivers included. I need to sell these items this week because I’m moving.
  7. Herman Schuurman by Klaus Lukaschek Interview taken December 2015 Herman Schuurman had a 36 years career at Texas Instruments, from November 1977 to his retirement in 2013. In March 1978 he got promoted to be Lead Programmer for the Consumer Products Group in Lubbock. The description of his work is taken from LinkedIn for that designation: Software design for advanced personal computer products. Design and implementation of Text to Speech system based on TMS5200 speech synthesizer; TI 99/4A mini memory development system; I/O section of 99/4 Home Computer; I/O section of BASIC interpreter; system software for various peripheral devices. [https://www.linkedin.com/in/herman-schuurman-60584b9/] Q) What was it like to work for TI in the Consumer Products Group? It was a lot of fun. Lubbock is a relatively small community (around 180,000 when I lived there), so we had a tight-knit team there that also got together outside of work. Lubbock itself is desert-like – dry heat in the summer and cold in the winter. It’s part of the south plains; flat as a pancake, with no hills around to speak of. The names of surrounding towns reflect this: Levelland, Plainview, Shallowater, etc… I was hired in for the Personal Computer Division in Lubbock, but I worked for the Consumer Products Group in Almelo, The Netherlands while my American work permit came through the system. In March 1978 I finally moved to Lubbock, having never actually seen the place. Q) Can you describe your relationship to TI as an employee? You almost worked your whole life there. Until recently, TI had a lot of different subdivisions. This allowed me to work from consumer to industrial systems to research, etc… Lately TI has been concentrating more on analog, so I guess it would be more difficult to stick around for your entire career and still have a variety of assignments. Q) How did it came that you left the Consumer Products Group at TI in 1981? I joined the Dallas-based group that Don Bynum originally came from, the Corporate Engineering Center. By the time I left, most of the system design was over, and the team was moving to application design. Q) Can you describe in detail your involvement with the TMS5200 speech synthesizer? The original design for the TMS5100 was done by Larry Brantingham, Paul Breedlove, Richard Wiggins, and Gene Frantz. Gene was heading up the speech group (home of the Speak & Spell) when I joined TI in Lubbock, and Larry moved to TI France (Nice) soon after. I eventually wound up in a group with Richard Wiggins when I joined the Corporate Engineering Center in Dallas. The second generation of the TMS5100, the TMS5200, was used to power the speech peripheral. My involvement with the speech synthesizer was to create the text translation and allophone stringing software in coordination with Kathy Goudie (who worked for Gene), who was responsible for creating the allophone (sound) set and the translation rules. The linked article by Sharon Crook is basically a rehash of the internal documentation on the text to speech software. Q) All TI-99 Speech Synthesizers have the door that was meant for inserting Speech modules, early units even have an interface for such modules. However no modules were released. Do you have an insight on this? Can you enlighten us with a story about how this was planned and later abonded? The speech module came with 200-odd canned speech phrases that could be used in software modules. There was a provision for phrase ROMs to be added later to expand the available vocabulary, but the introduction of the text to speech capability made that a moot point. Q) Can you describe your involvement in the TI-99/4 project? The Home Computer (99/4) project started about a year before I joined the team in Lubbock. I believe the original promotors of the project were Granville Ott and Len Donohoe. I was originally hired to work on the SR-70, a small scientific computer, but by the time I landed in Lubbock, that project had been moved to the Data Systems Group in Austin, and I was put to work on the SR-62, a small self-contained computer that shared most of its software with the Home Computer. In addition to the Home Computer stuff, the SR-62 had a small built-in monitor and a thermal printer. When the Home Computer eventually fell behind schedule, the entire SR-62 team was moved over to complete the 99/4. Since my background was in operating system design, I worked on a lot of I/O related stuff such as the audio cassette, thermal printer, etc. I also was responsible for the I/O section of the BASIC interpreter, including formatted I/O, etc... One of the more complex peripherals was the floppy drive. Bill Nale and I split that design, with Bill responsible for the hardware and the low level software, while I took the file system design and implementation. This was the only time I remember having contact with anyone from Microsoft, even though a lot of 99/4 websites seem to think that Microsoft was responsible for a lot of the software on the 99/4. We had Bob Greenberg come out once to validate the file system design (there were no design changes). Q) The TI Dimension 4 almost looks like the TI-99/4 and is from 1978/1979. Do you know anything about it? Link for Schuurman to the dimension4 atariage Thread It sure looks like an early 99/4; I don’t remember the Dimension 4 name, but it may be an early marketing name for the 99/4. It was definitely not the Z80-based version, since that looked more like a high-end stereo component, including the wooden side panels. Compared to the 99/4 it was extremely fast, since the video was memory mapped (and you had a speedy processor). Before I arrived in Lubbock, there was some work done on a native GPL chip, but by 1978 that had been replaced with an 8-bit TMS9985 based design. Unfortunately, that chip never ran correctly, so we had to eventually fit a 16-bit TMS9900 into an 8-bit design. If you like to see more info on the 9985 design debacle, check out Karl Guttag’s page at http://www.kguttag.com/2013/08/10/if-you-havent-tested-it-it-doesnt-work/. Q) Do you still have a TI-99? If yes, can you describe what you have kept. When was the last time you used it? A few years ago I gave all my 99/4a related hardware and software to Joe Zbiciak, since I hadn’t touched it for quite a while. Joe is more into legacy systems, so he had a better use for it. I kept the Panasonic monitor, but it failed a few weeks ago, so now I’m totally out of 99/4a related stuff. Q) Was your Text to Speech system reused for other Speech products from TI or other companies? Not to my knowledge. A remember Ute Marcotte was working on a German version of the text-to-speech rules/allophone set, but I don’t know if that ever made it out. Most of the later interest seemed to be in speaker independent speech recognition, which I worked on several years later in the Telecom Systems group. Q) Having some relationship with Speech, what is your opinion on Apple's Siri? Compared to the early work we did on speaker independent speech recognition, both Siri and Cortana are phenomenal. Of course the amount of CPU power and available memory space are also incomparable. I use the speech recognition on the iPhone quite a bit, and it is really good. Q) Does your name have an origin in the Netherlands or some close-by country? Can you enlighten us? I was born in the Netherlands and spend the first 24 years of my life there. I graduated from the Technische Hogeschool Twente (now known as the University of Twente) in Enschede, the Netherlands. After graduation I joined TI and moved to the USA. Although I graduated in Electrical Engineering, a lot of my background was in embedded systems and Operating Systems design/implementation, which is why I was hired by TI. Q) Do you know how it came that the command to load a program is called "OLD" on the TI? It probably came from the original Dartmouth BASIC, where OLD was used to retrieve a program from storage, and NEW to start a new program. Q) Bill Cosby was the front face for the TI-99 to the public, was it a person the employees looked up to as well? Advertising was all handled by the marketing team, but Bill Cosby was very popular in those days, both from his earlier I Spy series, and through the Fat Albert and the Cosby Kids show. In addition, the fact that he had a Doctor of Education degree didn’t hurt. Q) What was the role of Don Bynum you worked with? Don was working on a redesign of the 99/4 while in the Corporate Engineering Center in TI Dallas (the Ranger). In late 1980 he moved to Lubbock to take over the home computer group from Pete Bonfield (who moved on to become Chairman and Managing Director of ICL in England). He drove the 99/4a and peripheral box efforts, and later the 99/2 and 99/8. I never actually saw it, but he was rumored to have an old piano cabinet with the 99/4a peripheral chain taking up the entire cabinet. A few months after the introduction of the 99/4a I moved from the Lubbock team to Bynum’s old group, the Corporate Engineering Center in Dallas. Q) Was it clear from the beginning that there will be some Text to Speech software or was it some brilliant idea by an employee? I don’t know who came up with the text-to-speech idea with the speech group, and Kathy can’t remember either. I’ll check with Gene Frantz to see if he still remembers. Keep in mind that it was not a given that text-to-speech would actually work acceptably in the 9900 until we actually implemented it. Q) So we could say, that your work on the Text to Speech made the speech modules for the Speech synthesizer irrelevant, right? Yes. Q) On what scientific work was your Text to Speech software based on? Was there any linguist or phonetic scientists involved? TI already had an active speech team located in the Lubbock (one of their best known products is probably the Speak N Spell). The person I worked with, Kathy Goudie, has a Ph.D. in Linguistics, and the allophones used in the text-to-speech software were created from an extensive speech database that had already been developed within the speech team. Q) I couldn't find much information on the SR-62 and the SR-70 computers, have they ever been released? What have the specs of the SR-62 been? Since you said it should have shared its software with the 99/4, this might be interesting for our people to know. Not surprising, since these are internal designators, and neither product ultimately made it to market. The SR-62 was essentially a self-contained home computer with a built-in monitor and a thermal printer. Q) Do you know how much Microsoft or Bill Gates was involved in the TI Basic / System Rom of the 99/4? Microsoft was not involved with the 99/4 development. They (in the form of Bob Greenberg) were contracted to develop BASIC for the SR-70 (which is also sometimes referred to as the 99/7), but the BASIC for the 99/4 was developed in-house. Q) Why was the native GPL chip replaced with the TMS9985? How far was the GPL chip developed? Although it was before my arrival in Lubbock, the GPL chip was supposed to be developed for an external customer. When that customer dropped out, the GPL chip was also dropped, and was replaced by the TMS9985. Q) Accessing peripheral devices through a DSR interface allows us to connect modern devices to the TI without modifying the System Rom. Do you know who came up with the idea on this? Did TI had that before the 99/4 already? It’s been too long to remember the exact details, but it was probably worked out between Bill Nale and me. Bill would have handled the level 1 features (hardware communications, sector read/write, disk formatting), and I would have handled the file related features. Since the hardware was developed concurrently with the software, it allowed me to work on the file system code by simulating the low-level routines on a TI-990 minicomputer, using a large file on the minicomputer hard drive to simulate a floppy disk. Keep in mind that I already developed a similar system for an Intellec-80 (Intel 8080 based) system using 8” floppies as part of my thesis. Q) How did you feel when you heard that TI will leave the home computer market after being involved in setting it all up? Sad, although it was probably inevitable due to the financial losses. I’m still glad I had a chance to work on it though. Q) What was the policy of TI with hardware/software/documentation/schematics on canceled projects? It seems a few lucky employees got a TI-99/8 when TI left the market. Typically you have to get official permission to legally get any of this stuff. That said, it is entirely possible that management at that time gave away some memorabilia. Q) How do you feel when you hear that those machines are still running after all those years and there are some people still doing stuff with them? Absolutely amazed and delighted. I would have never guessed the 99/4 would survive for over 35 years, especially with the typical rapid turn-over in the computer age. Best Regards, Herman Schuurman
  8. Hi all, just wondering if someone has an Extended Basic Cartridge and Disk Manager Cartridge (hopefully Ver 2 or 3, for use with the PEB) that they would be willing to sell at a decent price to a total 99 NOOB. I live in Hamilton, Ontario, Canada. Thanks.
  9. RetroElectroDad

    TI-99/4a

    From the album: RetroElectroDad Computer Collection

    Texas Instruments TI-99/4a.

    © Trevor Briscoe

  10. Hi all. As I am waiting for some new keyboards to arrive for my 4a (mine died), I bought a second 4a with joysticks and manuals from a guy down the street from me. This 4a seems to be in a bit better shape, and the keyboard fully works, although I do get a bit of key-repeat happening here and there. Also came with TI Invaders. The first came with Moonpatrol. I'm up to two games! :-) Once I was happy with the operation of the 2nd I plugged the PEB in and tried to get some disk access as I haven't been able to try it out yet. I have no idea whats on the disk, but at least the drives (DSK1 and DSK2) do recognize and spin! So far so good! I should mention that I do not have the disk manager cart or the extended basic cart, so I have to putter around with just normal basic. Later tonight I hope to try out some simple commands to the serial ports to see if it works too. Well, so far so good. More updates to follow.
  11. Hello all, So I'm trying to get back into some Ti development however I have had to get rid of my TV. I was wondering if anyone knows if a TV tuner card would work for my PC, so that I could connec tthe TI to my PC and use my PC as a sort of monitor through the tuner card? Samishal
  12. booted up last night, the 32K card's LED stayed lit, and nothing requiring the memory expansion would load. Not having the expertise to effect repairs on such a board (maybe a vintage computing hobby has not my best choice), I'm looking for a replacement. Would have prefered waiting until the Canadian $ rebounded (currently sitting at just above 75¢), but the death of this card has put a dead stop on a couple projects, and I would like to replace it asap. If some kind soul has an extra working card where price and shipping won't break the bank, would love to hear back. Additionally, if anyone might like to have this dead card to either resurrect or use for parts, it's yours. TIA PeBo
  13. OK, this is it...the final stretch in my attempt at building a complete TI-Branded 99/4a Software Module library. I have omitted from my wishlist any titles that do not have a known or complete PHM #, or titles that never existed in a released cartridge (Choplifter and WingWar for example). If anyone is looking for a loving home for any of the following seven remaining titles (w/manual sweetens the pot), let's talk turkey (or cash, your choice). PHM3000 - Diagnotic PHM3045 - Electrical Engineering: Circuit Analysis 1 PHM3066 - Buchungjournal PHM3085 - Computer Math Games III (also looking for I, IV and V, but hey, that's just dreaming in technicolor) PHM3092 - Multiplication (Milliken) - this one should be an easy find, but for some reason it remains elusive PHM3185 - Word Radar PHM3213 - TI-Calc Not concerned with label/cartridge colour, as my goal is simply acquiring a single copy of each title, not a copy of each cartridge variation (for now anyway).
  14. anyone using TI-Dir with windows 10? when I use it on Win10 the TI-Dir window jumps to the left every time you attempt to do anything. anyone else experience this?
  15. Would anybody here happen to have a spare beige TI-99 keyboard (preferably not the Mitsumi membrane type)? I have an extra beige console in working condition that I plan to sell, but it's keyboard is mangled. Please PM me if you do. Thanks in advance!
  16. I finally went and bought myself a PEB, listed as untested, and complete with RS-232, Disk Controller, and 32K cards. And as seems to be usual with untested systems, it doesn't work. (at least not entirely) I typed in the following program listed in the Disk Memory System manual, in order to test the drive: 100 OPEN #1:"DSK1.X" 110 CLOSE #1 The LED on the controller lit up for a fraction of a second, but the drive itself was lifeless, with me getting an I/O ERROR 00. The manual, however, says that I should normally get an I/O ERROR 06, and that 00 means that the drive could not be found. For what it's worth, the drive spins up when the PEB is first powered on, and the LED on the drive lights up when shutting it off. Where should I start with troubleshooting this? (BTW, I thought that members here were exaggerating about how loud the PEB's fan is; turns out it really is that loud )
  17. Last year, when I rekindled my 99 affections, it was a really pleasant surprise to discover that 3 of my favorite 8-bit era games had indeed been ported to the TI (Jumpman, Bounty Bob and Lode Runner(albeit a clone rather than a port). I don't think these were ever released North of 49 back in the day, but even if they were, I didn't come to learn of their existence until 2015. With Parker Brothers, Atarisoft and DBT, many popular 8-bit era titles made the cross-over from Atari to TI, but are there gaping holes you wish would have been filled along the way? So my question is: Choosing from oiginal era Atari 8-bit games (NOT ports of arcade titles) which three would you call the most « missing » from the TI game library My personal #1 would be Galaxian, but that was an arcade game, so my top 3... (3 was a toss up between Spelunker and Montezuma Revenge, but in a play-off this week-end among friends, Montezuma won out by a narrow margin, so it made it to my TI wish list)
  18. Probably a very newbish question, What is the difference between the 9900, 9500, 95000, etc. TI-99 power bricks? I've heard that both the TI-99/4's and the TI-99/4a's have the same model number yet different voltages, yet there seem to be many model numbers, and I've heard that some with the same model number have different voltages. My 9500 and my 95000 seem to have different voltages on pins 2 and 4 so I was wondering which ones are safer to use on the 99/4a. Thanks!
  19. I know this is very elementary, but I have a couple simple questions for you guys. LOOP BLWP @VSBW INC R0 DEC R2 JNE LOOP How does JNE know to look at R2 here... is it the fact that R2 was the last register referred to in the source? For instance, if the code was written: DEC R2 INC R0 JNE LOOP Then would JNE look at R0? I don't have any reference material on me right now, and my slow-ass tethered internet is not allowing me to DL anything to help me out. Sorry. =) **I have a couple more questions as well, but I'm going to read through the assembly threads on here before I start asking questions which have already been answered. This forum is amazing for knowledge. =)
  20. The link below is the auction for some cartridges which did not sell on eBay (posting the auction because I no longer have the original picture and they are all boxed.) eBay Auction -- Item Number: 120826037247 I would MUCH rather see these in the hands on someone who will use or otherwise appreciate them. Please post if interested, otherwise, in the interest of space, sanity, and simplification, they have to go to the dump this Saturday. I am asking that you simply cover shipping.
  21. Hi all, just wondering if it is possible to get 64k on the 4a by simply adding a second 32k card in the PEB. I've read that the 4a can address 64k of ram, but I'm too afraid to try it on my own and blow something up if it does not work. So, just wondering if any one has any experience with this. Thanks.
  22. My quest to acquire the complete (English Language) Texas Instruments branded Command Module catalog is nearly complete. Hoping that someone here will help me make it to the end by being the source for the only two remaining TI-released cartridges that I still need to find... PHM3045 - Electrical Engineering: Circuit Analysis 1 (including the associated Disks (2) or Cassettes (10) if possible) PHM3213 - TI-Calc Manuals would be nice, but that may be dreaming in technicolor, so the cartridges alone would at least let me cross them off the list (and PDF's can always be found/printed) . Also looking for PHM3066 - Individual Accounting (Buchungsjournal), but the two above will complete the English language carts, and are my current priority. Thanks to everyone who has assisted me in getting the list down to the last two in a relatively short period of time.
  23. Lately I've been working on interfacing an Arduino to the cartridge port of the TI-99 in an attempt to emulate a GROM. The Arduino has functions for reading data, along with reading and writing to/from the GROM address, and it is programmed to handle the GROM select, mode, and direction lines, along with the address/data bus. However, upon inserting the cartridge that connects to the Arduino and powering up the system, it doesn't manage to move past the point at which the sound chip is turned off at the beginning of the boot process. After a few hours of troubleshooting, I am still unable to find a cause for the problem. What are some the reasons that a problem like this might occur? Thanks!
  24. http://www.2600connection.com/features/parsec/parsec.html Atari Connection is creating a cartridge of my Atari 2600 game based on TI-99 Parsec. He has done a really nice job on the cartridge and manual. The game has swoopers, backward swoopers, single Bynite type enemies, meteor shower and even a refueling tunnel. I had a lot of fun creating this version of TI-99's Parsec for the Atari 2600 and I think it turned out alright. It's a limited run of about 20 at a price of $25. I can't wait till I can put my Parsec 2600 in my 2600. There's just something about having a physical cartridge with label, manual and all. FYI: I also wrote the manual. HLO
  25. been asked by some people to post an update on my progress of a TI-99 Parsec for the 2600. I'm programming it in multi-sprite kernel. started with DPC+ but kept running into problems. probably because i was trying to do too much at once. my revisit the DPC version later. What I have below is the urbite, dramite module. single attack ships. it's really not too finished and if anyone has some suggestions, feel free. no, the ground does not move, too many cycles for that. changes from the TI-99 version, timer instead of re-fuel cave (no scrolling ground) and overheat your laser does not blow up your ship you just have to wait till the laser cools to shot again. (I always hated that feature in the game. I mean really, who would build a ship to blow up if your over heat your laser). I working on the meteor module, swooper module and the backwards ship module to but they are very unfinshed. will have each module in a separate bank when doneX2.basX2.bas.bin.
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