Primordial Ooze Posted December 25, 2008 Share Posted December 25, 2008 (edited) Merry Christmas Everyone. Have i got a present for you, attached is a tech demo of my latest game which i have yet to name. The purpose of the game is to reach the exit in the fewest amount of "steps". So far you can move the player around the board, but there is no code to check for collision with the walls or exit at the moment. Hope everyone enjoys their Christmas! 2600Hero Edited January 8, 2009 by Open Source Pong Quote Link to comment Share on other sites More sharing options...
ginnidog Posted December 25, 2008 Share Posted December 25, 2008 cool concept...hope it comes to fruition one day Happy Holidaze Quote Link to comment Share on other sites More sharing options...
Primordial Ooze Posted December 25, 2008 Author Share Posted December 25, 2008 Thanks, Merry Christmas to you as well. I hope i will finish it as well. Quote Link to comment Share on other sites More sharing options...
Primordial Ooze Posted January 7, 2009 Author Share Posted January 7, 2009 (edited) Update: Shelved all my other games(26002600 Revolution, 2600Hero, Spongebob Pattypants) to work on this. Any ideas on what i should call it? Edited January 7, 2009 by Open Source Pong Quote Link to comment Share on other sites More sharing options...
lucifershalo Posted January 7, 2009 Share Posted January 7, 2009 Update: Shelved all my other games(26002600 Revolution, 2600Hero, Spongebob Pattypants) to work on this. Any ideas on what i should call it? a name a name....mmmmmmm "Go Astar Sub" ? Quote Link to comment Share on other sites More sharing options...
Primordial Ooze Posted January 7, 2009 Author Share Posted January 7, 2009 (edited) Whats an Astar sub? Not quite but, i decided to make my game about a planet who's core is collapsing and the player is trapped at the core and tries to escape before it explodes. I also added a twist: Since you are at the planet's core you can't see the planet's walls. However your ship comes equipped with an laser that will run on the ships energy reserves. As long as the laser is turned on, you will be able to see the planet's walls, but doing so will drain the ship's energy reserves. Don't leave your laser on too long or your ships will run out of energy and its game over. You turn on the ships laser by holding the fire button. I haven't decided on the name yet but planet peril sounds nice but unfortinately is taken. Edited January 8, 2009 by Open Source Pong Quote Link to comment Share on other sites More sharing options...
Shawn Posted January 8, 2009 Share Posted January 8, 2009 "Go Astar Sub" ? Pretty much! Quote Link to comment Share on other sites More sharing options...
Primordial Ooze Posted January 8, 2009 Author Share Posted January 8, 2009 (edited) But, its not a submarine, it's a spaceship!!! So it can't be called Go Asub, I still need a name for my original game. Edited January 8, 2009 by Open Source Pong Quote Link to comment Share on other sites More sharing options...
+atari2600land Posted January 8, 2009 Share Posted January 8, 2009 They were referring to this and this . Quote Link to comment Share on other sites More sharing options...
Primordial Ooze Posted January 8, 2009 Author Share Posted January 8, 2009 They were referring to this and this . Thanks for pointing that out, i plan on finishing this game as soon as i finish my 2600Hero Game. Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.