Artlover #1 Posted October 13, 2007 So I was playing Pro Stroke Golf on the Xbox, and it seems the game cheats. Sometimes, selecting to take a mulligan doesn't wipe that stroke off your score. Turned what could have been a -21 game into a -17. So what other games, modern or classic cheat? Also, is there actually such a thing as a truely good golf game? I've tried them all I think, and they all suck in one way or another. I think maybe the best I've ever played (and still like to play) is the Dreamcast's Tee Off Golf. That was the only one that was easy to play and really intuitive. All the rest just grinds my gears with how they handle club swing input. Quote Share this post Link to post Share on other sites
godslabrat #2 Posted October 14, 2007 Cheating has been going on in games since the beginning... it's just that sometimes it's more blatant than others. My biggest gripe was Super Mario Kart for the SNES. When racing against the Mario Bros, they have the power to become invincible at will... which on the higher difficulty settings, will be ANY TIME they are near you. If you can't get right past them, Mario and Luigi can just become invincible and push you off the road. Where's Waldo for the NES cheated in numerous ways. First, it broke the cardinal rule of the books by putting Waldo in different colors, so you could see a 100% match but it wouldn't count since the game decided to make Waldo green. And worse, you have to beat the timer to finish the game, and the timer DOESN'T STOP in between stages. So, while you're watching Waldo take the scenic route to every stage, you're losing valuable seconds. I know this game wasn't the best idea for an NES game in the first place, but these extra "challenges" seem designed by programmers who couldn't think of a legit way to make the game challeging. For me, the biggest "cheat" in modern games occurs with overhead fighters... not allowing your character to progress until you beat all the enemies, and then keeping the enemies walking around off-screen. Batman: Rise of Sin Tzu is like that. Quote Share this post Link to post Share on other sites
Uzumaki #3 Posted October 14, 2007 F-Zero for SNES cheats!!! There have been time when in mid-jump I bumped competitors off. If it was a 2 player, they'd crash and burn off track but computer somehow get back on no matter what. Also when I used Game genie cheat for unlimited turbo and used it nonstop, normally competitors would be left behind but on the map it shows them leapfrogging to just behind me when they get too far. No matter how hard you try to cheat in F-Zero you can never be up one lap. You can be laps behind though. Quote Share this post Link to post Share on other sites
Gregory DG #4 Posted October 14, 2007 Yeah, I think they ALL cheat somehow or another. Sometimes it's blatant (as mentioned) or hidden. I kinda think all fighters cheat. Notice how its easy to win in the first few rounds and later it's much more difficult, no matter who you fight? Guess they want you to think you're good at the game so they can get you to pump in more quarters... Quote Share this post Link to post Share on other sites
Ross PK #5 Posted October 14, 2007 (edited) I play Pro Stroke Golf too, on the PS2. I've never really experienced the muligan thing since I haven't played a two player game yet. I'm not sure if there is a 'truely' good golf game out there anywhere. I think myself I could only be interested in an actual golf simulation, and the only one that seems to be out for the PS2 is Pro Stroke. I've tried Tiger Woods, but the 'arcadeyness' and special effects put me off, I dunno, maybe I didn't give it enough of a chance because I wouldn't mind trying it out again, the courses sure did look nice, and I like the fact that they're all real. Whereas on Prostroke only a few are real, and they all seem to look a little bland and too much the same. Edited October 14, 2007 by Ross PK Quote Share this post Link to post Share on other sites
Artlover #6 Posted October 14, 2007 I play Pro Stroke Golf too, on the PS2. I've never really experienced the muligan thing since I haven't played a two player game yet. You can use mulligans in single player too. Atleast if you do Quick-Play. I found out what it seems to be specficily. If you chip or putt a shot close to the hole where it triggers the auto tap-in, it applies the tap-in stroke, regardless if you select to do a mulligan or not. Quote Share this post Link to post Share on other sites
liveinabin #7 Posted October 14, 2007 Burnout 3. That game cheats it's ass off. Quote Share this post Link to post Share on other sites
kevincal #8 Posted October 14, 2007 The Tiger Woods golf games are by far and away the best. You can make it as arcadey or sim-like as you please. The game is nearly infinitely adjustable. Plus it has outstanding play mechanics, graphics and sound. Not to mention all of the real life courses faithfully reproduced and the witty commentary by real golf commentators. Quote Share this post Link to post Share on other sites
Ross PK #9 Posted October 14, 2007 So you can turn off the special effects, like the heart beat, slow motion and speedlines and whatever? Quote Share this post Link to post Share on other sites
kevincal #10 Posted October 14, 2007 (edited) By speedlines, do you mean the putting line? You can make it where they only give you half of a line with no numbers. Tour difficulty mode. You can probably turn off the heart beat and slow motion too, but I can't remember at the moment. Edited October 14, 2007 by kevincal Quote Share this post Link to post Share on other sites
Artlover #11 Posted October 14, 2007 I seem to remember trying an ealier version of TW, I think it was 2005, and didn't like it. Here's my problem. I don't want realistic, I want playable. By this I mean.... Ok, for example. In Pro Stroke Golf, you have a power meter. You move right to start the back swing and define the power level, then move left to swing down and hit the ball. Fine. Except, you have to do it in one move basicly. You can't move right, and fiddle around trying to get the power level exactly where you want then swing. If you do, you don't have the same power when you hit the ball. From driving to putting. I don't like stuff like that. I want it to be strictly by the numbers, not some physcial representation of the act. If I hit the ball with 50% power, then I want the ball to move as if it was hit with 50% power. Regardless if I did it in one fluid movement or spent 30 seconds jittering my finger around to get it exactly right. I want simple distance caculations. If a 5I hits 200 yards at 100% power, then I want it to hit 100 yards at 50% power. Etc.... This is why I like Tee Off Golf on the DC, because it more or less works that simple. Except it's flawed in as much as actually hitting the ball is one of those simon/timed things, where you gotta hit the button when a pointer is in the right place. And it's like, grrrrr. Why? It's stupid. The game already has a challenge. Getting the ball in the cub in as few strokes as possible. I don't need the rest of the dumb stuff getting in the way. Don't want to have to move the stick like I'm swinging a real club, don't want to play "anticipate where the pointer will be when you hit the button" DDR style crap. Just want to take all the time I want to set up the shot by defining parameters, then press the "hit the ball" button so it goes according to what I set. Quote Share this post Link to post Share on other sites
kevincal #12 Posted October 15, 2007 (edited) You can do exactly that in Tiger Woods... You can pull your backswing 50% back and adjust it there exactly how you want, then proceed with your follow through. Trust me, I've played golf since I was about 10 years old and I'm 25 now. I've played golf games from the NES to the PS2 and the Tiger Woods games are easily the best golfing videogames out there. How long exactly did you play the TW '05? There is a pretty steep learning curve, it takes awhile to get real good at it, but it's worth it. Edited October 15, 2007 by kevincal Quote Share this post Link to post Share on other sites
Artlover #13 Posted October 15, 2007 How long exactly did you play the TW '05? There is a pretty steep learning curve, it takes awhile to get real good at it, but it's worth it. Not very. 20 minutes maybe. But if it's like you said, I'll have to give it a try again. Quote Share this post Link to post Share on other sites
2600Lives #14 Posted October 15, 2007 Truly good, playable golf? Only one answer to that. Ninja Golf on the 7800 or your nearest emulator. Quote Share this post Link to post Share on other sites
Ross PK #15 Posted October 15, 2007 By speedlines, do you mean the putting line? You can make it where they only give you half of a line with no numbers. Tour difficulty mode. You can probably turn off the heart beat and slow motion too, but I can't remember at the moment. I don't mean that, what I mean is sometimes when you strike the ball you get a blue line coming off the club to indicate the swish or speed, kinda like what you see in comics, I'm sure that happened when I was playing it, unless it's my imagination. Quote Share this post Link to post Share on other sites
liveinabin #16 Posted October 15, 2007 Zany Golf. Back from the days when Electronic Arts made quality. 1 Quote Share this post Link to post Share on other sites
S1500 #17 Posted October 15, 2007 Burnout 3. That game cheats it's ass off. Burnout 3 was the only game I bought for full price and sold it shortly thereafter. I got frustrated on the burning lap with the Formula 1 racecar. I kept crashing literally every 3 seconds. I eventually gave up on the game, and was satisfied with the later Burnout game(forgot the title). Quote Share this post Link to post Share on other sites
Tan #18 Posted October 16, 2007 If you haven't already, give Links 2004 for the Xbox a shot. IMO by far the best golf game I've played in a long time, and it's also X360 compatible as well. Quote Share this post Link to post Share on other sites