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Playstation mascot before crash (not polygonman!)

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Before Spyro, even before Crash. I believe I have found the first character on PS even resembling a mascot.

 

It was an odd little rabbity mech thing, with very springy legs and a very fun game. you can see it in action here and

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Check the attachments for screenshots, boxart, and other related material.

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That's really cute; I'll have to iron one onto a jumper for my kid. Considering the atmosphere around the PS at the time, this robo-rabbit-thingy makes good sense (Japan launch). As the PS became more mainstream globally, it also makes sense they'd use a less cyber mascot.

 

Is this game fun? Now I wanna dig it up!

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That's really cute; I'll have to iron one onto a jumper for my kid. Considering the atmosphere around the PS at the time, this robo-rabbit-thingy makes good sense (Japan launch). As the PS became more mainstream globally, it also makes sense they'd use a less cyber mascot.

 

Is this game fun? Now I wanna dig it up!

 

A blast. It's a first person game where you're supposed to jump incredibly high. The first person perspective in this game really adds a sence of vertigo and elation to the gameplay. There's also a super mode you can unlock that lets you jump even higher. There are also other things you can do in super mode, but I won't tell you what they are. You'll just have to figure them out for yourself. As for buying the game, look for it on ebay or amazon.

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By the way, I really want to make a fangame starring this heroic robo-bunny, but I haven't the tools. It needs to be in 3D. I have a Powermac G4/500Mhz with a little over 256 megs and need to find a copy of mac OS X 10.4 for cheap (not the upgrade version, I have Mac OS 9.2). I need OS X so I can use Dim3 to start making my game.

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I do vaguely remember this game. Then Crash came out, and all of a sudden, this simply dissappeared off the map. To bad too, it looked like it would be interesting.

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all i can find is jumping flash 2... was the first even released here in america?

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all i can find is jumping flash 2... was the first even released here in america?

 

Yes. It was such an early release that it was sold in a SegaCD box.

 

I used to have it, but then I loaned it to the mom of my best friend and she decided to sell it.

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all i can find is jumping flash 2... was the first even released here in america?

 

Yes. It was such an early release that it was sold in a SegaCD box.

 

I used to have it, but then I loaned it to the mom of my best friend and she decided to sell it.

 

OOH< I hate when that hapens.

 

By Sega CD box...do you mean an actual Sega CD box (with Sega CD printed on the lable) or do you just mean the really large CD case (the ones bigger than modern DVD cases) Though I think some of the early PSX games were actually in cardboard boxes, still the size of the huge CD cases.

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By Sega CD box...do you mean an actual Sega CD box (with Sega CD printed on the lable) or do you just mean the really large CD case (the ones bigger than modern DVD cases) Though I think some of the early PSX games were actually in cardboard boxes, still the size of the huge CD cases.

 

The first PS1 games were in Sega CD boxes, meaning they were the same boxes used for Sega CD games, just with Playstation inserts.

 

After that there was a brief time where cardboard boxes roughy the same size as the SegaCD style cases were used. At the same time, there were also opaque plastic cases with the game art applied as stickers on the covers. I liked these latter ones. They were pretty cool.

 

Finally, Sony settled on normal CD jewel cases.

 

Come to think of it, Jumping Flash may have been in one of the opaque plastic boxes with stickers. I don't entirely recall.

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is the second worse, as good as , or better than the second? i love the "saturn" look of the game.. i hope its not differnt when they made the sequel.

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I'm probably going to tick some people off with this but...

 

Jumping Flash at the time was really amazing. However, it's a game that has aged more like milk than wine. The limited controls (remember, no Analog at that point in the PS1 lifespan) and primitive 3d really leave the game as only playable with some pretty hefty rosecolored nostalia glasses.

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I'm probably going to tick some people off with this but...

 

Jumping Flash at the time was really amazing. However, it's a game that has aged more like milk than wine. The limited controls (remember, no Analog at that point in the PS1 lifespan) and primitive 3d really leave the game as only playable with some pretty hefty rosecolored nostalia glasses.

 

I don't see why you don't like this game. I found it just last November, and In my opinion, it still remains decently playable even today.

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I'm probably going to tick some people off with this but...

 

Jumping Flash at the time was really amazing. However, it's a game that has aged more like milk than wine. The limited controls (remember, no Analog at that point in the PS1 lifespan) and primitive 3d really leave the game as only playable with some pretty hefty rosecolored nostalia glasses.

 

That's the same conclusion that the editors of IGN had come to when they reviewed the game.

 

Personally speaking, Jumping Flash! was the kind of game I WANTED to see on the Playstation back in the mid 1990's... bright, colorful, inventive, and unapologetically Japanese. If the system had more games like this one, and less of the marketing-driven, desperately pandering crap, I would probably have an entirely different opinion of the system.

 

JR

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I enjoyed Jumping Flash 1 and 2. Have both (including the original long box version). A truly unique game and very cool launch title.

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