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  1. As it says in the subject, this is a thread compiling all the projects I know of that attempt some kind of chronogaming [aka chrongaming] or library completion via reviews or playthroughs. That is, they either: review every game within the library of a particular genre, platform, console, etc. in chronological order; and/or try to beat every game (in chronological order or otherwise) within the library of a particular genre, platform, console, etc. Categories included can basically be boiled down to: blogs YouTube channels Twitch streamers message board projects to "beat 'em all" With that done, here we go! ---- Blog format: Chronogamer The grandaddy of all chronogaming projects, this aims to review every (!) game released on consoles in the United States, in order. Years 1972-1979 completed, 1980 in progress. Long hiatus after September 2014, but has returned as of March 2021 -- hooray! The CRPG Addict Playing through and reviewing every computer RPG released in a Latin alphabet (e.g. English, French, German, Italian), in chronological order (with some backtracking to cover non-DOS games, as this was originally a DOS/Windows-only project). Over 300 games completed to date. CRPG Adventures Playing through and reviewing every RPG and adventure game released in English, in chronological order. The Adventure Gamer Playing through and reviewing every graphical adventure game released in English, in order (?), though with some criteria for notability. Used to be a one-man project, but I believe it's a group/community effort now. Take on the NES Library by arnpoly Playing through and reviewing every licensed NES game released in the US, with 120+ games done as of this writing. Hoz's 8-bit NES Quest Playing through and reviewing every licensed NES game released in the US. Underway since 2014, with 160+ games done as of this writing. NESTALGIA Reviewing every NES release in podcast format. Retro Gaming Archive by Dylan Cornelius This site consolidates the projects Sega Does and Questicle (renamed to Nintendo is Great) as well as other, less systematic surveys. The original Questicle reviewed every North American NES release and was completed in 2014. SNES Rankings Reviewing all 714 North American SNES releases, from worst to best. More than half the library done as of this writing. SNES A Day Reviewing entire SNES library in chronological order. 200 reviews/games completed. Super Famicom RPGs Playing through and reviewing every Super Famicom RPG not released in English, except remakes and ports, in order. Now doing PC Engine CD games as well. UPDATE: kern (aka kurisu) has now started a second project, This Map is Completed!, in which he's chronogaming all strategy RPGs released on consoles. Let's Win the Game of SFC (in Japanese) Japanese-language blog documenting one person's effort to beat the entire Super Famicom library, with around 150 games beaten as of this writing, not in order. Not always easy to understand the Google Translate prose, but has unique coverage of games whose ending screenshots are nowhere else to be found. The 16 Bit Chronicles Reviewing entire SNES/Super Famicom library in order. Slow but steady, with 70+ reviews completed as of this writing. The CD-i Completionist Reviewing every CD-i game. The same person is behind Dante Plays Old Games, which may or may not include a "library completion project" aspect (it's not altogether clear). 100 Days of Megashock Reviewing every Neo Geo game in chronological order. Recently (May 2020) returned after a long hiatus. GameCube Chronology Challenge by ikk (Dutch version; English-language version of first 19 entries here) Dutch-language reviews and play sessions (not necessarily complete playthroughs) of every PAL GameCube game in chronological order. Main thread is at a Dutch-language site, button-bashers.nl. Ikk originally posted English versions of his entries at the RetroCollect forum, but stopped due to lack of interest (see post here). 1CC Log for Shmups Reviewing and 1CCing every shmup on every system, not in order. Wouldn't normally include this project since it's non-chronological, etc., but it's being done by Kollision, who's a cool guy. Inconsolable Nung Playing through and reviewing every turn-based console RPG, in chronological order. Japanese exclusives are covered when translation patches are available. Returned from hiatus in March 2020. The Video Game Critic Not a library-completion project per se, but the Critic has completed a full review set for the US Virtual Boy library, and is close to doing the same for several other systems (Bally Astrocade, Atari 5200 & 7800, Sega 32X, etc.). The RPG Consoler Playing through and reviewing every console RPG released in English, in chronological order. No updates since July 2018. I Play All the Games The layout is confusing, so I'm not 100% clear on this site's mission, but the author appears to be playing and reviewing every single game ever released...?! No updates since September 2018. Inactive blogs: Woodgrain Wonderland (inactive) Reviewing every Atari 2600 game ever made, in alphabetical order. Includes homebrews. Site owner ended project on September 27, 2019, with reviews of most of the Atari 2600 library completed. Xaqar's Game Reviews (inactive) Reviewing entire Famicom library in chronological order. Completed 10 reviews on main site, but allegedly had another site (now defunct, with no Archive.org cache) that completed another 16-18 reviews, through Ninja Kun. No new reviews on main site since 2006. Quest to Beat Every NES Game (inactive) Beating and reviewing every game in the NES library in alphabetical order. Completed 9 games. No updates since August 31, 2013. NES-a-day Challenge by fusoya (inactive) Message board thread at Straightdope.com. Beating every game in the North American NES library, with a short writeup. Completed 137 games. No updates since May 30, 2014. NESQuester (inactive) Started out reviewing NES games in chronological order, completing 36 reviews, then started throwing in various NES and SNES games before going dormant. No posts since November 2014. Copernicus Nerdicus/Life of a Gamer Nerd (inactive) Reviewing NES, Genesis, and SNES games in alphabetical order. Roughly 300 reviews completed. No updates since July 2015. I ♥ The PC Engine (inactive) Reviewing entire PC Engine library and hardware in order. Made it to August 1989, but no updates since 2011-05-16. Pre-Sonic Genesis (inactive) Reviewing Genesis games prior to the release of Sonic the Hedgehog. Last completed review was Revenge of Shinobi. No updates since December 2011. Sega Endings (inactive) Beating every Genesis game and taking screenshots of the ending. Completed 51 games, then inactive since 2015 (?). Potion Shop 1e (inactive) Reviewing entire SNES/Super Famicom library in order. 17 reviews/games completed. No updates since 2015-03-05. SNES Reverse Chronogaming (inactive?) Playing through the SNES library in reverse chronological order. Five entries completed in 2009, followed by a few sporadic posts in subsequent years, including one in 2016. GBA Weekly/History of Game Boy Advance (inactive) Reviewing entire GBA library in chronological order. No updates since September 2010. Juggle Chainsaws (defunct) Reviewing entire NES library. Last completed review was Raid on Bungeling Bay. Website is defunct, link above goes to Archive.org. Super Famicom Games (defunct) Reviewing entire SNES/Super Famicom library in order. 20-30 reviews/games completed before going dormant, then private, a couple of years ago. No Archive.org cache is available. Owner has since continued with Super Famicom RPGs project, listed above. Starting a quest to beat every PS1 game ever made (never even started?) Claimed to be taking on the PS1 library, but I'm not sure this person even began the project. ---- Video format: Most of these projects have an associated blog, but the main action is on their YouTube channel. Atari Archive Video reviews of the entire North American library for the Atari 2600, in chronological order. The No Swear Gamer This YouTube reviewer has now completed reviews for the entire officially-released Atari 7800 game library, all captured from real hardware. (He reviews games on other systems too, though none of those are approaching 100% as of this writing.) Chrontendo, and the related projects Chronsega and Chronturbo. Short video reviews by Dr. Sparkle of every single release for (respectively) Nintendo, Sega, and PC Engine/TurboGrafx-16 console hardware (no portables), all in chronological order. Videos available on YouTube or Archive.org. Updates much slower than in the past, but project is still active via YouTube and Archive.org, though blog itself is seldom updated. FamiThon Video reviews of "mostly" every Famicom and NES game, with 122 completed as of this writing. The person behind this project doesn't speak Japanese, so untranslated Japanese exclusives are covered lightly if at all. Was canceled after 121 videos, but unexpectedly came back in October 2020 with a video on Volleyball and has remained active since. 2000Crabmaster aka Kelsy Polnik Uploading NES game completions to YouTube, with over 600 games done (out of 669). Not a Twitch streamer as far as I know (?). Sega Masters Reviewing the entire North American Master System library in order. Completed 71 text reviews in blog (now inactive), then converted to YouTube videos, with 76 complete so far. Turbo Views Video reviews of every North American release for the TurboGrafx-16, plus some imports. Generation 16 Video reviews of every release for Sega Genesis/Mega Drive, by Greg Sewart, in chronological order. Originally used longer-format videos with multiple games, then converted to a one-game-per-video format with two "seasons" to date (Season 1 here, and Season 2 here). Jeremy Parish's projects: Game Boy Works [formerly known as Game Boy World] - 1989, 1990, and Gaiden NES Works [aka Good Nintentions] - 1985, 1986, 1987, and Gaiden SNES Works [aka Mode Seven] - 1991, Gaiden, and Extra Virtual Boy Works, which has completed reviews for the officially released libraries for US and Japan N64 Works Game Boy Works Color Game Boy Works Advance additional projects for Atari Lynx, Sega Game Gear, Sega SG-1000... All of these projects are reviewing every game for their systems in chronological order. Most projects include all regions, while NES Works and SNES Works are North American releases only. YouTube channel for all his projects is here. He periodically publishes books that sum up his research. Virtual Boy Works has been completed, though additional coverage of unreleased and homebrew games is planned. Neo-Alec's Neo Geo Reviews Video reviews of every release for the Neo Geo in chronological order/by catalog number. Biff's Gaming Videos Video reviews of Jaguar games, appears to be approaching the complete set. Virtual Boy Reviews by Johan Öberg (completed) Video reviews of the complete Virtual Boy library, including Japanese games, homebrews, and prototypes. Öberg has since moved on to reviews of selected Famicom and Super Famicom games, which can be seen in his channel. PlayStation Year One (direct link to YouTube channel). Detailed video reviews of PlayStation releases, in chronological order. PandaMonium Reviews Every U.S. Saturn Game Video reviews of every Saturn game released in the United States in order of release date. Neo Geo Pocket Archives Video reviews of every release for the Neo Geo Pocket in chronological order. GameCube Index aka GCNDex Reviews of every GameCube game in all regions, in chronological order. Placed on indefinite hiatus in April 2017, after 81 completed reviews, but returned in September 2020 with a new review. Inactive projects: Ages of Sega (inactive) Abandoned after 15 SG-1000 reviews. The SMS Quest by ninjabearhug (canceled) Planned to beat every PAL release for the Sega Master System (Kotaku article here). Abandoned after 15 games. Super Nintendo Chronicles (inactive) Abandoned after five games. SNES Chronicles (inactive) Weekly video reviews of every North American SNES release, in chronological order. No updates since June 2018. Swan Song (inactive) Video reviews of WonderSwan games, in chronological order. No updates since November 2018. ---- Twitch streamers: Game order in these projects is typically not chronological, but is instead determined by a raffle among channel viewers. NESMania from TheMexicanRunner aka TMR. Completed. Successfully defeated all 714 licensed North American & PAL-region NES releases, completing the library. Channel continues with other projects. Dugongue's NES Completion Challenge. Completed. Successfully defeated all licensed North American releases as of May 2020. YouTube archive here, and Google Docs spreadsheet here. My NES Adventure by DoubleUnicorn. Beating every licensed North America & PAL release for the NES, with 50+ done so far. Beating Every NES Game Released in NA! by TheLostEyeball. As above. 95 games done as of this writing. Ultimate NES Challenge by gnarblast. As above. 65 games done as of this writing. Master System Mania by Revenged2. Beating every Master System game in all regions, with 70% done as of 2020. Appears to be on hiatus at the moment. MegaMarathon by Goati. Beating every Genesis/Mega Drive game, all regions, licensed or unlicensed (but no Sega CD or 32X). Google Docs spreadsheet tracking progress here. SGENocide Crusade by sharpieplays. Beating all North American releases for the Genesis, Sega CD, and 32X. Portable Pleasure by moelleuh. Beating all releases for the Game Boy. YouTube archive here. 470+ games done so far. Beat Every Original Game Boy Game by Floating Platforms. Beating all North American releases for the Game Boy. 31 games done as of this writing. Project Game Boy by grannen_hiro. Completed. Successfully completed all 136 Scandinavian releases for the Game Boy, finishing on June 25, 2018. Channel (which is in Swedish) is continuing with the 21 games on the SNES Classic Mini, after which more Game Boy games will be played, along with NES. SNES Challenge by PBRGamer/Peebs. Beating all North American, European, and fan-translated games for the SNES. 640 games done as of this writing. Also has a separate project website. N64Forever by MeridianPrime. Completed. Successfully completed all North American and European games for the Nintendo 64. Project continues with N64 speedrunning. N64AThon by Edgewoodblake83. Beating all (North American?) games for the Nintendo 64, with 3-4 games done as of this writing. ExiledPrince's Nintendo 64 Challenge Beating all US-released games for the Nintendo 64. Twitch archives are very scant, but project spreadsheet indicates 51 games beaten through August 2019. RPG Quest Beating every console RPG released in English in chronological release order, with 170+ games done as of this writing. (No fan translations.) Zophar321 From what I can tell, Zophar321's original project was to beat every Genesis game in alphabetical order, with 42 games done as of this writing. He appears to have expanded the project to other consoles, but the Genesis project is the furthest along. There's also a YouTube archive of his playthroughs. Inactive projects: Beef_Erikson (inactive) Attempted to beat all Sega Genesis games but gave up somewhere under 20 victories. Inactive since 2016. Beat the Game Boy by Zenic Reverie. (inactive) Beating all North American releases for the Game Boy. YouTube archive here. 117 games done so far. Project currently on hiatus. Game Gear Challenge by ExtraGuy. (inactive) Beating every game for the Game Gear, with 176 games done so far (spreadsheet here). Channel was active until September 2017, then resumed streaming in June 2018 but with non-Game Gear material. Update: streamer's PC is broken, so Game Gear project is on hiatus for now. Game Boy Quest by John Carlson (johncarls) (inactive) Beating all North American releases for the Game Boy. 187 games done so far, but no new Game Boy victories since the end of 2018, and other projects are on indefinite hiatus. SNEStravaganza by Absnerdity (canceled/abandoned) Attempted to beat all North American, European, and fan-translated games for the SNES. Abandoned after 540 (!) games, as confirmed by Twitter post here; last completed game in 2017. SNES Challenge by Soapfish (abandoned) Planned to beat all US-released SNES games but gave up after 21 games. Twitter here; also had a Tumblr site. Inactive since July 2015. SNES Challenge by Jerrimu (inactive) Unrelated to the other two (!) SNES projects with the same name, this user planned to beat all US-released SNES games (discussion in Reddit thread, and also started a subreddit) but gave up after attempting first game. Inactive since 2017. PSXplosion (inactive?) "PSXplosion is playing through (most) of the US-released PS1 games, excluding sports and edutainment games." Unlike other streamers listed, puri_puri will use cheat codes and/or abandon games if they're too frustrating. YouTube channel here, and Google Docs completion list here, last updated February 2017. Appears to have recently been banned from Twitch, and not active on YouTube since December 2016, so is this project dead? N64Mania by Shaquille_Oatmeal (inactive) Attempted to beat all US-released N64 games but gave up after 13 victories. Inactive since 2014. SlashTangent (inactive) Beating all North American, European, and fan-translated games for the Nintendo 64, with over 100 games done as of this writing. Also started a GameCube completion project on June 19, 2017, with 17 games done. Twitch archives are incomplete but from the streamer's Twitter account it appears that the last activity was in January 2019. N64 Challenge by SegaNick (inactive) Beating all US-released games for the Nintendo 64, with 10 games done. No new activity since 2018. Linkon18 (inactive) Attempted to beat all US-released N64 games but gave up after just one victory (!). Inactive since 2015. ---- Message board "beat-'em-all" projects: Video Game Sage projects In late 2019, anticipating the demise of NintendoAge in its then-current form, a bunch of posters started VideoGameSage.com and resumed their library completion efforts in the Site-run Events & Contests section, as follows: Annual projects that restart each year: NES Completions thread 2020 Beat every Game Boy game - 2020 Beat every N64 Game - 2020 Long-term library completion projects that don't restart each year: Beat every Sega Genesis/Mega Drive game Beat the SNES Library Beat the Switch Library Can Sega-16 Finally Complete the Genesis, PAL MD, Sega CD, and 32X Libraries in 2020? Ongoing since 2013. Genesis library is 95+% complete, others are farther from completion. Can CiBo Beat Every [Master System] Game in a Year? - 2020 German-language message board attempting to beat all Master System games in all regions in 2020. Past projects, none of them successful: SNES (2014), PlayStation (2015), NES (2016), N64 (2017), Mega Drive (2018), Game Boy and Game Boy Color (2019). N64Forever Beats 'em All! Multiyear project, started in 2012 and originating in the "2012-13 N64 Game-off", to beat every N64 game released in North America & Europe. Still active, and with only 10 games left as of this writing. Inactive projects: "Can NintendoAge beat X in a Year?" projects - With the demise of NintendoAge as a viable site, these projects moved to VideoGameSage. Here's a rough history, with projects that succeeded listed first. Most links are dead but may be archived elsewhere. NES - ran annually from 2010-2019 with different criteria, with success in 2012 (all licensed North American releases), 2015 (all licensed NA & PAL releases), and 2016 (all licensed NA & PAL releases, all unlicensed NA releases). N64 - ran annually from 2012-2019, with success in 2018 and 100% completion of the NA/PAL library. SNES - ran annually from 2010-2019 with different criteria; best result was 77.5% completion in 2017, with overall library completion at 98.2% before the demise of NintendoAge GameCube - attempted at some point Switch - attempted in 2017-2018 Game Boy - attempted annually from ca. 2013 (?), best result was 43.4% completion (218/502) in 2016. Game Boy Color - attempted in 2016-2018 Game Boy Advance - attempted in 2017 Virtual Boy - attempted a few times, best result was 71.4% completion in 2017 Did Pcenginefx beat all licensed TurboGrafx-16 games in 2016...? NO (113/135) (project concluded, failed) Attempted to beat all HuCard and CD-ROM games for the TG-16. Failed, ending up at 83.7% completion (oddly enough, almost the exact same percentage as the NintendoAge N64 effort in 2016). No new effort for 2017 was started. Site is now defunct. ---- If you know of any qualifying project that I've omitted, please post it in the thread!
  2. I was going to buy two virtual taps one for the left eye one for the right eye. Since both can be any main color plus black, I was going to make the left black and red, make the right black and cyan, and twitch in Anaglyph. There are demos of emulated virtual boys being shown in Anaglyph. Now I just got to find the easiest way to do it with real hardware. There are two choices one is called RGB the other is called VGA. 1. Should I assume that RGB is compatible with ypbpr on a standard ntsc CRT TV when you use an RGB to ypbpr color space converter? 2. Should I assume that the RGB hookup is 3 RCA and designed for an RGB to ypbpr color space converter? 3. If I find a way to physically convert scart into 3 RCA RGB, then I could use the same converter for my SCARTSega and SNES games just physically convert scars to three RCA RGB and then use that converter. 4. Can I just use the red of the left eye and the green and the blue of the right eye and they should combine the make a red and cyan anaglyph? Just wondering if that's the best and easiest route to do Sega RGB and VB RGB R/C 3D
  3. i'm a streaming noob, but i want to live stream games from my retron 5, anyone have any tips? what is the best equipment to buy for this? cheapest place to buy it? any other suggestions?
  4. Hello and welcome, I always thought the idea of a real life Atari gaming event was awesome. This system has quick, energetic games that get the blood flowing which is perfect for a social gathering. It's a bummer that this event is only one weekend, in one state. (Cali) And I'm not able to attend those meetups. However, I thought It would be fun to host an Atari Party of my own every week on my Twich Channel: AtariParty I've got around 150 games in my collection, and a supercharger to load games from my pc, so there will be lots of options. Game will be played on an ACTUAL CONSOLE Voting for the next game would be fun, too. I was wondering if this sounds like a good idea to anybody. I will be starting TOMORROW, Tuesday night around 6PM Central Time, and hopefully stream every other Tuesday, too! Hope to see some of you over at twitch.tv/atariparty -blade
  5. Hello, I am really close to capturing video on twitch. First let me say that the Hauppaugr Rocket, or anything Hauppauge, has a hacky way of dealing with Macintoshes. And the funny thing is I'm not using a Macintosh to broadcast the game because my cellular phone gets more data outbound than my home internet. Stream works for Android can only seem to capture the internal camera or the screenshot. So probably between and honesty Cam and the game footage, it's a possible to split the Android screen because only one external input is allowed. Luckily I'm doing decently on the Mac version of obs. I said it the way I want then full screen on a second monitor and send the second monitor to a capture card. When I first tried, I just a Hauppauge Rocket (which could capture, composite S-Video component and HDMI, and goes out to USB 2.0 and has a second HDMI output.) And at the easycap composite S-Video capture. The EZ cap works with the Android. I have on back order an easycap HDMI device. for everything except scart I got everything I need in theory to capture including a VCR for converting NTSC RF into composite plus Stereo (or mono in 2 speakers). However the Hauppauge seems kind of roundabout requiring extra steps and forcing lag, and using the home network which is draining the Wi-Fi device despite not receiving any data, because it requires a port to be tapped for it to work. So I should probably get at least one more easycap HDMI. I'll have to HDMI one for the Mac one for the Android, and a composite and S-Video capture. If I want to totally avoid Hauppauge, and just stick to easycap which works driverless on Macintosh and Android, I need some options for 3 setups. Two of them are related. Upstairs I would like a solution for ntsc RF. Let's just say I got a small 8 mm VCR, about half the width of a VHS machine at about significant but lesser depth and height cuts. And that VCR might be too big. plus one time it just spontaneously loads and loads and shuts off so I don't want to have to rely on this forever. any solution for a compact way to convert ntsc RF to something that I could use with a in my capture cards. I would prefer a direct to HDMI or one of the three Channel analogs, but composite is okay as a last resort. I have an interesting device that I originally bought when my CRT TV didn't have an S video plug. Back then I was trying to get my games to work and I didn't want to drop down to composite. I found this one device called a video to VGA adapter. Which has 3 video inputs, one of them VGA, the other two composite an S-Video. this is an active converter with a small push button interface and requires power to be used from an outside source. It also has a VGA output. Luckily I bought HDMI to VGA converters, hoping that the converter takes less than 1 millisecond to converts between HDMI and VGA,. if that's the case then I'll buy myself quite a bit of ping time compared to Native HDMI because I've never seen a CRT TV accept HDMI. I don't think any CRT TV has an HDMI interface. The best you could do is VGA. Also I came upon scart hookups for a few systems that supports cart, all for Sega machines, (includes both Genesis versions) and the Super NES are probably be all the systems that could be done without modding a system. Also I bought an S-Video / composite / RCA audio scart female scart male adapter. First away I heard you could test to see if the adapters for the consoles are truly skirt and not the jp21 adapters without risking frying and equipment is a plug the scart cable in one end and use that adapter to lead out composite if it plays on my TV that is correct if nothing happens good or bad then we know we got to jp21. also extract out the audio so that I can pipe it to the capture card without requiring separate audio outputs. Someone told me that RCA based RGB, scart based RGB, and VGA RGB are different expressions of the same language, meaning any one of them could understand any one of the other them with a passive adapter. Is that true? And I understand even though physically the same RCA Based ypbpr is a different language of color. I also bought a device, a mayflash VGA / ypbpr 2 way converter. I noticed it was both a VGA input and VGA output. How would I be able to tell if that video to VGA device could take a VGA input again assuming the 3-3 channel RGB forms are the same, and all use "regular TVs" which have a refresh rate of 15 kHZ, could I use at VGA to VGA adapter to effectively convert 15 kilohertz to hire kilohertz standards of VGA monitors? While I'm at it is there such a thing as either a VGA input for a Mac around 2012 and uses OS 10.12? Or would a VGA to HDMI converter be more acceptable? I guess if easycap makes VGA to USB adapters it would work. By the way sorry for giving a long laundry list,. All these don't have to be fulfilled. Assuming the video to VGA adapter does what it says,. All I really need is something for. NTSC RF that won't take up much, and something for VGA to my Mac, either a VGA to USB directly that's easycap compatible or VGA to HDMI adapter and use a second easycap HDMI for that. by the way my Mac Mini has a thunderbolt 1 adapter which I heard is the same speed as( just physically different) and adaptable to USB C 3.1? I do have a thunderbolt 3 to thunderbolt 2 cable and thunderbolt 2 is physically the same as thunderbolt 1. Just giving you another option to think about. Finally I understand for light gun games, I have to go downstairs and make one path as short as possible to the TV. And yes I understand VGA monitors cannot play light gun games or Sega Master System Sega scope games, but the pain level is like that of a VCR, enough to throw a light game off but nothing much beyond that in terms of ping time. So don't go using the RGB on the CRT TV because you have to translate it to ypbpr anyway and that's adding a VCR to the chain.
  6. Hello The microphone broke on my Turtle Beach x41. It broke at a place that you have to get a new parts and their out of new parts. I was considering getting a DSS1 to get Dolby headphone out of Dolby sound. Also it has a 3.5 mm out which accurately captures the headphone sound and let you send it to stream. Also 3.5 mm headsets are pretty common to find cheap with microphones. They're disposable: one breaks buy a new one. So I got a few issues pertaining to systems from the Xbox 360 onward. First the Xbox 360 natively uses a 2.5 mm cable and it uses a three region cable for talk, listen, and ground. Most modern 3.5 mm headphones have four regions left listen, right listen, speak and ground. I do want have one of those y splitters with a green three region 3.5 mm on one end of the Y a pink one, and a female 3.5 mm hole which I assume has a four region hole. I assume the green is game audio in and pink is chat out. I assume within game if your character within the game your friend will be mixed in relative to the game world. So if your friend is 30° in front of your right you'll hear him at that anymore as long as chat is mixed with in-game. Problem is I don't know how to convert 3.5 to 2.5 in a way that I can be assured that this will work. Also I got a PlayStation 3 with a device called a. Turtle Beach dac1. That takes audio from toslink and combines it with headphone that plugs in via USB,. Finally I have one of those $5 PC surround external sound cards which has a USB a male on one end and 23.5 mm on the other one labeled mico, one labeled headphones. I assume that device could be plugged into the USB port of a switch and a Wii U and what sense are USB headphone plugged in. whether you could speak back or whether you have to use an external phone app depends on the game for Nintendo. but the audio coming from it will be headphones around either because it outputs in lpcm 5.1 or 7.1 and that dongle converts it to headphone surround, or I heard that all Nintendo systems that have them head parts use their own proprietary headphone surround sound, that is directionally accurate in three dimensions. I heard it on the road when playing breath of the Wild on the road, I was able to dodge by hearing. But I couldn't quite replicate that experience at home even with headphones with a DSS1. will this device give me headphone surround in the Wii U and switch? Also got one final question not related to streaming. How to get good headphone surround sound from DTS and lpcm movies. I don't know what settings to put my PS3 buy Xbox 360 and my Xbox One to get good headphone surround sound, with any movie format and coded. Since my Xbox 360 is my only HD DVD player, I have no idea how to get DTS to sound surround. the PlayStation 3 has so many options and I can't figure out how to get DTS movies to sound in surround. Finally about Xbox One S Blu-ray player. I did a blind hearing test using Dolby Atmos headphone app, and found that the DTs 7.1 lossless track in The Fugitive is better than the 5.1 Dolby Digital compressed. by the way the only reason why I chose the fugitive was because that's one of the few movies I have in both Dolby and DTS and I know what scenes to check for for directional accuracy (the fight on the bus and the train crash right back to back) It seems like Dolby Atmos movies sound better in Dolby Atmos headphone,. But Dolby 5.1 sounds awful using the Dolby Atmos app. I don't know if the DTs is more directionally accurate than the Dolby but it sounds acoustically better than the Dolby 5.1. I just questioned that mixes directional accuracy. It's like when you have to convert from one thing to another and then to headphones something gets lost in the double translation. Then you have LPCM movies like Apocalypto. Toslink could only carry encoded Dolby or DTS or uncompressed two track. Someone told me you could get surround sound out of USB on the PlayStation 3, because Sony sells gold wireless ear phones that plug just in the USB. The question is how do you get it into gold earphone mode so that I can hear everything in surround. otherwise I have to use a DAC to get a mix from the game, Annette best is either Dolby or DTS and it may not convert right. Can anyone help me get DTS and lpcm movies working on these game systems? Also could someone think of a solution for a stand-alone Blu-ray player that doesn't have USB surround out?
  7. Twitch Movie Night returns at #PAXEast2015 with the live premiere of our feature film documentary, Gameplay: The Story of the Videogame Revolution, this Friday at 6PM EST only on http://twitch.tv/twitch. Be sure to check it out and let me know what you think! For additional details, check out this posting on Armchair Arcade or this posting on the Gameplay Website. Trailer: https://vimeo.com/ondemand/gameplay/116907309
  8. There is an event which officially starts tomorrow called "Final Fantasy Fiesta". Homepage and information here: https://www.fffiesta.com/ In this event, two Twitch Streamers/Speedrunners, BackgroundGuy02 and SevenS1ns, will be racing against each other in an attempt to be the first to finish/beat every major Final Fantasy title starting at the original Final Fantasy all the way to Final Fantasy XV, all played on original hardware (handhelds, consoles, computers) but focusing on the remakes and sequels when possible. Donations are not required to watch and partake in the event but you will need a Twitch.tv account to be able to chat and interact with other viewers. Each game will have unique challenges and additional conditions for each game as donations goals are reached as detailed on the Fiesta website. The overlaying rule for the entire Fiesta is that there is no escaping/running from ANY fight (unless the story line demands it in those very rare cases). Today begins what is considered the "Day Zero" where you can start donating towards incentive and character names for each game being made available in a first come, first served manner. Hope to see you there!!
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