BigBen Posted November 2, 2007 Share Posted November 2, 2007 Hi, Star Raiders is one of the best Atari games with a little mistake in the game play. If you shoot a enemy chip the screen will be frizzed a little time. The ground: to many explosion pixel. Stefan Dorndorf has patched this game. Enjoy it, Bernd STARRAID.zip Quote Link to comment Share on other sites More sharing options...
frogstar_robot Posted November 2, 2007 Share Posted November 2, 2007 Hi, Star Raiders is one of the best Atari games with a little mistake in the game play. If you shoot a enemy chip the screen will be frizzed a little time. The ground: to many explosion pixel. Stefan Dorndorf has patched this game. Enjoy it, Bernd I just tried this. It works as advertised. The "dot cloud" of an explosion is only about an eighth as dense making for barely perceptible lag after a kill. Quote Link to comment Share on other sites More sharing options...
Rybags Posted November 3, 2007 Share Posted November 3, 2007 But big exposions are half the reason we play FPS type games. Quote Link to comment Share on other sites More sharing options...
MEtalGuy66 Posted November 4, 2007 Share Posted November 4, 2007 Hi, Star Raiders is one of the best Atari games with a little mistake in the game play. If you shoot a enemy chip the screen will be frizzed a little time. The ground: to many explosion pixel. Stefan Dorndorf has patched this game. Enjoy it, Bernd Kewl. Any chance of working up a fully comented disassembled source file? Quote Link to comment Share on other sites More sharing options...
BigBen Posted November 5, 2007 Author Share Posted November 5, 2007 Hello MEtalGuy66, sorry but Stefan did´nt make a assembler source code file from Star Raiders. He relocated the game from $a000 to $4000 and patched it. Bernd Quote Link to comment Share on other sites More sharing options...
ZylonBane Posted November 5, 2007 Share Posted November 5, 2007 So all this patch does is make the explosions *less* impressive? Who wants that? What I'd like to see is someone update Star Raiders to run in single-line resolution mode, and use faster math routines. Quote Link to comment Share on other sites More sharing options...
Keatah Posted September 24, 2012 Share Posted September 24, 2012 (edited) I rather prefer the slowdown, with the big explosions. With the slowdown, there's times when your photons leap out at 2x speed for a 1-2 punch. And if another enemy is in their path, it's like a bonus kill with even more shit on-screen! And the colors are not right in the modded version.. Ohh well.. Edited September 24, 2012 by Keatah 1 Quote Link to comment Share on other sites More sharing options...
KLund1 Posted September 27, 2012 Share Posted September 27, 2012 See this thread: http://www.atariage.com/forums/topic/193634-star-raiders-was-it-ever-fixed/ Quote Link to comment Share on other sites More sharing options...
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