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Found 6 results

  1. Anybody have a decent schematic for a rapid fire button on an Atari joystick? I did some digging on Google, but couldn't quite come up with anything definitive. I'd like to make it variable and have the ability to turn it off, a la the NES Advantage (also tried to look up a schematic for that, to no avail). Thanks all!
  2. STAC is a custom tape system I designed in the mid 80's. It was very popular in South America and spawned a myriad of clones, mostly at Chile, where Atari was very strong. Note that most clones just reused the main concept, and not copied the actual implementation. STAC stands for Super Turbo Auto Corrector in Spanish. Is has a software turbo. But I learned soon enough that the reliability of the turbo depends on many external factors. So STAC implements other features that I considered even more important. The key feature in STAC was error recovery. The Atari tape system is slow enough that it is almost unbearable to wait until some software finishes loading. But worse than this was being very close to complete the loading and suddenly getting a load error. You had to rewind and start all over from the beginning. At this point what you really wanted is to throw the tape, the recorder, and even the computer out of the window. To avoid this, STAC implements a simple error recovery. If the loader detects an error the user is prompted to rewind just a little bit. The loader then resyncs with the tape, hopefully this time the error is not repeated, and continues loading. Most errors are typically soft errors and the retry logic works very well. STAC also implements a simple zero cost RLE compression. The data is decompressed on the flight while loading. I was amazed how much this saved in some cases. Finally, although not strictly a STAC feature, I adapted for tape several titles that were available only on disk.
  3. ... a PC based Turbo Basic editor which can write directly to a file within a .atr file?
  4. The most recent releases of the cassette-oriented tool Turgen System add support for the Chaos Turbo 6000 tape loading system from GDR. I would like to kindly ask anyone who has a data recorder with the Turbo 6000 upgrade to try data transfer from PC to Atari (using either cassette adapter or real compact cassette). My tests with hacked a8cas-atari800 emulator are OK, but I would like to know if everything works with real hardware. The rumor says that this upgrade used to be popular in Germany, therefore it is my hope a handful of users still have it. As the natural file format of Turbo 6000 does not allow to load all kinds of binary files (there are severe limitations), a new file format and a binary loader that allows for loading almost any binary file has been introduced too. If you are a daring user willing to try, use the following: How to use a cassette adapter to perform a data transfer from PC is demonstrated in the following video. It is just for different turbo system, but the procedure is the same Read section 23 Turbo 6000 of the product documentation to get information on the Turbo 6000 plugin This picture shows a playlist item Any additional information on the Turbo 6000 system (e.g. more file formats) would be welcome too.
  5. Hey, y'all. I'm in the process of spring cleaning over @ Amibay, jettisoning some goody oldie PC hardware. Figured why not try and oust some of my vidjagame stuffs here, while I'm at it? So I pulled out a LOT of stuff. Here's most of what's available: Systems: - Turbografx-16 w/Turbo Booster - Mega Drive 2 (two different models) - Genesis 3 - Super Nintendo (European, console only) - Super Famicom (console only) - Game Boy Advance (white) - Game Boy Advance SP (silver) - Game Boy Color (see-thru purple) - Atari Lynx w/original carrying case - Atari Lynx II (stuck power button; system works fine) - Super A'can (console only) - Pioneer Laseractive w/Sega PAC <- SOLD - JVC X'Eye <- SOLD - Mega Jet <- SOLD - Nomad w/original carrying case <- SOLD - Sega CDX <- SOLD - Atari Lynx II (no battery cover) <- SOLD - Game Boy Light <- SOLD - game.com <- SOLD - game.com pocket pro (green) <- SOLD - game.com pocket pro w/backlight (grey; no battery cover) <- SOLD Accessories: - Kisado Connector (Turbografx-16) - Avenue Pad 6 (PC Engine) - Arcade Card Duo (PC Engine), complete - Mega Key (Genesis) Games/software: - Doom, Mortal Kombat II (32x), carts only - Bonk's Adventure, Bonk's Revenge (Turbografx-16), complete - Robotrek (SNES) - Street Fighter II' (PC Engine), complete - Galactic Pinball, Red Alarm, Flashboy Plus w/Hyper Fighting demo (Virtual Boy), carts only - Pokemon Crystal, Pokemon Blue, Pokemon Gold, GB USB smart card 64M (Game Boy/Color), carts only - Socrates Interactive CD (NTSC CD32), complete - Flash 2 Advance 256M flash card w/Mother 3 translation (cart only) - GGPro flash cartridge (Game Gear) - Double Dragon V: The Shadow Falls (Jaguar), complete I'm taking offers for everything. Please send by PRIVATE MESSAGE. I'll consider them all & we'll see what we can do. Note that I am NOT interested in trades. I have photos available for your viewing pleasure as well, just ask. Notes: The Sega systems -- with the exception of the Nomad, CDX and Laseractive which I properly protected -- have some scratches on their tops, due to them all just sort of resting casual-like atop each other in the tub. The "tub-'o-Sega-stuff" has a whole pile of controllers, AC adapters, and A/V cable thingies at the bottom, just waiting to welcome you. So if you buy a system from me, make sure to specify if you'd like something extra. So, yep. Feel welcome to get in touch by PRIVATE MESSAGE if you're interested in having a rap about this neato, OMG SUPER RARE LQQK!!* collection. Oh... and for the love of God, please don't litter the thread with annoying "PM Sent!" responses. Think of the children. Thx. * - "OMG SUPER RARE LQQK!!" is subjective.
  6. There is a new hardware for A8: SIO_FIFO. This device allows data transmission with up to 127kbps speed. Here is the movie with copying disk using this hardware, "US SECTOR COPIER 4" by E.Reuss and AspeQT emulator. SDX, IDE+ loader etc. also working at this baud rate. Form of device is small PCB between POKEY and mainboard. No cables, no solder (if there is a socket for POKEY on the MB). The device is yet in testing phase but will be available soon.
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