Champions_2002 #1 Posted September 23, 2007 i have been trying to remember how to make a atari disk autorun, but can not remember, does anybody on here know Quote Share this post Link to post Share on other sites
cas #2 Posted September 23, 2007 i have been trying to remember how to make a atari disk autorun, but can not remember, does anybody on here know The Autorun behavior depends on the DOS in use. Most DOS Systems for Atari 8-bit start a COM-Binary File named "AUTORUN.SYS". This file must be a normal Atari Style Binary COM-File. If you would like to start a Basic Program, you need a small Machinecode AUTORUN.SYS that enables BASIC and emits the BASIC statement to run your BASIC Program (something like 'RUN "D:MYPROG.BAS"' Examples for such BASIC Autorun Starter canbe found here -> http://atariwiki.strotmann.de/xwiki/bin/vi...icAutorunLoader Quote Share this post Link to post Share on other sites
atari8warez #3 Posted September 23, 2007 (edited) i have been trying to remember how to make a atari disk autorun, but can not remember, does anybody on here know With SpartaDos (3.2) just rename the file you want to autorun to AUTORUN.SYS For a BASIC program to run after boot just create a STARTUP.BAT file in the root directory of your disk with this in it: CAR RUN "Dx:YOURPGM.BAS" or CAR LOAD "Dx:YOURPGM.BAS" if you only want to load the basic program without running it. x: is your drive number (1-8 in SpartaDos) Ray Edited September 23, 2007 by atari8warez Quote Share this post Link to post Share on other sites
Nukey Shay #4 Posted September 23, 2007 Another very short program that builds an AUTORUN.SYS file that will "boot" any Basic program named "AUTORUN.BAS". http://www.atariage.com/forums/index.php?showtopic=73701 If you have a number of machine language files you wish to boot, you can use a multiloader. You could even make the Basic loader above the last one in the chain. http://www.atarimagazines.com/v5n11/multirun.html 1 Quote Share this post Link to post Share on other sites
carmel_andrews #5 Posted September 24, 2007 not that anyone has mentioned it (i guess it should be obvious anyway), yoiu can only have one 'autorun.sys' per disk or directory level (if using high cap disk densities and spartadros/mydos alike dos's) Quote Share this post Link to post Share on other sites
JR> #6 Posted September 24, 2007 not that anyone has mentioned it (i guess it should be obvious anyway), yoiu can only have one 'autorun.sys' per disk or directory level (if using high cap disk densities and spartadros/mydos alike dos's) Actually the later versions of MyDos allow up to 10 autorun files. The file can have any name but must have a .ARx extention with the files executed in order from .AR0 thru .AR9. Quote Share this post Link to post Share on other sites
sup8pdct #7 Posted September 24, 2007 not that anyone has mentioned it (i guess it should be obvious anyway), yoiu can only have one 'autorun.sys' per disk or directory level (if using high cap disk densities and spartadros/mydos alike dos's) Actually the later versions of MyDos allow up to 10 autorun files. The file can have any name but must have a .ARx extention with the files executed in order from .AR0 thru .AR9. Superdos has those things like that built in. any extention with RAM will be copied to ramdisk at boot up. A small file included renamed to autorun.sys will create a menu of basic games and will onlt show those with the extention of BAS. Aux.SYS has a menu loader for COM games it uses the first 3 sectors on disk and the last 3 sectors of the directory so the whole disk can be filled with games etc and be loaded at high speed USD compatiable drives and the XF551. James Quote Share this post Link to post Share on other sites
Beetle #8 Posted September 24, 2007 If you run Turbobasic (for example by renaming it to Autorun.sys) it will automatically run a file called Autorun.bas. Quote Share this post Link to post Share on other sites