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PkK

Another simple, playable CG demo for the ColecoVision

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To start press one of the numbers 0 to 4 [the otehrs arent't working at themoment]

 

It's a simple duel against an AI-controlled ship, designed as a boss battle for the game.

 

The level will restart one the thrid number in the upper left corner reaches 1000 or you die.

 

The upper left number is your energy. You die when it reaches 0. It reloads when doing nothing. All actions cost some energy.

The number below it is the reload counter. You can't fire missiles or change color while it is nonzero.

 

Philipp

CG.rom.gz

Edited by PkK

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Here comes a small improvment. Again only modes 0-3 work (the single player mdoes) and it'S still rather incomplete.

 

Philipp

CG2.rom.gz

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Plays pretty good so far. It does get hectic pretty fast, even in easy mode.

 

Also, one thing I don't like is pressing the joystick upward to apply thrust. It makes maneuvering around all those colored bullets a real chore. Changing the color of your ship should be done via the keypad, IMHO.

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