+Larry #1 Posted January 23, 2008 I have a pretty large asm source file for the Atari that has no line numbers. Is there an assembler for the Atari that either accepts this type of source file or (better) one that will accpt this type file and adds line numbers as it reads the file? Thanks, Larry Quote Share this post Link to post Share on other sites
[email protected] #2 Posted January 23, 2008 I have a pretty large asm source file for the Atari that has no line numbers. Is there an assembler for the Atari that either accepts this type of source file or (better) one that will accpt this type file and adds line numbers as it reads the file?Thanks, Larry I use AMAC myself, it's a copy of it (I removed the protection) at : http://games.nmi.no/atari/a8util.htm search for amac and download Good luck Quote Share this post Link to post Share on other sites
eru #3 Posted January 23, 2008 Do you really use an assembler on Atari? I really recommend trying a cross-assembler like X-asm, or (even better) MADS. They both use 'normal' structure (no line numbers). Quote Share this post Link to post Share on other sites
Rybags #4 Posted January 23, 2008 Mac-65 lets you. ENTER #<filespec>,A will enter the program and generate the line numbers for you. Quote Share this post Link to post Share on other sites
[email protected] #5 Posted January 23, 2008 Do you really use an assembler on Atari?I really recommend trying a cross-assembler like X-asm, or (even better) MADS. They both use 'normal' structure (no line numbers). I do, I am not too fond of emulators either, but they do have a purpose I guess. If not for emulators, I don't think there would be easy to get a lot of the software we now can have. What do you use to get the files to real Atari? Do you make ATR files or what? Take Atarian care Quote Share this post Link to post Share on other sites
Heaven/TQA #6 Posted January 23, 2008 depends... with sio2pc devices i tend to kopie ATRs directly on my flash drive to mount on atari. as i am using MADS assembler plus XBOOT (turns atari .xex files into ATRs) i am turning my sources into .xex and ATRs... but when something is finished for release i tend to use .xex as people might copy the file directly on large ATRs or on real 5,25 discs in a compilation. Quote Share this post Link to post Share on other sites
+Larry #7 Posted January 23, 2008 Mac-65 lets you. ENTER #<filespec>,A will enter the program and generate the line numbers for you. Thanks, everyone, for the suggestions. I have Mac-65 (but have used it a little, as you can probably tell!). But the above worked perfectly, as Rybags states. Had no clue the M65 could do that. When in doubt, get out the manual, I guess! -Larry Quote Share this post Link to post Share on other sites
atariksi #8 Posted January 23, 2008 I have a pretty large asm source file for the Atari that has no line numbers. Is there an assembler for the Atari that either accepts this type of source file or (better) one that will accpt this type file and adds line numbers as it reads the file?Thanks, Larry If you also use a PC desktop or laptop w/parallel port, you can also try the following which has an Atari assembler built-in and let's you "cross-execute" your compilation: http://cgi.ebay.com/ws/eBayISAPI.dll?ViewI...em=320210137649 It uses labels instead of line numbers. Quote Share this post Link to post Share on other sites