Cassidy Nolen #1 Posted August 21, 2002 Hi all, Have a question about the ROM for a 2600 game. If you were to use a jump to byte 0200 command, which end of the game rom would you put it on? I tried putting the command A4 00 02 in the locations 00 01 02, but it did not do what I wanted it to. Does it need to go at the other end, like 0FFF, and backwards? I really have been trying to understand the assembly language; just not clear where the Atari starts "reading". Thanks all. I will really try not to ask more stupid questions than necessary.... Cassidy BTW, where do I sign up for Stella's List? Quote Share this post Link to post Share on other sites
Paul Slocum #2 Posted August 21, 2002 When you boot the Atari, it reads the word at $0FFC and loads that word into the program counter. So you tell it where to start reading. org $0FFC dc.w $0000 ; For example, tell it to start at $0000 dc.w $0000 ; Fill in two more bytes to make it a full 4K ; ( I believe this is also the interrupt vector ) -Paul Quote Share this post Link to post Share on other sites
Thomas Jentzsch #3 Posted August 21, 2002 BTW, where do I sign up for Stella's List? http://www.biglist.com/lists/stella Quote Share this post Link to post Share on other sites