Jess Ragan Posted April 27, 2007 Share Posted April 27, 2007 http://blog.wired.com/games/2007/04/mega_man_on_ata.html Were any of you guys responsible for this? It looks suspiciously like it was designed with Batari BASIC. JR Quote Link to comment Share on other sites More sharing options...
+Atarius Maximus Posted April 27, 2007 Share Posted April 27, 2007 http://blog.wired.com/games/2007/04/mega_man_on_ata.html Were any of you guys responsible for this? It looks suspiciously like it was designed with Batari BASIC. JR Wasn't me, but wow, you're right...definitetly looks like a bB game. Quote Link to comment Share on other sites More sharing options...
Gregory DG Posted April 27, 2007 Share Posted April 27, 2007 Look pretty awesome! Quote Link to comment Share on other sites More sharing options...
Jess Ragan Posted April 27, 2007 Author Share Posted April 27, 2007 Is there something you'd like to tell us, Gregory? JR Quote Link to comment Share on other sites More sharing options...
Gregory DG Posted April 27, 2007 Share Posted April 27, 2007 ^^ I wish. I haven't even looked at batariBasic yet. Quote Link to comment Share on other sites More sharing options...
JLsoft Posted April 27, 2007 Share Posted April 27, 2007 I'm pretty sure it's David Galloway's work. Quote Link to comment Share on other sites More sharing options...
djmips Posted April 28, 2007 Share Posted April 28, 2007 I'm pretty sure it's David Galloway's work. You are correct sir. - David G. Quote Link to comment Share on other sites More sharing options...
Pixelboy Posted April 28, 2007 Share Posted April 28, 2007 (edited) I'm pretty sure it's David Galloway's work. You are correct sir. - David G. You did an amazing job on this! I have a question for you: From the work you've done with this demo, how much ROM space do you think a full game (three Robot Masters + 1 Wily level) would require? EDIT: Another question: How would you implement horizontal scrolling? Edited April 28, 2007 by Pixelboy Quote Link to comment Share on other sites More sharing options...
Inky Posted April 28, 2007 Share Posted April 28, 2007 Now THAT'S sweet! Quote Link to comment Share on other sites More sharing options...
djmips Posted April 28, 2007 Share Posted April 28, 2007 You did an amazing job on this! I have a question for you: From the work you've done with this demo, how much ROM space do you think a full game (three Robot Masters + 1 Wily level) would require? EDIT: Another question: How would you implement horizontal scrolling? Thanks for the praise. For reference, the original Mega Man on NES was 128K. This playable demo, unoptimized for size, barely fits in 16K. It is a few Elec Man level screens and the boss fight plus the art for Mega Man, Elec Man and the backgrounds. The simpler, smaller art of the 2600 gives it an edge in ROM size but you also might use multiple display kernels which take away some space. I'd expect to be able to fit the whole game, as you describe, comfortably in a 64K cart and it might be possible on a 32K cart. It would also depend on how many extras were included, like the end sequence, how big the levels were and the variety of enemies. Horizontal scrolling would come in two flavors, 1) for the bulk of the game needing horizontal scrolling, it would be like the vertical scrolling you see in the game now; except perhaps the action would continue as the scrolling happend. 2) For special sections I would have fast scrolling with jumping and enemies and this would play very much like Splatform or the Jump game posted a few years ago, except you would have Mega Man controls and shooting at enemies. I think it would be quite fun and challenging. Quote Link to comment Share on other sites More sharing options...
Jess Ragan Posted April 29, 2007 Author Share Posted April 29, 2007 Does Batari BASIC have support for the CBS Booster Pad? Mega Man would be a little tough to play without a second button. JR Quote Link to comment Share on other sites More sharing options...
twatkins Posted April 29, 2007 Share Posted April 29, 2007 /drool!! I saw just the little clip that was on the Wired blog but OMG just the thought of that is sweet. I hope that you continue the work Quote Link to comment Share on other sites More sharing options...
Gorf Posted April 29, 2007 Share Posted April 29, 2007 I really like the animation too. Nice work! Quote Link to comment Share on other sites More sharing options...
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