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lucifershalo

tempest 2000 is great, Missile Command 3D is sh**

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after months I decided to get my jaguar out again (for a walk :cool: )

I played TEMPEST 2000 with a rotary controller, so great

 

then Missile Command 3D

the classic game is quite good with its option of launching missiles from the 3 different bases

but the 3D and virtual modes are so bad

the gameplay is good maybe but I was so digusted by the graphics and animation that I didnt try long enough

curious I went to check the reviews and except for one I think they are pretty

am I the only one who doesnt like those modes?

Edited by lucifershalo

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Hi!

 

after months I decided to get my jaguar out again (for a walk :cool: )

I played TEMPEST 3000 with a rotary controller, so great

 

then Missile Command 3D

the classic game is quite good with its option of launching missiles from the 3 different bases

but the 3D and virtual modes are so bad

the gameplay is good maybe but I was so digusted by the graphics and animation that I didnt try long enough

curious I went to check the reviews and except for one I think they are pretty

am I the only one who doesnt like those modes?

 

You probably mean tempest 2000? The Jaguar doesn't have tempest 3000 ;-)

About what you said regarding Missile Command 3D, I can just not understand it.

 

I like the Virtual mode best of the game and graphics wise the game is amazing for a Jaguar game. It also has some of the best 3d models including texturemapping the Jaguar has seen to date.

 

I really can't understand your statement. Is it possible that you haven't seen much of the Jaguar's 3D games yet?

 

Regards, Lars.

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yes I mean 2000 of course

I edited it

 

I played the classic one

then the 3D

and said to myself holy crap, bad bad bad

 

then put virtual one

and just saw missiles arriving on the aquatic cities and switched off

so maybe I should try again

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It was prety good 3-d/Amazing 3-D for back in the day...pre PS1/SATURN,

 

The game is not bad and you must compare it to other 3D Polygan games for the Jag...ie I-War/Iron Soldier/Cybermorph/Hoverstrike

 

Also the Virtua mode was made to be used in conjuction w/a VR Helment...the helment never was released an MC3D was the only complete game made for the helment so they released it anyway...as it stood if the helment and MC3d would of made it to the public Atari would of released the 1st hame base VR game system....this would of been way ahead of the time because the only thing close was the VirtuaBoy by Nintendo....and Atari's idea was light years ahead of the monochrome unit

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I liked MC3D. It's a unique game, something you don't see much of thesedays.

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the 3D and virtual modes are so bad
Sorry, I don't agree at all! If you don't like arcadish shooters you're not going to like MC3D, but I always have thought that the Virtual mode was great. Smooth animation, decent framerate, a nice mix of textures and plain polys. What's not to like?

 

post-8320-1181423174_thumb.jpg

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MC3D is easily one of the top 5 games for the jag in both gameplay and technical achivements.

Easily.

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Tempest 2000 is great. I have it for Saturn and recently played it on a rotary controller at MGC. Lots of fun :) I never played Missle Command 3D but it dosen't look too fun from the screenshots i've seen on AtariAge.

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Yeah, I thought MC3D was very good compared to the original, great gameplay, cool graphics & effects. I like all the modes on the game. You may have not played it long enough to appreciate it, you should give it another try.

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I always wanted to try MC3D.

 

I don't own an Jaguar so the only way I'm going to try out Tempest 2000 is with Tempest X3 on the PSX.

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MC3D is boring and easy. I can't stand this game, it's easily the worst of the classic 'updates'. Bottom tier Jaguar game, and that's coming from someone who likes IWar.

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^^ Well, consensus disagrees with you. It's ranked 16th of 83 games getting an average score of 86% over at TAT right now.

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I don't know about Virtual mode being easy. The ocean is easy, the air level is a bit of a challenge - but the space level is brutal!

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That's nice Greg. I'll be sure to formulate my opinion next time based off of the consensus of 16 people. Me and Luciferhalo will have to stand alone against the empire I guess....muhahahhaaa!!!

Edited by Gunstarhero

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Me and Luciferhalo will have to stand alone against the empire I guess....muhahahhaaa!!!

You're a right Luke Skywalker, you are. :cool:

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I always wanted to try MC3D.

 

I don't own an Jaguar so the only way I'm going to try out Tempest 2000 is with Tempest X3 on the PSX.

Give Dio's T2K emulator a try (http://www.medwaypvb.com/llamadloads2.html). It emulates Tempest 2000 almost perfectly.

 

Try out the program.

 

Very well emulated. I just wished the author of the program can expand it to include many other Jaguar games.

 

Is there an working Jaguar emulator? Last time I check all the emulators didn't really work too tell (well you can blame on the hardware issues of the Jaguar).

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That's nice Greg. I'll be sure to formulate my opinion next time based off of the consensus of 16 people.

Keep your opinion. I'm just telling you it's wrong. ;)

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Is there an working Jaguar emulator?
If by "working" you mean something like the level of quality of emulators for other systems, then the answer is no. On both Project Tempest and Virtual Jaguar, a lot of games either :

- work, but so slowly that they're unplayable

- work, but have serious problems (corrupted garphics, no sound, etc.)

- crash at certain points or randomly

- don't work at all

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I've played with them. VJ seems to be a bit more compatible than PT, but is as slow as molasses on even a fast machine.

Supposedly the developers are still working on VJ and plan to release a major update sometime in the future.

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Well,

I like the "classic" and "virtual" versions of MC3D very much. But I do not like the 3D version at all - funny, this 3D version was produced for the PC`s later by Hasbro... Alas, the virtual mode has so few levels, three for the ocean, three for air, three for space and one final round and thats it. I would have liked to play more than 10 levels. And while you must use missiles in the classic and 3D version, I almost never use missiles in the virtual mode (I prefer the laser instead, so the virtual version could have been named laser command hahaha)... Oh, besides, the gfx and sfx in the virtual mode are very good. The only downfall for me is the shortage of levels in the virtual mode. Think I have finished 8 of 10 levels fast, but level 9 (space) and level 10 were much too hard, if not unplayable/unbeatable for me... And as nearly always, the ending of MC3D is quite boring...

 

Hoverstrike (both cart. and CD) had a nice animated end/extro. It is still a mystery to me, why most Jaguar games (even many CD based games) do not have any extro or a quite boring one (e.g. a still picture and some text)... -Andreas.

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I always wanted to try MC3D.

 

I don't own an Jaguar so the only way I'm going to try out Tempest 2000 is with Tempest X3 on the PSX.

Give Dio's T2K emulator a try (http://www.medwaypvb.com/llamadloads2.html). It emulates Tempest 2000 almost perfectly.

 

Try out the program.

 

Very well emulated. I just wished the author of the program can expand it to include many other Jaguar games.

 

Is there an working Jaguar emulator? Last time I check all the emulators didn't really work too tell (well you can blame on the hardware issues of the Jaguar).

 

 

No you cant blame the hardware...any emu writer worth his salt can emulate even buggy hardware.

 

You can blame it on emu writers writing Jag emus based only on the official docs. There is more to the

Jaguar than even the docs can tell you. Those whom have tried so far have not completed or just plain

don't know how to complete the current two or three out there. MAME only emulates the 'used' parts of

cojag games just enough to make the apps of interest run.

 

The docs told us you could not run GPU code or jump to from main RAM. That is not at all the case. I

think alot of the trouble with the jag emu's is that there are games that do run code in main RAM but

they are simply set up routines with no jumps. Im willing to bet none of the jag emu's considers this.

 

I am also willing to bet that the hardware priorities are not correct either.

 

Has anyone run Surrounded on a Jaguar Emulator succesfully? There is a ton of main code jumping

going on there. The whole game runs on the GPU out in main except the renderer which you want running

in local for speed. The 68k only wakes up once a frame for about 20 cycles to handle the vblank.

 

I've not tried this on any emus as of yet.

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I always wanted to try MC3D.

 

I don't own an Jaguar so the only way I'm going to try out Tempest 2000 is with Tempest X3 on the PSX.

Give Dio's T2K emulator a try (http://www.medwaypvb.com/llamadloads2.html). It emulates Tempest 2000 almost perfectly.

 

Try out the program.

 

Very well emulated. I just wished the author of the program can expand it to include many other Jaguar games.

 

Is there an working Jaguar emulator? Last time I check all the emulators didn't really work too tell (well you can blame on the hardware issues of the Jaguar).

 

 

No you cant blame the hardware...any emu writer worth his salt can emulate even buggy hardware.

 

You can blame it on emu writers writing Jag emus based only on the official docs. There is more to the

Jaguar than even the docs can tell you. Those whom have tried so far have not completed or just plain

don't know how to complete the current two or three out there. MAME only emulates the 'used' parts of

cojag games just enough to make the apps of interest run.

 

The docs told us you could not run GPU code or jump to from main RAM. That is not at all the case. I

think alot of the trouble with the jag emu's is that there are games that do run code in main RAM but

they are simply set up routines with no jumps. Im willing to bet none of the jag emu's considers this.

 

I am also willing to bet that the hardware priorities are not correct either.

 

Has anyone run Surrounded on a Jaguar Emulator succesfully? There is a ton of main code jumping

going on there. The whole game runs on the GPU out in main except the renderer which you want running

in local for speed. The 68k only wakes up once a frame for about 20 cycles to handle the vblank.

 

I've not tried this on any emus as of yet.

 

On running surrounded....

 

a) Project Tempest 0.95 fails with a DSP Issue

b) Virtual jaguar 1.0.7 does not support headerless .BIN files

c) Jagulator 0.1.0 is running the code but not displaying - There are still issues in the new Jagulator relating to the GPU, DSP and blitter so maybe soon this will be sorted.

 

I can also confirm that Jagulator does indeed allow the GPU to run code from main but Gorf is right in that hardware priorities are an issue.

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Missile Command 3D ROCKS! All 3 modes, though I am particular to Virtual mode, with awsome polygon graphics with textures, great tunes, killer end of level/phase bosses, fantastic under water and bubble effects, intuitive controls, multiple weapons and power-ups for those weapons, great frame-rate with ultra-smooth animation...what's not to like?!? I can at least understand if you might be a bit disappointed with 3D mode, but you MUST give Virtual mode an honest chance, and in a higher difficulty than novice: it's the only way to see beyond the first level. Lasers are the general rule with some uniquely realistic physics in the missles too (hint: shoot ahead of the target!!!), PLEASE don't be diss'in Virtual Missile Command just becuase all you did was watch the first couple missles head toward the cities, that ain't even giving it a chance! If you love T2K, you WILL like this shooter if you give it a chance, BUT, READ THE MANUAL, it's important to know how to command the 3 stations, switch weapons, figure out which weapons are best for what and which power-ups do what, etc., to get the most out of the game. Just wait until you get to the cloud cities level with the mothership and dragon and then deep space with the asteroids and giant robots!!! EASILY one of the Jags best in playability and graphic just like Gorf said, and the most remarkable thing is this game was written by 2-3 programmers in half a year!!! I sure whish we could have seen more work from them...

Edited by Gunstar

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