Jump to content
IGNORED

8-bit Dark Chambers


Gregory DG

Recommended Posts

Ya know, I don't think I ever plugged it in. My guess is that it would be a little worse than the 7800 version and much better than the 2600. It requires 64K so it should be above average for a XE game, but then the XE isn't on par with the 7800 graphically for the most part. I know the XE version of Food Fight was a major disappointment compared to the 7800.

 

Tempest

Link to comment
Share on other sites

As the link points out, this was originally an 800 game and then an arcade hit. The APX title was "Dandy". When Antic magazine acquired the rights to the defunct APX catalogue, they re-released it as "Dandy Dungeons". Hmm do you think Atari made a good profit on it? I mean they paid Palevich an APX fee and then spun off all the other games mentioned.

Link to comment
Share on other sites

  • 20 years later...

Here's a version that I applied the "Doors Don't Need Keys" patch to, from this thread: Atari 8-bit Game Patches

 

Not exactly what you're looking for; but it does get you through the game a lot quicker. You'd, of course, have to play "fairly" after reaching whatever level you want to get to; but, then, it would feel a bit pretentious, knowing you could cheat at any time.

 

Dark Chambers (Keyless).xex

 

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...