Marc Oberhäuser Posted August 5, 2007 Share Posted August 5, 2007 And as usual, here is the box (thx to Atariboy2600): Quote Link to comment Share on other sites More sharing options...
Inky Posted August 6, 2007 Share Posted August 6, 2007 I WANT THIS GAME!!!! Quote Link to comment Share on other sites More sharing options...
mimo Posted August 18, 2007 Share Posted August 18, 2007 Just played this on my CC2 Awesome work Bob, hope this gets to go on general release I may have found a bug though, when shooting at the UFO head on, along the center line, I could not kill it. I will try and do it again and report back. A decent Space Invaders for the 7800 would be nice *hint* Quote Link to comment Share on other sites More sharing options...
PacManPlus Posted August 28, 2007 Author Share Posted August 28, 2007 Thanks for the feedback, Mimo! I will look at this; I think I know what it is - the system thinks the large UFO is the same height as the small UFO. If I am correct, Shooting at the large UFO any higher than the center line will also pass through it. I'll check it out. As far as Space Invaders, I was given a core by an *extremely* talented programmer here to complete. (I don't know if he wants me to say his name, that's why I being secretive about who it came from). There is no collision detection, and all the invaders do is march around. I think I can try and get to it once I finish up Space Duel. Here is a screen shot. Thanks again, Bob Quote Link to comment Share on other sites More sharing options...
Lord Helmet Posted August 28, 2007 Share Posted August 28, 2007 As far as Space Invaders, I was given a core by an *extremely* talented programmer here to complete. (I don't know if he wants me to say his name, that's why I being secretive about who it came from). There is no collision detection, and all the invaders do is march around. I think I can try and get to it once I finish up Space Duel. Here is a screen shot. Thanks again, Bob Cool. The 7800 sure is getting some killer games these days! Quote Link to comment Share on other sites More sharing options...
Gregory DG Posted August 28, 2007 Share Posted August 28, 2007 Wow. SI looks nice so far. I see great things with this one. Quote Link to comment Share on other sites More sharing options...
Mayhem Posted August 28, 2007 Share Posted August 28, 2007 That's a pretty good start Quote Link to comment Share on other sites More sharing options...
Atariboy2600 Posted August 28, 2007 Share Posted August 28, 2007 (edited) Me want one and Space Duel one too^_^<3 Edited August 28, 2007 by Atariboy2600 Quote Link to comment Share on other sites More sharing options...
PacManPlus Posted August 28, 2007 Author Share Posted August 28, 2007 (edited) Me want one and Space Duel one too^_^<3 ... and you will, as soon as Space Duel is finished Mimo - I believe I fixed the large UFO issue, let me know if it's still there - binary below. Also, going by information in the Space Duel thread about modifying for PAL, I did that for Asteroids Deluxe, but I then got screen jumps when the Killer Satellite came out. So I will need to try and figure out what that is. Bob ASTDLX78.ZIP Edited August 28, 2007 by PacManPlus Quote Link to comment Share on other sites More sharing options...
mimo Posted August 29, 2007 Share Posted August 29, 2007 I will try the new BIN tomorrow, must get some sleep! SI looks cool, can't wait for that one all the best Mike Quote Link to comment Share on other sites More sharing options...
AtariRocks Posted August 29, 2007 Share Posted August 29, 2007 (edited) Yeah I just put in tonight's build and I did notice the big UFO seems to have the same collision detection as the smaller one. Don't know about the big UFO coming directly at me though but it did pass by rather close once and I thought I'd shot it right in the middle but didn't get a hit registered. It went off the screen without killing me though. Edited August 29, 2007 by AtariRocks Quote Link to comment Share on other sites More sharing options...
PacManPlus Posted August 29, 2007 Author Share Posted August 29, 2007 Ok - I increased the diagonal size on a few items - please see if this is any better... I think you guys are doing something I'm not doing when playing, because these things aren't happening to me. Or maybe you're all just better than I am at this game ASTDLX78.ZIP Quote Link to comment Share on other sites More sharing options...
AtariRocks Posted August 29, 2007 Share Posted August 29, 2007 (edited) I just played a quick game with the new one and it seemed fine Bob. Oh and I only noticed the collision detection because someone else noticed it lol. I normally ignore stuff like that. Edited August 29, 2007 by AtariRocks Quote Link to comment Share on other sites More sharing options...
mimo Posted August 29, 2007 Share Posted August 29, 2007 Or maybe you're all just better than I am at this game I doubt that, I suck at every game ever written Quote Link to comment Share on other sites More sharing options...
PacManPlus Posted August 29, 2007 Author Share Posted August 29, 2007 Thanks, guys! ok, enough diversion for me... Now back to Space Duel... Quote Link to comment Share on other sites More sharing options...
Inky Posted September 8, 2007 Share Posted September 8, 2007 Finally got a 7800 emu and played this... Woah! This is great! Quote Link to comment Share on other sites More sharing options...
mimo Posted September 8, 2007 Share Posted September 8, 2007 if you think this is good, play space duel Quote Link to comment Share on other sites More sharing options...
Inky Posted September 8, 2007 Share Posted September 8, 2007 if you think this is good, play space duel Already have... BUt I have always had a bit of a spot for Asteroids Deluxe over Space Duel... Altho his SPace Duel is pretty kick ass too! Quote Link to comment Share on other sites More sharing options...
PacManPlus Posted September 12, 2007 Author Share Posted September 12, 2007 Thanks, guys Quote Link to comment Share on other sites More sharing options...
PacManPlus Posted September 13, 2007 Author Share Posted September 13, 2007 (edited) Ok Final Version of Asteroids Deluxe: There was one thing bugging me that I couldn't ignore - the 'bouncing off rocks' wasn't how I wanted it. Most of the time the player's ship would just move through the rocks (or get tossed in another direction entirely) instead of bouncing. I worked on this off and on for weeks, and I think I found a decent formula: NewShipX = RockX + RockX - OldShipX (and the same for 'Y'). I had to do this for the Low and High values of the Velocity bytes, and it seems to work nice. The only thing is if you bounce off of a couple of rocks you can get up a pretty good speed... But that can happen in the arcade version as well. So, this is the final version with the following changes: 1) Improved 'Rock Bounce' routine 2) The UFO shot is intercepted by the shield (when on) instead of passing through you. 3) I refined the collision detection a little more 4) I fixed the 'thrust' and 'shield' sounds. Enjoy! ASTDLX78.ZIP Edited September 14, 2007 by PacManPlus Quote Link to comment Share on other sites More sharing options...
Gregory DG Posted September 14, 2007 Share Posted September 14, 2007 Ok Final Version of Asteroids Deluxe: Is it the final final version? Great work Bob! Can't wait to show it off at the Florida Classic next Saturday! Quote Link to comment Share on other sites More sharing options...
mimo Posted September 14, 2007 Share Posted September 14, 2007 Ok Final Version of Asteroids Deluxe: Enjoy! I will Any news of an official release on cart? Quote Link to comment Share on other sites More sharing options...
Lord Helmet Posted September 14, 2007 Share Posted September 14, 2007 It's perfect PMP! Quote Link to comment Share on other sites More sharing options...
Angelus Posted September 15, 2007 Share Posted September 15, 2007 I take it this game will be sold through the Atari Age store...I hope so. Nice job PacManPlus. Game plays really nice. Quote Link to comment Share on other sites More sharing options...
PacManPlus Posted September 15, 2007 Author Share Posted September 15, 2007 Thanks for the compliments, everyone Ok Final Version of Asteroids Deluxe: Is it the final final version? Great work Bob! Can't wait to show it off at the Florida Classic next Saturday! Thanks! Cool - let me know what they think of it... And yes, I am hoping for it to be sold in the AA store - but I still haven't heard from Curt or Albert if it's possible. Quote Link to comment Share on other sites More sharing options...
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