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NES High Score Club 2nd Season Week #14 - Ikari Warriors

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The mayhem just doesn't end! But put away your ninja stars and get out the heavy weapons - it's time for Ikari Warriors!

 

Post a score and let's get this thing rolling! Please, only games played from the beginning will count: no continuing! And no leeching - keep moving forward!

 

Please post any tips you may have - best tip gets 1 bonus point!

 

And if anyone has a link to the manual, please post it.

 

This week's competition ends next Tuesday (June 12) morning at approximately 8:00 am PST.

 

This week's standings:

 

46,100 gdement (+10 pts +1 pt for best tip)

19,000 Cybergoth (+8 pts)

7,300 LarcenTyler (+6 pts)

2,700 vdub_bobby (+2 pts)

 

 

Twin Galaxies High Scores

 

None!

 

 

Overall standings:

 

1. vdub_bobby (83 pts)

2. rjchamp3 (54 pts)

3. 8th lutz (50 pts)

4. bust3dstr8 (49 pts)

5. gdement (43 pts)

6. LarcenTyler (32 pts)

7. MetalSlime23 (25 pts)

8. Cybergoth (12 pts)

9. duncantoml (10 pts)

10. kevincal (9 pts)

11. Slayer (8 pts)

12. Bucket (7 pts)

13. Jibbajaba (6 pts)

 

 

Game Info

 

Coin-op developed by Tradewest in 1986, developed for the NES by SNK also in 1986.

 

Other platforms: Amiga, Amstrad CPC, Atari 2600, Atari 7800, Atari ST, Commodore 64, MSX, PC Booter, Windows, ZX Spectrum

 

Sequels/Spinoffs: Ikari Warriors II: Victory Road ( Amiga, Amstrad CPC, Apple II, Atari ST, Commodore 64, DOS, NES, PC Booter, Windows, ZX Spectrum - 1987), Ikari Warriors III: The Rescue (Coin-op, DOS, NES, Windows - 1989)

 

 

Tips

 

gdement:

Controlling the tank is very important in this game. It can carry you a long ways in the first stage before you have to exit because of water. There are enough gas cans along the way that you won't run empty if you keep picking them up. The hardest enemies I think are the ones who pursue you tossing grenades - they need to be killed quickly.

 

If your tank gets hit you can exit by holding A and tapping B (or vice versa), at least in theory. For whatever reason it doesn't always work.

 

It's difficult to hit enemies with the gun. Grenades are often helpful, and you have a huge number of them so don't hesitate to toss them around. Upgraded grenades (The "B" pickup) are very nice and can kill lots of enemies at once. You lose them when you die, which makes it even harder to keep the next guy from dying in the same spot.

Edited by vdub_bobby

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I know this is a first-gen NES title, but this could've been a lot better.

Yeah. I remember renting this and thinking that it was horrible - so sloooooooooow.

 

Guerilla War is far, far better, as is Jackal.

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I have been so busy, working on my own new world records.

 

Damn I'm really far behind well see if I can catch up :cool:

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I always enjoyed this game, but it's more fun with the continue cheat. Sadly I don't have my old cart anymore. This game has the most complex stage select code I've ever seen. It was printed once in Nintendo Power, and after several tries I did get it to work one time, but it's unbelievably hard to enter.

 

Controlling the tank is very important in this game. It can carry you a long ways in the first stage before you have to exit because of water. There are enough gas cans along the way that you won't run empty if you keep picking them up. The hardest enemies I think are the ones who pursue you tossing grenades - they need to be killed quickly.

 

If your tank gets hit you can exit by holding A and tapping B (or vice versa), at least in theory. For whatever reason it doesn't always work.

 

It's difficult to hit enemies with the gun. Grenades are often helpful, and you have a huge number of them so don't hesitate to toss them around. Upgraded grenades (The "B" pickup) are very nice and can kill lots of enemies at once. You lose them when you die, which makes it even harder to keep the next guy from dying in the same spot.

 

 

I made it to the water thanks to a tank, but lost my lives pretty quickly after that. The water section is pretty difficult, especially with the guys diving underwater all the time. There is a helicopter in that section which I managed to get, but I didn't keep it very long.

post-5182-1181270674_thumb.png

46,100

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If your tank gets hit you can exit by holding A and tapping B (or vice versa), at least in theory. For whatever reason it doesn't always work.

 

Thanks for confirming, I was starting to wonder wether it's my fault. This really sucks!

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Just played this again and it's as bad as I remembered. :|

 

2,700

 

Or maybe I'm as bad as I remembered. :lol:

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