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Curt Vendel

Cybermorph Sources

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(& preferabely rewrite it to risc asm =)

 

I think anything else is a waste of time.

 

J-RISC baby! Everyone please grow a pair...65 instructions....that's right...only 65!

 

For the frightened...not the experienced!

 

MOVEI #3000, R0

MOVEI #1000, R1

 

ADD R0,R1

 

R1 = 4000

 

Add the value in the source register(R0) to the value in the destination register(R1) and store the result to R1.

Now what is so complex about that?

 

 

MOVEI #1000, R0

MOVEI #3000, R1

 

SUB R0,R1

 

Anyone want to take a stab....novices only please!

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Oh, snap!

 

Source codes are being released?

 

And not just Doom?

 

Oh hell yeah!

 

At the very least we might get some mods out of this.

 

Although...and I may be the only one who wants this:

 

Could TC leak the source code to Battlemorph?

 

I'd love to see someone take that and try to fit it onto a 4 Meg cartridge. I figure it'd take a bit more work than

the Iron Soldier II cartridge version did...but it'd be cool for those of us without Jag CDs to maybe find a way to

play what seems to be another little gem.

 

Oh, and as for the bulk of Cybermorph code being 68k:

 

could it have something to do with it originally being in development for Panther? Just askin'.

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No because most games are mostly 68k...like 90% of them.

CyberMorph relies heavily on the 68k as the sources show.

I think we should just use the Cybermorph Engine and do a

Rogue Squadron type game. Move all code over to the GPU

and texture map everything. truth is, it would eb easier to

do this from scratch using the sources as a guide only.

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No because most games are mostly 68k...like 90% of them.

CyberMorph relies heavily on the 68k as the sources show.

I think we should just use the Cybermorph Engine and do a

Rogue Squadron type game. Move all code over to the GPU

and texture map everything. truth is, it would eb easier to

do this from scratch using the sources as a guide only.

I think it's odd how Atari didn't try to use that Jag at it's best, it seem all of the sources we got use the 68k :roll:

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I cant believe ive got the source to this classic. Thank you so much. I am picking up info here and there and intend to add a few of my own games soon. All sources shared as thx.

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