Gregory DG Posted August 26, 2002 Share Posted August 26, 2002 I was organizing (!) my Atari mags and such and came across my copy of Atarian magazine which gave the maze layouts to this game. It also mentioned it was for the XE too... Maybe another lost game out there, perhaps? 1 Quote Link to comment Share on other sites More sharing options...
Tempest Posted August 26, 2002 Share Posted August 26, 2002 Dark Chambers was released for the XE, I have it right here. Tempest Quote Link to comment Share on other sites More sharing options...
Gregory DG Posted August 26, 2002 Author Share Posted August 26, 2002 I've never heard about that version, so I guessed it was never released. How does it compare with the 7800 version? Quote Link to comment Share on other sites More sharing options...
Tempest Posted August 26, 2002 Share Posted August 26, 2002 Ya know, I don't think I ever plugged it in. My guess is that it would be a little worse than the 7800 version and much better than the 2600. It requires 64K so it should be above average for a XE game, but then the XE isn't on par with the 7800 graphically for the most part. I know the XE version of Food Fight was a major disappointment compared to the 7800. Tempest Quote Link to comment Share on other sites More sharing options...
Mr.Bacardi Posted August 26, 2002 Share Posted August 26, 2002 Hi ! Get the Atari XL file-version of Dark Chambers from my web-page ... http:mrbacardi.atari.org Greetings, - Mr.Bacardi - Quote Link to comment Share on other sites More sharing options...
Callipygous Posted August 26, 2002 Share Posted August 26, 2002 It was released. You can still buy it for $10 (cart only) or $20 (MIB) at B&C. Quote Link to comment Share on other sites More sharing options...
flicky Posted August 30, 2002 Share Posted August 30, 2002 I thought I read somewhere that the XE version of Dark Chambers is based on Dandy Dungeons (the APX title that supposedly inspired the original Gauntlet coin op) ... is this correct? Cheers Jon Quote Link to comment Share on other sites More sharing options...
+Allan Posted August 30, 2002 Share Posted August 30, 2002 Jon Wrote: I thought I read somewhere that the XE version of Dark Chambers is based on Dandy Dungeons (the APX title that supposedly inspired the original Gauntlet coin op) ... is this correct? Do you mean this program? http://www.atariarchives.org/APX/showinfo....o.php?cat=20210 Allan Quote Link to comment Share on other sites More sharing options...
Callipygous Posted August 30, 2002 Share Posted August 30, 2002 As the link points out, this was originally an 800 game and then an arcade hit. The APX title was "Dandy". When Antic magazine acquired the rights to the defunct APX catalogue, they re-released it as "Dandy Dungeons". Hmm do you think Atari made a good profit on it? I mean they paid Palevich an APX fee and then spun off all the other games mentioned. Quote Link to comment Share on other sites More sharing options...
Marius Posted April 10, 2023 Share Posted April 10, 2023 Sorry for bumping an old thread... but is there anyone here who knows how to jump to a level without having to play all the previous levels? I play this game together with my daughter but every day we have to start at scene A. Quote Link to comment Share on other sites More sharing options...
+MrFish Posted April 10, 2023 Share Posted April 10, 2023 Turbo-Freezer 2011 Quote Link to comment Share on other sites More sharing options...
+MrFish Posted April 10, 2023 Share Posted April 10, 2023 Here's a version that I applied the "Doors Don't Need Keys" patch to, from this thread: Atari 8-bit Game Patches Not exactly what you're looking for; but it does get you through the game a lot quicker. You'd, of course, have to play "fairly" after reaching whatever level you want to get to; but, then, it would feel a bit pretentious, knowing you could cheat at any time. Dark Chambers (Keyless).xex Quote Link to comment Share on other sites More sharing options...
+MrFish Posted April 10, 2023 Share Posted April 10, 2023 Heh... I just noticed... this is another game where they start a DLI one line too late. Notice how the top row of pixels on the "D" (level) is colored brown instead of red. This is also true in every level; and, of course, is fixable. 3 Quote Link to comment Share on other sites More sharing options...
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