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Propane13

Mess/ProSystem GFX bug in Scrapyard Dog

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Hi All,

 

There's a MESS and ProSystem emulator bug with regard to any x-3 (1-3, 2-3, etc...) maps in Scrapyard Dog.

If you notice, the "ground" of any x-3 level screen is picking up its GFX pallete incorrecly or something.

Instead of picking it up from some grey palette, it looks like it's taking it from the palette of the sludge at the bottom of the screen.

 

Are any MESS/ProSystem developers out there interested in taking a look?

This will help us with the mapping project (http://www.atariage.com/forums/index.php?showtopic=100219)

 

Here's a pic from the atariage box, that shows the real colors:

post-151-1172257146.jpg

 

Here's a pic with goofed colors (made from 2 contiguous screenshots, to show that the colors are changing):

post-151-1172257295_thumb.png

 

-John

Edited by Propane13

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I noticed that as well. I'm not a programmer so I can't help on that one.

 

Mitch

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I always wondered why the bottom row was always flashing but having never played the game on real hardware, I just presumed it was the way it was intended. :ponder:

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