Krytol #1 Posted August 7, 2002 I think it would be cool to hack/reprogram Combat so that player 2 was controlled by the computer. I have no idea how hard that would be - it's just an idea. Quote Share this post Link to post Share on other sites
Spector #2 Posted August 7, 2002 A great idea. It couldn't be that difficult, since the original game was only 2K, an extra 2K would take care of the AI. And let's face it, with the speech revelation of Berzerk, this would be a cakewalk for those in the know about Atari programming. Another job for someone to do! Quote Share this post Link to post Share on other sites
Chris++ #3 Posted August 7, 2002 I admit that I've played Combat about ten times since 1981. This is mainly because I'm a loner when it comes to video games -- I've never had much fun playing head-to-head, because I always wipe out whoever I've talked into manning the other joystick. (The exception is Archon on any 8-bit, at which I can also mop the floor with anyone who cares to play; but at least it's a bit more challenging!) So, yeah, I would absolutely play Combat a whole lot more if Stella were trying to beat me. I think it's an extremely well designed game. It would have to be decent AI, though -- not like the constantly firing opponent in Air-Sea Battle! CF Quote Share this post Link to post Share on other sites
Room 34 #4 Posted August 7, 2002 It would have to be decent AI, though -- not like the constantly firing opponent in Air-Sea Battle! The sad thing is, the AU (artificial UNintelligence) opponent in Air-Sea Battle and Canyon Bomber usually kicks my ass! Shows how much "skill" is really involved in those two games... Quote Share this post Link to post Share on other sites
Chris++ #5 Posted August 7, 2002 LOL...okay, it would have to have an AI better than Scott. CF Quote Share this post Link to post Share on other sites
Room 34 #6 Posted August 7, 2002 LOL...okay, it would have to have an AI better than Scott. Quote Share this post Link to post Share on other sites
Thomas Jentzsch #7 Posted August 7, 2002 I think a decent working AI for Combat will be very tough. The game area is to 'open' and requires a lot of possible reaction patterns. Normally simple AIs only work that good because the computer opponents are in superior number (Pac Man), can react faster or have an easy job to do. Even modern games with a lot more cpu power mostly still lack of a really good AI. Quote Share this post Link to post Share on other sites