Lord-Chaos Posted April 5, 2007 Share Posted April 5, 2007 My problem always was, when it comes to making games, that I can't draw. Ok, I can do simple graphics like I used for my A800 minigames, but I can't do professional graphics or even animations. The only thing I can do is ripping gfx. There is an unfinished ATARI 800 rpg which uses gfx ripped from ATARI ST Bard's Tale in the 800s 256-color mode. Not sure if anyone ever made an ATR of it. The question is, are there still any artists left who can draw ATARI 2600 or ATARI 800 gfx/animations or who could help to convert 16 Bit/32 bit gfx to 2600 or ATARI 800, on the A800 I prefer to use Graph2Font/Player Missile overlay gfx. It would be nice to have someone to do some gfx/animations or converting gfx on request. I'm thinking about revisiting some old, abandoned projects and maybe a minigame or two for the A800. I'm trying to port some of my stuff to the VCS. The code isn't big, but the gfx engines are entirely different. LC P.S. : Before I forget it, I can't compose either. Any XL or even 2600 musicians out there? All I can do is samples. Quote Link to comment Share on other sites More sharing options...
+SpiceWare Posted April 5, 2007 Share Posted April 5, 2007 Start your project first with place holder graphics and be sure to start a topic here with sample ROMs posted. There's enough talent around here that somebody tends to jump on board if what you're working on is interesting enough. An example of this in action can be found in the Paladin thread where LS_Dracon and espire8 posted graphics for the game. Quote Link to comment Share on other sites More sharing options...
vdub_bobby Posted April 6, 2007 Share Posted April 6, 2007 There are also musicians out there looking to collaborate as well, SpiceWare is right, best thing to do is post a demo. Quote Link to comment Share on other sites More sharing options...
espire8 Posted April 7, 2007 Share Posted April 7, 2007 (edited) Start your project first with place holder graphics and be sure to start a topic here with sample ROMs posted. Yes, I second that suggestion! There's enough talent around here that somebody tends to jump on board if what you're working on is interesting enough. That would also depend on an artist/musicican with the time to spare but I would'nt mind to see what you have already if it can convince anyone. Edited April 7, 2007 by espire8 Quote Link to comment Share on other sites More sharing options...
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