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Evil Games.

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So I'm in a happy mushroom land, surrounded by adorable animals and tiny baby angels, shooting them in the face one by one so my dragon can harvest their souls for Satan, when it occurs to me to ask if any other classic games went as far as Go Go Ackman in letting you play the bad guy?

 

It doesn't have to be intentional evil. Accidentally driving over people in Body Harvest when you borrow their car is as acceptable as smiting your followers in Sim City.

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Dungeon Keeper is all about evil.

 

Alien vs Predator 1 and 2 PC and the Jaguar version let you play as the Alien or Predator, not exactly evil but they kill humans.

 

In RE4 you can play as Ada who is working for Wesker but I wouldn't consider her evil.

 

Mario squishes little animals and contributes to the Turtle Extinction Association, I love him.

 

In SF2 CE onwards, you can play as the four bosses.

 

GTA of course.

 

Yoshi digests animals and transforms them in eggs :woozy: .

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What about Texas Chainsaw Massacre? You're Leatherface in that one.

 

Fable you can be eeeeeeevil. So much so that you engage in eeeeevil homosexual acts!

 

Fallout you can be a royal bastard and just kill everyone in your path.

 

Star Wars KOTOR you can follow the path of the dark side (and seriously, if you had all those cool Jedi powers, who the hell would want to put them to GOOD use? Bah.). I love that alternate saying "Fear leads to anger, anger leads to hate, hate leads to power." Right on.

 

Destroy All Humans you're a pretty not-nice li'l green alien bastich. Who anal probes hapless humans. That's pretty damn naughty right there.

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I'd always deliberately kill all my wingmen in Starfox.

 

In Streets of Rage, at the end of the game you could decide to join Mister X then backstab him to become the crime boss of the city. It wasn't the intended ending, but it was a good way to piss off whoever you were playing with.

 

In Defender, if you're getting frustrated by the game, it's often cathartic to kill all the humanoids yourself and watch the world explode.

 

Several early RPGs (Ultima 1-3, Legacy of the Ancients) rewarded you highly for turning to a life of wanton murder on townspeople. In fact, the best stuff was often reserved for the player who decided his in game character was a sociopath.

 

Similar to the last two examples, it was often extremely cathartic in Ultima IV to use the Skull of Mondain in town. Although, this does make the game unwinnable thereafter.

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Grand Theft Auto has you in a street gang

In Command & Conquer you play either GDI or Nod er, bad guys or bad guys

In Pokemon when you switch carts, you're essentially playing as your own rival

Hydro Thunder has you joining an illegal boat racing gang

In Solar Fox you're an invader

In Mountain King you're a thief

In Unreal Tournament you can choose anyone from upstanding citizen to murderer

In NiGHTS you can play as Reala (though I never do)

You cause massive road rage in Runabout/Felony 11-79

 

There are a ton of games in which you play the bad guy, but I can't think of them all right now.

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I'd always deliberately kill all my wingmen in Starfox.

 

In Streets of Rage, at the end of the game you could decide to join Mister X then backstab him to become the crime boss of the city. It wasn't the intended ending, but it was a good way to piss off whoever you were playing with.

 

In Defender, if you're getting frustrated by the game, it's often cathartic to kill all the humanoids yourself and watch the world explode.

 

Several early RPGs (Ultima 1-3, Legacy of the Ancients) rewarded you highly for turning to a life of wanton murder on townspeople. In fact, the best stuff was often reserved for the player who decided his in game character was a sociopath.

 

Similar to the last two examples, it was often extremely cathartic in Ultima IV to use the Skull of Mondain in town. Although, this does make the game unwinnable thereafter.

 

 

Actually, If my memory serves me correctly....(been a many many years) but I think you can actually fight God in Ultima Exodus. I remeber when you died, you went to Heaven. Then God was on a throne and you could select fight on the menu and fight him.

 

That's pretty evil. Trying to kill God.

 

At least that's what I thought...I was a much younger man then.

 

Someone confirm this?

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Evil as in "playing a not-good character", not evil as in FUCK THIS GAME IS TOO HARD! evil.

 

Kratos was a pretty evil sumbitch, so I guess God Of War counts, too.

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Duh, how could I forget about the Legacy of Kain games? Kain ain't a good guy by any stretch of the imagination (neither is Raziel for that matter, he was just in Kain's way, really). Totally forgot about these.

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I'd always deliberately kill all my wingmen in Starfox.

 

In Streets of Rage, at the end of the game you could decide to join Mister X then backstab him to become the crime boss of the city. It wasn't the intended ending, but it was a good way to piss off whoever you were playing with.

 

In Defender, if you're getting frustrated by the game, it's often cathartic to kill all the humanoids yourself and watch the world explode.

 

Several early RPGs (Ultima 1-3, Legacy of the Ancients) rewarded you highly for turning to a life of wanton murder on townspeople. In fact, the best stuff was often reserved for the player who decided his in game character was a sociopath.

 

Similar to the last two examples, it was often extremely cathartic in Ultima IV to use the Skull of Mondain in town. Although, this does make the game unwinnable thereafter.

 

 

Actually, If my memory serves me correctly....(been a many many years) but I think you can actually fight God in Ultima Exodus. I remeber when you died, you went to Heaven. Then God was on a throne and you could select fight on the menu and fight him.

 

That's pretty evil. Trying to kill God.

 

At least that's what I thought...I was a much younger man then.

 

Someone confirm this?

 

In SaGa 1,

you fight the Creator.

I suppose that's about as evil.

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I'd always deliberately kill all my wingmen in Starfox.

 

In Defender, if you're getting frustrated by the game, it's often cathartic to kill all the humanoids yourself and watch the world explode.

 

Several early RPGs (Ultima 1-3, Legacy of the Ancients) rewarded you highly for turning to a life of wanton murder on townspeople. In fact, the best stuff was often reserved for the player who decided his in game character was a sociopath.

:cool:

 

In Halo and Halo2 I like to kill all my own guys. :P

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In halo 2 you actually play as a covenant characture (though never actively against humans)

 

How about Populous? Your not necessairly evil per say, but there's no story as to why theother dudes must die, other than they'll wack you if you don't, and Genocide is pretty evil IMO (and who hasn't flooded the world, killing EvErYoNe (including their own peons) a few times?

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Actually, If my memory serves me correctly....(been a many many years) but I think you can actually fight God in Ultima Exodus. I remeber when you died, you went to Heaven. Then God was on a throne and you could select fight on the menu and fight him.

 

That's pretty evil. Trying to kill God.

 

At least that's what I thought...I was a much younger man then.

 

Someone confirm this?

 

I don't remember this, I played Ultima III on the Atari ST - perhaps this was a feature on a console version? ("Guy on a Throne" also sounds like Lord British - who was a character who did appear in Ultima, and yes, you could fight him, but you'd always lose :D )

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Bank Heist - You're driving around robbing banks and dropping dynamite to stop the police.

 

GTA - Yep, good old GTA. Makes me wish I had the other games. (I've got LCS and VCS, but can't find my PSP!)

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I can't believe no-one has mentioned Rampage yet. Building-crushing, helicopter-smashing, soldier-snarfing, civilian-digesting fun for all!

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Mario squishes little animals and contributes to the Turtle Extinction Association, I love him.

Don't forget that he kidnaps parents, locks them in cages, then makes the kids run through elaborate death trap obstacle courses to rescue them!`

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