Jangofatt #151 Posted April 3, 2008 So is there any word on a cart release for LEAD? Quote Share this post Link to post Share on other sites
seemo #152 Posted September 8, 2008 (edited) Hi, here's a release candidate binary for Lead. This version also contains the 4k version, and you can save/retrieve hi-scores for all three game versions. (please note that the screen may jump when a new hi-score is saved) Moreover, smart bomb activation and diagonal movements have been uniformed throughout the game versions. When you are playing the 1k or the 4k version, you can return to the main game either by hitting reset or by holding UP on the joystick for three seconds. Please try this binary and report any bug you should encounter. Many thanks to Nathan Strum, who supervised this 16k version. Simone edit: forgot to mention, audio options are saved/retrieved, too lead_16k_rc_20080908.bin Edited September 8, 2008 by seemo Quote Share this post Link to post Share on other sites
Corby #153 Posted September 8, 2008 thats a pretty cool game, no flicker, doesn't slow down very impressed. Would like to first in line for a cart please!! corby Quote Share this post Link to post Share on other sites
Tidegear #154 Posted September 8, 2008 (edited) Whats the difference between the versions? I don't recall a 4k version. Is that 8k without the title screen or something? *Edit* Oh, I see. 4k is a version from between 1k and 8k and 8k is the main mode. Makes sense! Did you ever release 4k before? *Edit* *Edit 2* In Stella, holding up doesn't seem to go back to the main mode. It only restarts the current one. Also, I think the title screen of 4k should specify "4k" and 8k's title should specify "8k". *Edit 2* Edited September 9, 2008 by Tidegear Quote Share this post Link to post Share on other sites
seemo #155 Posted September 9, 2008 Hi, here's an updated version of the release candidate binary: 1) I have added a little '4k' label under the Lead logo for the 4k version 2) Thanks to the help of Stephen Anthony, I have updated to the latest version the routines that load/save values to/from the eeprom. Now the load/save features work with the Stella Emulator, too Obviously many thanks go to Alex Herbert, who wrote the original eeprom routines, and to Thomas Jentzsch, who optimized them. Simone lead_16k_rc_20080909.bin Quote Share this post Link to post Share on other sites
Tidegear #156 Posted September 10, 2008 You're a champ as always, Seemo! Quote Share this post Link to post Share on other sites
Thomas Jentzsch #157 Posted September 10, 2008 Obviously many thanks go to Alex Herbert, who wrote the original eeprom routines, and to Thomas Jentzsch, who optimized them. Please make sure you use the bugfixed version. Quote Share this post Link to post Share on other sites
seemo #158 Posted September 10, 2008 Please make sure you use the bugfixed version. Yes Sir ! Quote Share this post Link to post Share on other sites
Zonie #159 Posted September 23, 2008 i just noticed this (working too hard, I guess) . This game rocks! This is the quintessential type of video game from the 80's that kept me in the arcades for hours. Thanks! Quote Share this post Link to post Share on other sites
+Random Terrain #160 Posted September 23, 2008 I see that you can change the music, but can you turn it off? Quote Share this post Link to post Share on other sites
Phosphor Dot Fossils #161 Posted September 23, 2008 Hi, I mainly lurk on AA now and haven't been lurking in the homebrew dev area, but I thought I'd pop in outta nowhere and say that this is easily my favorite 2600 homebrew in several years - I'm going to go out on a limb and say my favorite since Go Fish!. I got an e-mail about the label contest, downloaded and played the game, and it's a couple of hours later now and I don't feel one bit bad about it. Awesome game! The music's got a very Reactor vibe to it, which is nothing but a good thing. Extremely addictive. Well done! Quote Share this post Link to post Share on other sites
Albert #162 Posted September 23, 2008 Btw, just launched a label contest for the game, for those of us who are artistically inclined: http://atariage.com/features/contests/Lead/ ..Al Quote Share this post Link to post Share on other sites
+TrekMD #163 Posted September 23, 2008 This is one fun game. I'll be curious to see what folks create for a label... Quote Share this post Link to post Share on other sites
Albert #164 Posted September 23, 2008 This is one fun game. I'll be curious to see what folks create for a label... I already have four labels, will post them today. Hope to see lots of entries for this game. ..Al Quote Share this post Link to post Share on other sites
Lauren Tyler #165 Posted September 23, 2008 Not bad actually. Quote Share this post Link to post Share on other sites
iwan-iwanowitsch-goratschin #166 Posted September 23, 2008 Wow, I like it! Quote Share this post Link to post Share on other sites
lucifershalo #167 Posted September 23, 2008 I can't make it work with Stella Quote Share this post Link to post Share on other sites
+Random Terrain #168 Posted September 23, 2008 I can't make it work with Stella Works with Stella for me, I just can't stand the music. I have to hit the mute button on my keyboard. No other problems so far, though. Quote Share this post Link to post Share on other sites
+stephena #169 Posted September 23, 2008 I can't make it work with Stella Strange, as I test every version of Lead as soon as they're posted. Emulation-wise, this is a very standard ROM, being 4K and using the joystick, etc. Are you using a really old version of Stella?? Quote Share this post Link to post Share on other sites
Albert #170 Posted September 23, 2008 I can't make it work with Stella Strange, as I test every version of Lead as soon as they're posted. Emulation-wise, this is a very standard ROM, being 4K and using the joystick, etc. Are you using a really old version of Stella?? It's a 16K binary. ..Al Quote Share this post Link to post Share on other sites
+stephena #171 Posted September 23, 2008 I can't make it work with Stella Strange, as I test every version of Lead as soon as they're posted. Emulation-wise, this is a very standard ROM, being 4K and using the joystick, etc. Are you using a really old version of Stella?? It's a 16K binary. ..Al Oops, I was looking at the wrong one. Still, my original point stands; emulation-wise, 16K/F6 is just as common/easy to emulate as 4K. Quote Share this post Link to post Share on other sites
+Nathan Strum #172 Posted September 24, 2008 Works with Stella for me, I just can't stand the music. I have to hit the mute button on my keyboard. Looks like you just found your solution. Quote Share this post Link to post Share on other sites
+Random Terrain #173 Posted September 24, 2008 Works with Stella for me, I just can't stand the music. I have to hit the mute button on my keyboard.Looks like you just found your solution. But then I can't hear anything else. Quote Share this post Link to post Share on other sites
cosmosiss #174 Posted September 24, 2008 Ah, finally Lead on cart. Is Omicron next? Quote Share this post Link to post Share on other sites
jbrodack #175 Posted September 26, 2008 Works with Stella for me, I just can't stand the music. I have to hit the mute button on my keyboard.Looks like you just found your solution. But then I can't hear anything else. what other sound is there? I think the music is great anyway and love the different options. this is just such a good game period not just for atari homebrew. nice that its an original idea too and not directly based on anything. Quote Share this post Link to post Share on other sites