ComputerSpaceFan Posted June 30, 2008 Share Posted June 30, 2008 Hey there, got yet another Adventure question for you code experts. This is really just nit-picking but I am curious why the dragons only ever face one direction? Why don't they flip to face right if they are moving right? In the awesome hack Grundle vs Rhindle both dragons turn around as they run back and forth on the basketball court so I know it's possible to do it. Was the Adventure code locked down to showing a static character that could not be rotated? Admittedly nothing else flips to face the right direction either (eg. the sword). Or was it just a case of the programmer didn't have enough time to put in that level of polish? Quote Link to comment Share on other sites More sharing options...
mos6507 Posted June 30, 2008 Share Posted June 30, 2008 Hey there, got yet another Adventure question for you code experts.This is really just nit-picking but I am curious why the dragons only ever face one direction? Why don't they flip to face right if they are moving right? In the awesome hack Grundle vs Rhindle both dragons turn around as they run back and forth on the basketball court so I know it's possible to do it. Was the Adventure code locked down to showing a static character that could not be rotated? Admittedly nothing else flips to face the right direction either (eg. the sword). Or was it just a case of the programmer didn't have enough time to put in that level of polish? It's only a 4K game but since the TIA does have the flip feature it probably could have been added. No extra shape required. I'd love to see a hack that fixes this. Quote Link to comment Share on other sites More sharing options...
Ranthulfr Posted July 3, 2008 Share Posted July 3, 2008 Hey there, got yet another Adventure question for you code experts.This is really just nit-picking but I am curious why the dragons only ever face one direction? Why don't they flip to face right if they are moving right? In the awesome hack Grundle vs Rhindle both dragons turn around as they run back and forth on the basketball court so I know it's possible to do it. Was the Adventure code locked down to showing a static character that could not be rotated? Admittedly nothing else flips to face the right direction either (eg. the sword). Or was it just a case of the programmer didn't have enough time to put in that level of polish? My guess is that the dragon's mouth is programmed to zero in on the player. Simply flipping the graphic would result in the dragon attacking with the back of its head. So you would need to flip the sprite, not just the graphic. That would affect how the game tracks the dragon's position, etc. It could be that it was possible to do, but deemed not worth the trouble. Quote Link to comment Share on other sites More sharing options...
Recycled Posted July 3, 2008 Share Posted July 3, 2008 Because they are so mean, they don't need to turn around. Quote Link to comment Share on other sites More sharing options...
lowscore Posted July 3, 2008 Share Posted July 3, 2008 Next thing you know, someone is gonna want to have hands added to the square to hold the sword. Quote Link to comment Share on other sites More sharing options...
SeaGtGruff Posted July 3, 2008 Share Posted July 3, 2008 Am I crazy? I swear they *do* turn around... don't they? Or are you talking about turning their head the other way while their tail stays the same way it was? Michael Quote Link to comment Share on other sites More sharing options...
ComputerSpaceFan Posted July 3, 2008 Author Share Posted July 3, 2008 Am I crazy? I swear they *do* turn around... don't they? Or are you talking about turning their head the other way while their tail stays the same way it was? Michael Nope if I am running away from Yorgle and I run to the right hand side of the screen, Yorgle is running after me with his back facing me and his mouth pointed ther other way. Quote Link to comment Share on other sites More sharing options...
SeaGtGruff Posted July 4, 2008 Share Posted July 4, 2008 Am I crazy? I swear they *do* turn around... don't they? Or are you talking about turning their head the other way while their tail stays the same way it was? Michael Nope if I am running away from Yorgle and I run to the right hand side of the screen, Yorgle is running after me with his back facing me and his mouth pointed ther other way. I just played it in an emulator and you're absolutely right. I must have known that before, but I swear it doesn't stick out in my memory that way. I guess I never gave it much thought. The weird thing is, it should have been a very simple matter to add the logic for flipping the player shape around depending on which direction the dragon is moving in. Michael Quote Link to comment Share on other sites More sharing options...
kenfused Posted July 4, 2008 Share Posted July 4, 2008 Just think of them more as icons, an upgrade from ASCII terminal games? Quote Link to comment Share on other sites More sharing options...
Feralstorm Posted July 4, 2008 Share Posted July 4, 2008 Just think of them more as icons, an upgrade from ASCII terminal games? ... and the player square is the cursor. Quote Link to comment Share on other sites More sharing options...
cosmosiss Posted July 4, 2008 Share Posted July 4, 2008 Just think of them more as icons, an upgrade from ASCII terminal games? This makes the most sense to me. More like a representation than a graphic. Quote Link to comment Share on other sites More sharing options...
supercat Posted July 4, 2008 Share Posted July 4, 2008 I must have known that before, but I swear it doesn't stick out in my memory that way. I guess I never gave it much thought. You were probably too frightened running away to really look at the dragonsducks closely. Quote Link to comment Share on other sites More sharing options...
NE146 Posted July 4, 2008 Share Posted July 4, 2008 I must have known that before, but I swear it doesn't stick out in my memory that way. I guess I never gave it much thought. You were probably too frightened running away to really look at the dragonsducks closely. The dragonducks? Quote Link to comment Share on other sites More sharing options...
Mezrabad Posted July 4, 2008 Share Posted July 4, 2008 If the perspective was overhead then seeing them as we did was all wrong. It was more of a schematic. The Dragon is "here"...You are "here"... The Dragon moves closer, what do You do? GO EAST The Dragon follows You east....etc. Reading backwards...yeah Icons, that's it. Quote Link to comment Share on other sites More sharing options...
Rik Posted July 4, 2008 Share Posted July 4, 2008 Am I crazy? I swear they *do* turn around... don't they? Or are you talking about turning their head the other way while their tail stays the same way it was? Michael Nope if I am running away from Yorgle and I run to the right hand side of the screen, Yorgle is running after me with his back facing me and his mouth pointed ther other way. Quite observant,i never noticed that! Quote Link to comment Share on other sites More sharing options...
Rik Posted July 4, 2008 Share Posted July 4, 2008 (edited) I was thinking from the pic above,wouldnt it be cool to have a modern version of Adventure,on todays consoles?Nothings better than the original,but it would be neat to see the Dragons and environment with todays graphics,not that graphics is really important,to me,just curious. Edited July 4, 2008 by Rik Quote Link to comment Share on other sites More sharing options...
supercat Posted July 4, 2008 Share Posted July 4, 2008 I was thinking from the pic above,wouldnt it be cool to have a modern version of Adventure,on todays consoles? Like this? Quote Link to comment Share on other sites More sharing options...
Rik Posted July 4, 2008 Share Posted July 4, 2008 I was thinking from the pic above,wouldnt it be cool to have a modern version of Adventure,on todays consoles? Like this? Thanks SUPERCAT!I had no idea!I'll have to find that game somewhere,looks friggin cool! Quote Link to comment Share on other sites More sharing options...
cosmosiss Posted July 5, 2008 Share Posted July 5, 2008 LOL If you can't find that one, there's always this one: http://www.atariage.com/forums/index.php?showtopic=123687 Quote Link to comment Share on other sites More sharing options...
dwk3 Posted July 7, 2008 Share Posted July 7, 2008 Who did that picture, its awesome! Is there a higher resolution version available anywhere? I must have known that before, but I swear it doesn't stick out in my memory that way. I guess I never gave it much thought. You were probably too frightened running away to really look at the dragonsducks closely. The dragonducks? Quote Link to comment Share on other sites More sharing options...
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