Gorf Posted March 5, 2009 Share Posted March 5, 2009 Once it is worthy I will. Right now its a WIP. Quote Link to comment Share on other sites More sharing options...
RickO2 Posted March 5, 2009 Share Posted March 5, 2009 It's looking great gorf! Once its finished I hope you have some carts made. The Odyssey scene has been a little slow with homebrews lately. Quote Link to comment Share on other sites More sharing options...
Gorf Posted March 5, 2009 Share Posted March 5, 2009 It's looking great gorf! Once its finished I hope you have some carts made. The Odyssey scene has been a little slow with homebrews lately. Thanks! There is still much to do. Quote Link to comment Share on other sites More sharing options...
kirin jensen Posted March 5, 2009 Share Posted March 5, 2009 Im working on the Wiz of Wor port "The Wizar Of Odyssey Square" but I am doing it via emulator at the moment. Sinistar is something someone is working on actually. Wizard of Wor would seem a pretty good fit for the O2, if one can manage to do a 'raster split' just below the bottom of the main map. The CBS version was playable on the 2600 showing two sprites at once; the O2 version could easily push that to four, and if you could manage to do a raster split it could do a nice job with the scanner as well (show two sets of two sprites side by side to show a 16x8 2-colors-plus-black bitmap). It might be possible to do the scanner with a bunch of period characters in close proximity, but I'm not sure the system would render those correctly. The radar, lives and enemies and enemy fire = 12 characters....there are 12 hardware character objects all of which can only use the system font as images. 4 enemies( the men characters) 2 enemy shots at a time(2 periods the same color as the enemy that fire them) 4 enemies radar blips (four period characters) 2 live counts characters( single numeric charcater) The two scores are using the 4 quad character objects. The players and thier missiles are using the 4 image redifinable sprite objects The backdrop is the hardware grid.....not one object need be reused and the result so far aint too shabby if I might say so myself. Please please please tell me you plan to use the Voice for this. Quote Link to comment Share on other sites More sharing options...
Recycled Posted March 5, 2009 Share Posted March 5, 2009 I love the O2. You gotta get the multi cart. It will save much $$ in the long run. Quote Link to comment Share on other sites More sharing options...
Gorf Posted March 6, 2009 Share Posted March 6, 2009 Im working on the Wiz of Wor port "The Wizar Of Odyssey Square" but I am doing it via emulator at the moment. Sinistar is something someone is working on actually. Wizard of Wor would seem a pretty good fit for the O2, if one can manage to do a 'raster split' just below the bottom of the main map. The CBS version was playable on the 2600 showing two sprites at once; the O2 version could easily push that to four, and if you could manage to do a raster split it could do a nice job with the scanner as well (show two sets of two sprites side by side to show a 16x8 2-colors-plus-black bitmap). It might be possible to do the scanner with a bunch of period characters in close proximity, but I'm not sure the system would render those correctly. The radar, lives and enemies and enemy fire = 12 characters....there are 12 hardware character objects all of which can only use the system font as images. 4 enemies( the men characters) 2 enemy shots at a time(2 periods the same color as the enemy that fire them) 4 enemies radar blips (four period characters) 2 live counts characters( single numeric charcater) The two scores are using the 4 quad character objects. The players and thier missiles are using the 4 image redifinable sprite objects The backdrop is the hardware grid.....not one object need be reused and the result so far aint too shabby if I might say so myself. Please please please tell me you plan to use the Voice for this. I dont and the main reason would be it would get too close to something Midway can complain about. I've had all the stand-offs I plan to have with that company and especially while they are in a finacial mess. The other reason is I do not like the sound of the voice module much at all. Quote Link to comment Share on other sites More sharing options...
Intellaricovision Posted March 20, 2009 Author Share Posted March 20, 2009 I don't want a multicart...i'd rather have the real games rather than all of em packed into one and if i wanted to have something like that i could got em on an emulator. i want to own the real awesome games with the real awesome cases and everything. soz. Quote Link to comment Share on other sites More sharing options...
Recycled Posted March 20, 2009 Share Posted March 20, 2009 (edited) I don't want a multicart...i'd rather have the real games rather than all of em packed into one and if i wanted to have something like that i could got em on an emulator. i want to own the real awesome games with the real awesome cases and everything. soz. Be prepared to pay the price then. Once you get the commons....stuff like Turtles, Killer Bees and Power Lords command big $$. Unless, like you said you emulate. I don't dig emulation myself. Edited March 20, 2009 by Recycled Quote Link to comment Share on other sites More sharing options...
+swlovinist Posted March 21, 2009 Share Posted March 21, 2009 Great to see this thread. The Odyssey 2 was my first complete US collection I got. There is somthing about it that just makes it unique. I also had so many fond memories of playing endless games of smithereens with friends. Some of the homebrews are quite good. I am happy to see some love for the system. Any other homebrews out there for purchase other than the ones such as John D's Amok and the pakrat video games site? Quote Link to comment Share on other sites More sharing options...
Seob Posted March 23, 2009 Share Posted March 23, 2009 Here at CCC there are games for sale. Classic console center More info about the latest oncomming releases Odyssey2 forum Quote Link to comment Share on other sites More sharing options...
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