Albert Posted October 9, 2007 Share Posted October 9, 2007 November 21st, 2007 - Winner Selected! With all the wonderful entries submitted for the b*nQ Label Contest, it was no easy task for author Ken Siders to select just a single entry to grace the b*nQ cartridge and manual. But after much deliberation, Ken came to a decision and selected Darrin Rose's third submission as the winning entry. For his winning label design, Darrin Rose will receive a $50 gift certificate in the AtariAge Store, as well as a copy of b*nQ once it is availalbe for purchase. Congratulations to Darrin Rose and to all the participants who took the time to enter the contest and show off their talents! You can view all 45 submissions here. Darrin Rose's winning entry: ------ Ken Siders has been hard at work creating his next Atari 7800 homebrew masterpiece: b*nQ! Fans of the classic arcade game Q*bert will immediately recognize the origins of b*nQ, and Ken has done an amazing job of bringing it to life on the 7800. If only more games of this caliber were released for the 7800 "back in the day", the system may have had a longer shelf life! This is Ken's second release for the Atari 7800--his first, Beef Drop, is a dead-on port of the popular arcade game Burgertime and has been very popular with 7800 fans. AtariAge and Ken Siders are sponsoring a contest to create original artwork for b*nQ. This label artwork will appear on all copies of b*nQ, which will be released at the beginning of December in the AtariAge Store. This artwork will also be featured on the cover of the manual created for b*nQ. The existence of b*nQ was revealed on April 1st, 2005 as an April Fool's joke to make people believe a long-lost Q*bert prototype had been discovered for the 7800. Two days later we revealed that this was in fact a new homebrew game being written by Ken Siders, who had already made significant progress on the game at that point. The contest winner will receive a free copy of the game upon its release, as well as a $50 gift certificate for the AtariAge Store. The b*nQ Label Contest Contest ends at 11:59pm (EST), Sunday, November 4th, 2007. Enter Today! Quote Link to comment Share on other sites More sharing options...
+Allan Posted October 10, 2007 Share Posted October 10, 2007 I can't wait for this one. Another classic by Kenfused! I can't wait to see the entries as well. Hopefully Atariboy2600 enters this time. Allan Quote Link to comment Share on other sites More sharing options...
racer raul Posted October 10, 2007 Share Posted October 10, 2007 I can hardly wait!!!! Quote Link to comment Share on other sites More sharing options...
CV Gus Posted October 10, 2007 Share Posted October 10, 2007 Will this game be a complete version of Q*Bert? I'd read earlier that it would only have the colored globes falling from above; if this is the case, then it sounds like a mid-1980s computer clone called "Q*Bopper." I would hope that it is a complete version. I purchased a 7800 in 1988, and always felt that Atari (under the Tramiels) never really even bothered to try. Quote Link to comment Share on other sites More sharing options...
+FujiSkunk Posted October 10, 2007 Share Posted October 10, 2007 (edited) Will this game be a complete version of Q*Bert? I'd read earlier that it would only have the colored globes falling from above; if this is the case, then it sounds like a mid-1980s computer clone called "Q*Bopper." You did look at the contest page, which talks a bit about the game, right? Edited October 10, 2007 by skunkworx Quote Link to comment Share on other sites More sharing options...
wrenchien Posted October 13, 2007 Share Posted October 13, 2007 Will this game be a complete version of Q*Bert? I'd read earlier that it would only have the colored globes falling from above; if this is the case, then it sounds like a mid-1980s computer clone called "Q*Bopper." You did look at the contest page, which talks a bit about the game, right? can you post a sample of the 7800 cart's front and side labels? just so we know how to create labels for it? Quote Link to comment Share on other sites More sharing options...
+Nathan Strum Posted October 13, 2007 Share Posted October 13, 2007 Pick a game. Any game. Quote Link to comment Share on other sites More sharing options...
jboypacman Posted October 14, 2007 Share Posted October 14, 2007 Is there or will there be a reserve list for this game? Or will there be plenty for sale in the AA store? Quote Link to comment Share on other sites More sharing options...
CV Gus Posted October 15, 2007 Share Posted October 15, 2007 Will this game be a complete version of Q*Bert? I'd read earlier that it would only have the colored globes falling from above; if this is the case, then it sounds like a mid-1980s computer clone called "Q*Bopper." You did look at the contest page, which talks a bit about the game, right? I tried last time, but it never "came up," even after waiting...and waiting... You have to remember that the computers I use often cannot do much very quickly, and I only have limited time here. Probably the same reason I can't get most emulators running, either. From your comment, though, I take it that this IS a complete version? If only the CV version had looked as good as the sequel did- that was 7800 or even NES-level graphics! Quote Link to comment Share on other sites More sharing options...
birdie3 Posted October 15, 2007 Share Posted October 15, 2007 The demo for this game is wicked!! Nice work kenfused. Quote Link to comment Share on other sites More sharing options...
yuppicide Posted October 18, 2007 Share Posted October 18, 2007 On this page: http://www.atariage.com/features/contests/bonQ/ It says "We will post submissions publicly on this page as we receive them. The contest may also be discussed in our Contests Forum." the link goes to Elevators Amiss though. Quote Link to comment Share on other sites More sharing options...
Zereox Posted October 18, 2007 Share Posted October 18, 2007 (edited) i sent my submission 2 days ago never appeared? Is there any special reason? Edited October 18, 2007 by Zereox Quote Link to comment Share on other sites More sharing options...
mimo Posted October 18, 2007 Share Posted October 18, 2007 Al's sleeping Quote Link to comment Share on other sites More sharing options...
Richard H. Posted October 18, 2007 Share Posted October 18, 2007 Ken, is your game still going to make use of the AtariVox / SaveKey ? It's just that I don't see anything on the contest page about adding Nathan's AVox logo to the design and I still have your memory space allocated. Quote Link to comment Share on other sites More sharing options...
kenfused Posted October 19, 2007 Share Posted October 19, 2007 Ken, is your game still going to make use of the AtariVox / SaveKey ? It's just that I don't see anything on the contest page about adding Nathan's AVox logo to the design and I still have your memory space allocated. I really hope to support saving/loading high scores to/from the savekey or AVox. I had some stuff coded for a while but haven't had any chance to test with it (since I can't test that on an emulator it makes for a longer test cycle). I figure if I am able to implement it, we can probably work that into the winning label design somehow. Quote Link to comment Share on other sites More sharing options...
Albert Posted October 19, 2007 Author Share Posted October 19, 2007 i sent my submission 2 days ago never appeared? Is there any special reason? I will get all the submissions sent in thus far posted shortly. ..Al Quote Link to comment Share on other sites More sharing options...
Shawn Posted October 20, 2007 Share Posted October 20, 2007 Ken, is your game still going to make use of the AtariVox / SaveKey ? It's just that I don't see anything on the contest page about adding Nathan's AVox logo to the design and I still have your memory space allocated. I really hope to support saving/loading high scores to/from the savekey or AVox. I had some stuff coded for a while but haven't had any chance to test with it (since I can't test that on an emulator it makes for a longer test cycle). I figure if I am able to implement it, we can probably work that into the winning label design somehow. I tested a version of qbert that had save support and it works perfect with my save key. Quote Link to comment Share on other sites More sharing options...
+Nathan Strum Posted October 21, 2007 Share Posted October 21, 2007 http://www.atariage.com/features/contests/bonQ/It says "We will post submissions publicly on this page as we receive them. The contest may also be discussed in our Contests Forum." the link goes to Elevators Amiss though. Not directly related, but it looks like a number of submissions for Medieval Mayhem have gone missing... Quote Link to comment Share on other sites More sharing options...
Albert Posted October 23, 2007 Author Share Posted October 23, 2007 I have posted the first wave of label submissions to the contest page, and you may view them here (click on the image for a larger view, as well as the end label): http://www.atariage.com/features/contests/...tml#Submissions I have also extended the contest a week with a new deadline of 11:59pm on November 4th. These are great submissions so far and I can't wait to see what's yet to come! Thanks to everyone who's sent entries in so far. ..Al Quote Link to comment Share on other sites More sharing options...
DaveD Posted October 23, 2007 Share Posted October 23, 2007 Wow, some really great entries so far. I love the vibe happening in Renato Brito's entries. Simple, graphic, and it treats the character in a different, uncopyrighted, un-sue-able kind of way that's very appropriate to the cubist look of the game. I think that's one of the challenges of this game, to come up with something different. Next to Pac-Man and Mario, Q*Bert is one of the most recognizeable classic gaming characters and everyone expects him to look a certain way. And while Renato's characters are reminiscent of that look, they're different enough and the whole label style helps explain that difference. Quote Link to comment Share on other sites More sharing options...
+Nathan Strum Posted October 23, 2007 Share Posted October 23, 2007 I agree - Renato's work is outstanding! I also like Gray West's entry - nice expressions on the characters, and some neat work with textures, too. Quote Link to comment Share on other sites More sharing options...
graywest Posted October 24, 2007 Share Posted October 24, 2007 I also like Gray West's entry - nice expressions on the characters, and some neat work with textures, too. Thanks! I'm glad to see all of the entries posted so far... looks like there will be some serious competition. (As always!) Quote Link to comment Share on other sites More sharing options...
Shawn Posted October 25, 2007 Share Posted October 25, 2007 Wow!! Thomas Shahan (Entry #2) is amazing!! Quote Link to comment Share on other sites More sharing options...
Albert Posted October 26, 2007 Author Share Posted October 26, 2007 I've just added four more entries! Darrin Rose (Entry #1) Korey Traynor (Entry #1) Korey Traynor (Entry #2) Thomas Shahan (Entry #3) You can view all the entries here: b*nQ Label Contest Submissions Enjoy! ..Al Quote Link to comment Share on other sites More sharing options...
Opo Terser Posted October 26, 2007 Share Posted October 26, 2007 Wow!! Thomas Shahan (Entry #2) is amazing!! Thanks (I'm Thomas), I've been drawing all the characters by hand with a sharpie then scanning them into photoshop. I'll see if I can produce another label design by the deadline. Looks like I have some serious competition. Quote Link to comment Share on other sites More sharing options...
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