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Elerach

Games with depth.

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hey, i was wondering if there are any 2600 games with depth. we all know about secret quest and adventure, and i was looking for some 80's atari "rpgs"

could you guy give me some suggestions?

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Do you mean games with mazes like Wizard of Wor, Krull, Tunnel Runner, Frankenstein's Monster & H.E.R.O? if so then you also have to try some Homebrew games like Skeleton, Wolfenstein VCS, Haunted Adventure Trilogy & the new "Melborne Tatty".

 

:?: :ponder: :D

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I was thinking of Dragonstomper when I saw this thread. Many of the Supercharger games are deep.

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Those pits in E.T. are pretty deep! :ponder:

 

 

 

 

*runs away*

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I always felt that Star Raiders had a nice little narrative going, certainly the first Atari game that made me feel like I was really there.

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When I saw the title of your post along with the fact it was in the 2600 forum, I thought you meant "depth of field" for an Atari game rather than one's own immersion in a game. I was going to say Zaxxon. Haha.

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I suppose I am not quite sure what "depth" means. I remember feeling particularly impressed by Raiders of The Lost Ark. Even today, I would consider it as having "depth" of a sorts. If you mean a backstory, then perhaps SwordQuest is the better example.

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Fathom gets pretty deep!

 

Ba dum bum bum. ;)

 

Subterranea gets deeper. :P

 

Lots of 'em have depth of gameplay:

 

Dragonstomper has been mentioned.

Sword of Saros and Survival Island both have RPG components. Escape From the MindMaster doesn't really fit in with these three, as it's just a matter of sprinting through first person mazes like Tunnel Runner.

Starmaster and Phaser Patrol are a couple of pretty deep flight sims. So are Star Raiders and Solaris.

 

Pitfall I and II will both keep you playing a while, although an expert can beat them each in under 20 minutes.

River Raid has tons of unique stages to it.

Miner 2049er I and II both have a good puzzle aspect.

Raiders, Swordquest, and ET all have deep backgrounds to them.

Mountain King can get a bit deep sometimes.

Bump 'n' Jump also has many unique stages, and I'm not sure if any of them repeat.

Riddle of the Sphinx gets kinda deep, IIRC.

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thanks guys, im going to try and get my hands on a couple of these games.

are a supercharger and the games expensive, by the way?

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The funny thing is, I think the reason I like the Atari (or classic arcade games for that matter) is BECAUSE of the lack of depth in most of it's games. :)

 

I just don't have the time or patience anymore to play a game for hours on end. Even Super Mario Brothers or Sonic the Hedgehog just can't hold my attention span anymore.

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Swordquest.

 

You can't go deeper than that.

 

Seriously:

 

ROTLA

 

Now, now, be nice to the new guy :D

 

Riddle of the Sphinx was always one of my favorite 'quest' games.

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The funny thing is, I think the reason I like the Atari (or classic arcade games for that matter) is BECAUSE of the lack of depth in most of it's games. :)

 

I just don't have the time or patience anymore to play a game for hours on end. Even Super Mario Brothers or Sonic the Hedgehog just can't hold my attention span anymore.

I TOTALLY agree with this sentiment. Back in 2001, I played Half Life for 30 minutes a day during my lunch break over the summer, and it took me three months to get through the game in God mode with a walk-through. With the old 2600 games, I can clear a couple screens of Space Invaders or Asteroids - maybe playing with some of the variations from the numerous hacks, and I'm satisfied.

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well i do agree, simple, to-the-point games are why we all love atari, right?

this is why i've been drawn to classic games. however, i love the simplicity of atari games, and thats why im looking for some games with depth.

becasue they are simple!

if that makes any sense in the least.

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Fathom actually does have a lot of depth. I can't tell you how long I spent mapping the game out and eventually beating it. took forever :) I did the same thing with tut on the 2600. Once you figure out how to play it, 2600 bond actually has a lot of depth too and can be quite enjoyable. I also found spikes peak/ghost manor quite challenging and deep, to beat. Of course, mindmaster, phaser patrol, dragon stomper, sword of saros and especially survival island (even has password saves :) )

 

and yes, raiders and even et imho have good depth. I still can't tell you how great it felt to solve raiders.

Wing War also feels quite large. Solaris is also insane for depth/size of it's game world

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Video Chess (etc.)

Pitfall!

Starmaster on the highest level (without loosing any base)

Solaris

Space Shuttle

 

BTW: Thrust goes very deep too . ;)

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