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Cassidy Nolen

Has anyone else tried programming on the Magicard?

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Hi all,

 

This is probably a question more for the programming page, but its actually on the system..... hmmm....

 

I was reading the manual for Magicard (as I have done every day for the last week), and it dawned on me:

 

If you are actually going to want a game ever to be independent of the magicard (ie, make a .bin and burn it on a chip) you cannot use this thing. It has its own subroutines and memory locations you do not have normally.

 

I am more than confused, and I was hoping this thing would make it all simple. What I know so far is this:

 

-I am getting really good at counting in hex. Tricky, but the book explains it in a way that makes sense)

 

-I can make the screen do the first (only the first, others have not been successful) example programs.

 

-I have to get up and stretch about every half hour or I get amazingly unfocused (that old "ADHD" acting up again)

 

-I cant figure out for the life of me the appeal to the game Video Life. Must be a Space Wars thing.

 

Finally, just a question. How do I use DASM? I would like to open and look at a bin file on my PC and see it. What is the command line in dos?

 

Just a rant, thanks for looking.

 

Cassidy

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The user base still isn't too bad, just can't put it on a cart. Remember, after all, that you have roughly 200 cuttle cart owners, 100 repro Magicards that being sold, and owners of the original magicard, which I'd estimate totals at about 330, give or take a few people, that could all conceivably play games written on it. Plus you can say you've technically programmed for the atari ;p

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I hope you arent trying to do it with the ROM, its almost impossible. As for the Video Life ROM, is there a VL ROM that actually works? I downloaded it, but all it does is walk around. It does nothing.

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