irondog #1 Posted October 23, 2008 If the screen is 40 pixels across and 192 scanlines down, how many horizontal pixels would look equal in length to the vertical length of the TV screen, to make a square playfield? Please tell me if my numbers are correct: I think the maximum horizontal resolution is 160 but I don't remember where I saw that number. 160 / 192 * 40 = 33.3 So it looks like I could design a square playfield that is, maximum, 33 x 33 units? Quote Share this post Link to post Share on other sites
Robert M #2 Posted October 23, 2008 The aspect ratio on the Atari 2600 pixels is somewhere between 1.5 and 1.75 depending on the TV, so you need 6 or 7 scanlines to make a PF pixel look square. If you use 6 scanlines, you can get 32 such square vertically in 192 scanlines. If you use 7 scanlines, you get 27 squares. Quote Share this post Link to post Share on other sites
irondog #3 Posted October 25, 2008 Uh, thanks! I had a close estimate. Where did you find that information, in the original Stella guide? I will try it out. So if I don't use the areas outside my square playfield then that buys extra programming cycles, right? Time to experiment... Quote Share this post Link to post Share on other sites