joeybastard #1 Posted November 11, 2007 Does anybody know how to play Jukebox on the CV? I've had the cart for awhile and I can't figure out what I'm supposed to do. I've looked online for the intstructions but haven't had any luck. Quote Share this post Link to post Share on other sites
Inky #2 Posted November 11, 2007 So far as I can tell, the object is to uncover the gold records in the gold blinking boxes. However you can only jummp to squares with the same level or lesser level record tan the one you're on. yOu cannot jump from a lower level to a higher level. If you surround yourself with higher level records, you lose. More as I play it some more. Quote Share this post Link to post Share on other sites
+Psionic #3 Posted November 11, 2007 http://home.comcast.net/~mycoleco/jukebox.txt http://home.comcast.net/~mycoleco/jukebox-sup.txt Quote Share this post Link to post Share on other sites
joeybastard #4 Posted November 12, 2007 OK, I get it now. I was making the gold records but I kept boxing myself in until the time would run out. I thought it would go to another level or something after a certain number of gold but it seems to just continue until you you're stuck. Thanks guys Quote Share this post Link to post Share on other sites
Jess Ragan #5 Posted November 12, 2007 (edited) There's no real sense of depth or perspective, making it hard to grasp the game's concept. Basically you're creating stacks of records by jumping on squares. Each time you jump on a square, you add a record to that pile, making it grow higher and higher. If you're on a high stack of records, you can jump to any other stack or even a square without any records on it. However, you can't jump high enough to land on top of a high stack of records if you're standing on an empty square, or a square with only a couple of records on it. If you make the wrong moves, you'll eventually be walled in by stacks of records and the game will end. (A basic illustration can be found on the bottom of this post.) I wish Jukebox would have been drawn with an isometric perspective, like Congo Bongo or Illusions. It would have made it a lot easier to understand what's going on. Even with its flaws, I still love the game to pieces... who WOULDN'T love the dancing cats at the game over screen? Edited November 12, 2007 by Jess Ragan Quote Share this post Link to post Share on other sites