+atari2600land Posted November 19, 2007 Share Posted November 19, 2007 Here's a new game that's Tetris with the shapes of Trioncube (made with three blocks instead of four.) Need help with: + clearing lines + making it game over when the blocks reach the top Will do by myself next: +Add title screen, music. How do you like it so far? Should I keep it at 4k? If so, I have 1,144 bytes left. trioncube2.bas.bin trioncube2.bas Quote Link to comment Share on other sites More sharing options...
gambler172 Posted November 19, 2007 Share Posted November 19, 2007 Hi Chris seems to be a little buggy,but so far......nice game. greetings Walter Quote Link to comment Share on other sites More sharing options...
+atari2600land Posted November 20, 2007 Author Share Posted November 20, 2007 New version new features +Added title screen +Game over when blocks reach the top need help with +clearing lines tritris.bas.bin tritris.bas Quote Link to comment Share on other sites More sharing options...
gambler172 Posted November 20, 2007 Share Posted November 20, 2007 Hi Chris Much better now. But,if you complete a line,it should disappear. greetings Walter Quote Link to comment Share on other sites More sharing options...
+atari2600land Posted November 21, 2007 Author Share Posted November 21, 2007 if you complete a line,it should disappear. That's something I need help with. I tried to do it on my own, but without success. Quote Link to comment Share on other sites More sharing options...
mos6507 Posted January 5, 2008 Share Posted January 5, 2008 You should make it when you hold down the joystick the blocks move faster than your current "fast" speed. Quote Link to comment Share on other sites More sharing options...
Fort Apocalypse Posted January 12, 2008 Share Posted January 12, 2008 if you complete a line,it should disappear. That's something I need help with. I tried to do it on my own, but without success. Whenever the block drops to the bottom completely, start a loop to check for completed lines and whenever you find one goto another block where it clears that line, does a drawscreen (maybe flashs the line 3x), moves each block down one that is above that new empty line (working from bottom to top one line at a time). Then go back to the start of the first loop again starting at the last completed line (so you may want to store that value) working down again. Quote Link to comment Share on other sites More sharing options...
Fort Apocalypse Posted January 12, 2008 Share Posted January 12, 2008 This game is awesome btw! It plays just like Tetris. Really neat! I agree with the comment about dropping the shape faster when you pull down (if that is possible). Quote Link to comment Share on other sites More sharing options...
yuppicide Posted September 3, 2008 Share Posted September 3, 2008 Just found this and it's pretty cool. What would be nice is if you could press up and it'll drop the piece, rather than pressing down and waiting. I hate that "V" shaped piece and one other. I played a game that had those pieces in it before. Quote Link to comment Share on other sites More sharing options...
+atari2600land Posted September 3, 2008 Author Share Posted September 3, 2008 (edited) Was the game you played this one? http://ds.ign.com/objects/868/868314.html BTW, I quit working on this because i never found a way to delete a whole row once it was filled up that I could understand and impliment. Edited September 3, 2008 by atari2600land Quote Link to comment Share on other sites More sharing options...
yuppicide Posted September 4, 2008 Share Posted September 4, 2008 I'm not an expert, but I'll see if I can understand some routine to check for rows and delete. Quote Link to comment Share on other sites More sharing options...
+atari2600land Posted October 11, 2008 Author Share Posted October 11, 2008 (edited) What if we change the focus of the game from clearing lines to filling up the whole well without a hole? I think it'd go something like this. The object is to get the score to 0. Anything above 0 at the end isn't a perfect game. The game ends once a piece ends up above the line. Controls are the same in Tetris, only there's one shape so far. The next thing to do is to add more shapes. brix3.bas.bin brix3.bas Edited October 11, 2008 by atari2600land Quote Link to comment Share on other sites More sharing options...
+atari2600land Posted October 12, 2008 Author Share Posted October 12, 2008 Added 4 more shapes and a title screen. After playing the first game, the second might start weird, but I know the reason why and will try to fix it. brix5a.bas.bin brix5a.bas Quote Link to comment Share on other sites More sharing options...
+atari2600land Posted October 12, 2008 Author Share Posted October 12, 2008 Problem mentioned above fixed. Also, the shapes now rotate clockwise instead of counterclockwise. If you find any weird goings-on with the shapes, please tell me. Bug - once the last row has been filled up and it's not going to be a perfect game, one more shape will drop. brix7clockwise.bas.bin brix7clockwise.bas Quote Link to comment Share on other sites More sharing options...
gambler172 Posted October 12, 2008 Share Posted October 12, 2008 Hi Chris Good job,although i am not a tetris fan. greetings Walter Quote Link to comment Share on other sites More sharing options...
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