RSS Bot #1 Posted December 23, 2007 Been kinda lazy with the updates lately but here is what I've done. Have not tested any of these yet, just edited the code. Fixed up the controller save code in the "game options" screen. Oopsy. Put in some code that I think will fix up the change directory problem I was having. Display disks in drives shows drives 1-4 and I added a rotate disks options. I had to modify sio.c to deal with this. But because the way they have the emu coded, changing MAX_DRIVES does not do the trick. Added in some of the added functionality in winuaex to the virtual keyboard. Can't seem to dig up the doc on these but essentially you get the following functionality. White button toggles shift key. Y button toggles ctrl key. Black toggles the alt key. Start turns on caps and back turns it off (I think). Cursor can be moved with the analog stick. I'm gonna add in the ability to up/down configuration files. For some reason I thought I already did, but apparently not. I wanna beef up the load state functionality (in order to get around the samba/relax issue). This would include need to add in return code for the unzip procedure, plus have loadsavestate try alternatives if the unzip fails and display a dialog with the error or an option to select the correct disk. May be a while though, feeling lazy. http://www.atariage.com/forums/index.php?a...;showentry=4289 Share this post Link to post Share on other sites