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Best Version of Burgertime?

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I was wondering what is the best version of Burgertime on classic systems and computers. I know that the dang game was made on everything, I just wanted to know who here has a favorite version they would talk about. Honestly I have several versions for the game, but just have recently found how good this classic game really is. I currently have been in the TI 99 mood, and the version on that one seems to be ok. What other versions are great?

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i think the worst version i played was on my Tandy laptop... nothing like "widescreen" blue and white graphics runnin on a dual floppy drive! woot!

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IBM pc had the best gameplay and more levels than the coin-op.

Although only in 4-color CGA, it still rocks ass.

 

Edit: actually mame is the best version =)

Edited by riffraff

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Inty version is pretty good, considering. Especially when compared to the 2600 version. Haven't tried Beef Drop yet, tho.

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The INTV version is very good, the NES version is good too. My favorite though is the CV version. I find it to be the most challenging and the graphics are nice too. I don't have Beef Drop, which I hear is very good but since I'm not the biggest Burgertime fan, I'm hesitant to spend money on it.

Edited by joeybastard

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I would say:

 

1. 7800 Beef Drop

2. CV Burgertime

3. 5200 Beef Drop

4. INTV Burgertime

I'd go with that except for one small change...

 

1. 7800 Beef Drop

2. CV Burgertime

3. 5200 Beef Drop

...

...

...

...

Last. INTV Burgertime

 

I think INTV Burgertime is crap.

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1. 7800 Beef Drop

2. CV Burgertime

3. 5200 Beef Drop

...

...

...

...

Last. INTV Burgertime

 

I think INTV Burgertime is crap.

 

The Inty version may not be the best, but certainly it can't be called the worst? The graphics are far more faithful than the Atari 2600, and while I haven't actually played it in a while, the sound effects and control were fairly accurate as well.

 

Mattel's TV commercial for BurgerTime

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Ha! cool commercial.. first time I've heard Aquarius ever mentioned in any advertisement.

 

I remember being very impressed with the INTV burgertime. I thought it was fun.

 

I'm guessing nobody has seen the PC version or there would be a lot more votes for that.

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The Inty version may not be the best, but certainly it can't be called the worst? The graphics are far more faithful than the Atari 2600, and while I haven't actually played it in a while, the sound effects and control were fairly accurate as well.

Graphics-smafricks. The 2600 is a lot more limited than the INTY. That version should have been a LOT better.

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OK, I think I've tried most of the versions out there...

 

TI-99 (the first I had)... good port, but totally different screens than in the arcade... all in all, less complex ones

Atari 2600: Really disappointing. Looks like they didn't hear of the possibility to re-use sprites... the chef fights against one sausage, and the remaining three enemies are all only lines and blocks.

Intellivision: Pretty good, but different screens than on the Arcade.

Colecovision (Prototype): Pretty good, has the same screens as in the arcade, but still bug-ridden.

Colecovision (released version): Clearly based on the prototype, but they redrew all graphics, and, in my opinion, didn't improve them by doing so. Since the screens take up only 24x24 chars compared to the arcade's 32x32, the sprites, who are the same size, look too big now while they were shrunk accordingly in the prototype. But the remaining bugs are gone now, save for the inconsistent falling speed of the burger parts (which depends on how much processor time is left after doing other jobs, so if some characters line up on one line and flicker, the burger parts fall much slower!).

MSX: Similar to the TI-99 version, the screens are different here too.

Atari 5200 (Beef Drop): Pretty good conversion here, mostly the same screens as in the arcade.

Atari 7800 (Beef Drop): Even better, because the 7800 has got more colors available.

PC (MAME): This IS the original... of course.

PC (Flash game): Pretty good rendering, though some minor differences in gameplay, lower framerate and slowdowns in more crowded screens. And it's got no sound...

PC (DOS by Mattel): Pretty good conversion... far superior to the INTV version. You get all the screens from the arcade plus some more... all graphics, including falling burger parts, move smoothly, and sound and intro music are true to the arcade - best they could do on the PC speaker.

Amstrad CPC: Is this BASIC or Assembler? The characters move in 1- or 2-character steps, flicker like hell, the falling burgers stop all other animation, and the same single screen repeats over and over again. Thus, one of the worst...

C-64 (Interceptor Software): This is also one of the worst. It's impossible to let enemies fall with the blocks, the screens are different from the arcade, and you have to make a level using one life or it will start from the beginning!

C-64 (Burger Chase): This is better, at least some screens from the arcade are in there, but the animation is pretty sloppy, and the enemies don't chase you... they just wander around randomly on screen.

C-64 (1997 version): Pretty good conversion, but the screens are based on the INTV version rather on the arcade one.

 

So, my ratings (in order of rating):

PC (MAME): 10/10

Atari 7800 (Beef Drop): 9/10

PC (DOS by Mattel): 9/10

Colecovision (Prototype): 8/10

Colecovision (released version): 8/10

Atari 5200 (Beef Drop): 8/10

C-64 (1997 version): 8/10

PC (Flash game): 8/10

Intellivision: 6/10

TI-99: 6/10

MSX: 6/10

Atari 2600: 5/10

C-64 (Burger Chase): 4/10

Amstrad CPC: 2/10

C-64 (Interceptor Software): 2/10

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Without counting Burgertime on MAME Id say

 

1> 7800 BeefDrop

2> NES Burgertime

3> Inty version

 

Colecovision and 5200 I havent played and before the 7800 ver. NES I thought was the best conversion.

 

Just opinions but as long as we enjoy Burgertime in what version we like is all that matters

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Personally I've always been fond of the Apple II version, but that's the one I grew up with.

 

Tempest

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Has anyone ever played or seen the Aquarius version? AFAIK the Aquarius doesn't have bitmapped graphics nor redefinable characters, so all the game graphics must be produced with a character set pre-defined in ROM.

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Has anyone ever played or seen the Aquarius version? AFAIK the Aquarius doesn't have bitmapped graphics nor redefinable characters, so all the game graphics must be produced with a character set pre-defined in ROM.

 

Yeah it's pretty crappy. It reminded me of one of those cheap computer knock off versions because of the pre-defined characters that were used to make the graphics. It didn't play very well either IIRC.

 

Tempest

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I haven't seen the Aquarius burgertime but when I was 13 or so I programmed Artillery Duel using Basic with random terrain, etc. I didn't have the tape cassette interface when I did it so I lost the program when I turned off the Aquarius lol. Sorry off topic... =)

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I haven't seen the Aquarius burgertime but when I was 13 or so I programmed Artillery Duel using Basic with random terrain, etc. I didn't have the tape cassette interface when I did it so I lost the program when I turned off the Aquarius lol. Sorry off topic... =)

 

You had an Aquarius? I'm sorry... :D

 

Tempest

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IMO the NES Burgertime blows. It looks kinda nice, but isn't really very close in any way to the coin-op original.

 

Actually, it seems as if the NES has a lot of crappy coin-op ports - especially for a machine that could have been very spot-on in a lot of ways, they just dropped the ball. Donkey Kong, Defender II, etc.

 

OTOH, the A8 Beef Drop is brilliant!

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I haven't seen the Aquarius burgertime but when I was 13 or so I programmed Artillery Duel using Basic with random terrain, etc. I didn't have the tape cassette interface when I did it so I lost the program when I turned off the Aquarius lol. Sorry off topic... =)

 

You had an Aquarius? I'm sorry... :D

 

Tempest

 

Yeah but I didn't buy it at full price. It was a Kay Bee special. I got it thinking it might be fun to program and also because they had a D&D Treasure of Tarmin which I thought was going to be better than the INTV version. In fact I still have it, along with a bunch of stuff people added to it over the years, including prototypes, modems, etc. The whole aquarius collection is going up for sale soon (if I can't find someone who wants it!) .. Again .. sorry for off-topic.

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Actually, it seems as if the NES has a lot of crappy coin-op ports - especially for a machine that could have been very spot-on in a lot of ways, they just dropped the ball. Donkey Kong, Defender II, etc.

 

 

 

Amen. Defender II is terrible, as is Pac-Man, Millipede...the list goes on forever. Disappointing since the NES is capable of doing perfect ports for most of those old classics.

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Actually, it seems as if the NES has a lot of crappy coin-op ports - especially for a machine that could have been very spot-on in a lot of ways, they just dropped the ball. Donkey Kong, Defender II, etc.

 

 

 

Amen. Defender II is terrible, as is Pac-Man, Millipede...the list goes on forever. Disappointing since the NES is capable of doing perfect ports for most of those old classics.

I'll qualify that a little - as a port, Defender II is absolute crap. As a game, it is pretty good - I've had a lot of fun the last couple of weeks playing it; it just isn't anywhere close to the coin-op.

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