Elerach #1 Posted March 16, 2008 hey, i was wondering if there are any 2600 games with depth. we all know about secret quest and adventure, and i was looking for some 80's atari "rpgs" could you guy give me some suggestions? Quote Share this post Link to post Share on other sites
ATARIPITBULL #2 Posted March 16, 2008 Do you mean games with mazes like Wizard of Wor, Krull, Tunnel Runner, Frankenstein's Monster & H.E.R.O? if so then you also have to try some Homebrew games like Skeleton, Wolfenstein VCS, Haunted Adventure Trilogy & the new "Melborne Tatty". Quote Share this post Link to post Share on other sites
Rom Hunter #3 Posted March 16, 2008 Swordquest. You can't go deeper than that. Seriously: ROTLA Quote Share this post Link to post Share on other sites
Gregory DG #4 Posted March 16, 2008 I was thinking of Dragonstomper when I saw this thread. Many of the Supercharger games are deep. Quote Share this post Link to post Share on other sites
Gateway #5 Posted March 16, 2008 Those pits in E.T. are pretty deep! *runs away* Quote Share this post Link to post Share on other sites
SRGilbert #6 Posted March 17, 2008 I always felt that Star Raiders had a nice little narrative going, certainly the first Atari game that made me feel like I was really there. Quote Share this post Link to post Share on other sites
ckrtech #7 Posted March 17, 2008 When I saw the title of your post along with the fact it was in the 2600 forum, I thought you meant "depth of field" for an Atari game rather than one's own immersion in a game. I was going to say Zaxxon. Haha. Quote Share this post Link to post Share on other sites
Deteacher #8 Posted March 17, 2008 Fathom gets pretty deep! Ba dum bum bum. Quote Share this post Link to post Share on other sites
thomasholzer #9 Posted March 17, 2008 Oh OK, Seaquest Quote Share this post Link to post Share on other sites
tcv #11 Posted March 17, 2008 I suppose I am not quite sure what "depth" means. I remember feeling particularly impressed by Raiders of The Lost Ark. Even today, I would consider it as having "depth" of a sorts. If you mean a backstory, then perhaps SwordQuest is the better example. Quote Share this post Link to post Share on other sites
shadow460 #12 Posted March 17, 2008 Fathom gets pretty deep! Ba dum bum bum. Subterranea gets deeper. Lots of 'em have depth of gameplay: Dragonstomper has been mentioned. Sword of Saros and Survival Island both have RPG components. Escape From the MindMaster doesn't really fit in with these three, as it's just a matter of sprinting through first person mazes like Tunnel Runner. Starmaster and Phaser Patrol are a couple of pretty deep flight sims. So are Star Raiders and Solaris. Pitfall I and II will both keep you playing a while, although an expert can beat them each in under 20 minutes. River Raid has tons of unique stages to it. Miner 2049er I and II both have a good puzzle aspect. Raiders, Swordquest, and ET all have deep backgrounds to them. Mountain King can get a bit deep sometimes. Bump 'n' Jump also has many unique stages, and I'm not sure if any of them repeat. Riddle of the Sphinx gets kinda deep, IIRC. Quote Share this post Link to post Share on other sites
Elerach #13 Posted March 18, 2008 thanks guys, im going to try and get my hands on a couple of these games. are a supercharger and the games expensive, by the way? Quote Share this post Link to post Share on other sites
SRGilbert #14 Posted March 18, 2008 The funny thing is, I think the reason I like the Atari (or classic arcade games for that matter) is BECAUSE of the lack of depth in most of it's games. I just don't have the time or patience anymore to play a game for hours on end. Even Super Mario Brothers or Sonic the Hedgehog just can't hold my attention span anymore. Quote Share this post Link to post Share on other sites
Lord Thag #15 Posted March 18, 2008 Swordquest. You can't go deeper than that. Seriously: ROTLA Now, now, be nice to the new guy Riddle of the Sphinx was always one of my favorite 'quest' games. Quote Share this post Link to post Share on other sites
almightytodd #16 Posted March 18, 2008 The funny thing is, I think the reason I like the Atari (or classic arcade games for that matter) is BECAUSE of the lack of depth in most of it's games. I just don't have the time or patience anymore to play a game for hours on end. Even Super Mario Brothers or Sonic the Hedgehog just can't hold my attention span anymore. I TOTALLY agree with this sentiment. Back in 2001, I played Half Life for 30 minutes a day during my lunch break over the summer, and it took me three months to get through the game in God mode with a walk-through. With the old 2600 games, I can clear a couple screens of Space Invaders or Asteroids - maybe playing with some of the variations from the numerous hacks, and I'm satisfied. Quote Share this post Link to post Share on other sites
Elerach #17 Posted March 18, 2008 well i do agree, simple, to-the-point games are why we all love atari, right? this is why i've been drawn to classic games. however, i love the simplicity of atari games, and thats why im looking for some games with depth. becasue they are simple! if that makes any sense in the least. Quote Share this post Link to post Share on other sites
cosmosiss #18 Posted March 18, 2008 Activision's Space Shuttle. Quote Share this post Link to post Share on other sites
Godzilla #19 Posted March 19, 2008 Fathom actually does have a lot of depth. I can't tell you how long I spent mapping the game out and eventually beating it. took forever I did the same thing with tut on the 2600. Once you figure out how to play it, 2600 bond actually has a lot of depth too and can be quite enjoyable. I also found spikes peak/ghost manor quite challenging and deep, to beat. Of course, mindmaster, phaser patrol, dragon stomper, sword of saros and especially survival island (even has password saves ) and yes, raiders and even et imho have good depth. I still can't tell you how great it felt to solve raiders. Wing War also feels quite large. Solaris is also insane for depth/size of it's game world Quote Share this post Link to post Share on other sites
mbd30 #20 Posted March 19, 2008 "Solaris" is closer to a NES game in terms of depth (as well as graphics). Quote Share this post Link to post Share on other sites
iwan-iwanowitsch-goratschin #21 Posted March 19, 2008 Solaris and Private Eye! Quote Share this post Link to post Share on other sites
AMG #22 Posted March 19, 2008 Sword Quest and Raiders of the Lost Ark both had good depth. Quote Share this post Link to post Share on other sites
Electric T V #23 Posted March 19, 2008 Depth of the monster's thinking: Mr. Do's Castle Quote Share this post Link to post Share on other sites
Thomas Jentzsch #24 Posted March 19, 2008 Video Chess (etc.) Pitfall! Starmaster on the highest level (without loosing any base) Solaris Space Shuttle BTW: Thrust goes very deep too . Quote Share this post Link to post Share on other sites
Recycled #25 Posted March 19, 2008 WHAT??? No Stellar Track???????????? Quote Share this post Link to post Share on other sites