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What is the best James Bond video game?


Rhindle The Red

What is the best James Bond video game?  

185 members have voted

  1. 1. What is the best James Bond video game?

    • James Bond 007 (Parker Bros.)
      21
    • A View to a Kill (Mindscape)
      0
    • Goldfinger
      2
    • Live and Let Die
      1
    • A View to a Kill (Domark)
      2
    • The Living Daylights
      4
    • 007: Licence to Kill
      1
    • The Spy Who Loved Me
      0
    • James Bond: The Duel
      4
    • James Bond 007: The Stealth Affair
      0
    • James Bond Jr.
      3
    • GoldenEye 007
      115
    • James Bond 007 (Nintendo Game Boy)
      2
    • Tomorrow Never Dies
      1
    • The World is Not Enough
      3
    • 007 Racing
      1
    • Agent Under Fire
      1
    • Nightfire
      5
    • Everything or Nothing
      5
    • GoldenEye: Rogue Agent
      3
    • From Russia with Love
      8
    • Quantum of Solace
      1
    • other
      2
    • 0
    • 0

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The James Bond film series is the longest running series in film history and one of the most successful. Naturally, this (and not the success of the novels) has led to many video game adaptations over the years. While there were console and computer games in the first decade, it was the release of GoldenEye for the N64 that catapulted the James Bond brand name into the limelight as far as video games are concerned.

 

What do you think is the best of the lot? Which best captures the feel of the James Bond series? Which is your favorite? What do you think makes a successful Bond game?

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The James Bond film series is the longest running series in film history and one of the most successful.

 

 

It's definitely one of the most successful, but nowhere near the longest. Sherlock Holmes, Batman, Godzilla, and Dracula have been around a lot longer.

 

Anywho, I think From Russia With Love is the best game in the series. Goldeneye is one of the most overrated games in decades. It was fine for the time, but nearly unplayable by today's standards. It hasn't aged well, and I think a lot of glowing sentiment owes more to nostalgia than it does the game itself.

 

The main thing you hear about Goldeneye is the multiplayer. The multiplayer in FRWL tops Goldeneye, as does the rest of the game.

 

Besides, SEAN FREAKING CONNERY returns to the James Bond role for the first time 25 years, what more could you want?

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It's definitely one of the most successful, but nowhere near the longest. Sherlock Holmes, Batman, Godzilla, and Dracula have been around a lot longer.

Well, I'm willing to concede Godzilla is a slightly longer running film series so far (1954 - 2004 vs. 1962 - 2008), though I think the decision (three times) to intentionally cease production with no clear indication if or when they would start up again breaks it up a bit. (And btw, James Bond *did* make his live action debut a few weeks before Godzilla made his. The "Casino Royale" episode of Climax! aired on October 21, 1954, while Godzilla opened on November 3 of the same year.)

 

On the other hand, while Sherlock Holmes, Batman, Dracula, Tarzan, Superman, etc. have all had films made about them over a longer period, they are not all part of the same *series*. Batman, for instance, can be broken up into the serials, the '66 movie, the Burton/Schumaker films and then the Nolan films. Four *different* series, not one.

 

So, James Bond is the longest film series *in continuous (and current) production*.

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Hi, I would like to take this moment to plug this book:

 

James Bond Phenomenon - 2nd edition

 

post-5874-1234315324_thumb.jpg

 

I wrote chapter 19. It had to be cut down quite a bit, but the longer, original version will be available elsewhere at a future date.

 

Contents

Introduction / Christoph Lindner

Part I: Reading 007

1 The Moments of Bond / Tony Bennett & Janet Woollacott

2 Narrative Structures in Fleming / Umberto Eco

3 Licensed to Look: James Bond and the Heroism of Consumption / Michael Denning

4 Criminal Vision and the Ideology of Detection in Fleming's 007 Series / Christoph Lindner

5 'Entertainment for Men': Uncovering the Playboy Bond / Claire Hines

Part II: Screening 007

6 A Licence to Thrill / James Chapman

7 The James Bond Films: Conditions of Production / Janet Woollacott

8 Creating a Bond Market: Selling John Barry's Soundtracks and Theme Songs / Jeff Smith

9 Doctor No: Bonding Britishness to Racial Sovereignty / Cynthia Baron

10 Hard-Wear: The Millennium, Technology, and Brosnan's Bond / Martin Willis

11 Body Politics and Casino Royale: Gender and (Inter)National Security / Colleen M. Tremonte and Linda Racioppi

Part 3: Re-thinking 007

12 'Under the very skirts of Britannia': Re-reading Women in the James Bond Novels / Christine Bold

13 Pussy Galore / Elisabeth Ladenson

14 Britain's Last Line of Defence: Miss Moneypenny and the Desperations of Filmic Feminism / Tara Brabazon

15 Dial 'M' for Metonym: Universal Exports, M's Office Space and Empire / Paul Stock

16 Kamasutra Bond-ing / Ajay Gehlawat

17 James Bond's Penis / Toby Miller

18 'The World Has Changed': Bond in the 1990s - and Beyond? / Jim Leach

19 Shaken, Stirred, Pixellated: Video Gaming as Bond / Stefan Hall

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Wow I haven't heard of most of these games and the only one I think I really played was the 2600 one and one I had on the GC. (I cant recall it's name.)

 

No I never played the N64 one!!! :sad:

 

EDIT : I take that back. i did have one on the Com64. I think it was View to a Kill but man except for the voice in it that said "Damnit you failed Bond" That game sucked.

Edited by moycon
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Man..Rare is the best for making Goldeneye 007. A real masterpiece. It could easily make it into the top ten games that had a major impact on the industry.

 

Too bad EA just cashes in on the license with mediocre offerings..

 

Oh and just for the record the gameboy James Bond 007 is a great game too.

Edited by rpgfaker
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I'm sorry, but I have to go with GoldenEye 007.

 

A lot of people love it for the multiplayer, but there's more to it than that. GoldenEye was more than just a first-person shooter. It introduced the concept of mission objectives, where one mistake could blow the whole mission. Not only was it more than just a first-person shooter, but it also made you feel like you were actually James Bond himself.

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I honestly don't like the single player mode in Goldeneye 007... I just found most of the objectives a pain in the ass and I hate failing missions and having to redo the level.. Ugh. I have no patience for that...

 

WITH THAT SAID, Goldeneye 007 was the peak of multiplayer gaming greatness for me and my friends in the late 90's. Myself and many other friends played Goldeneye for atleast a year straight nearly every day. It gets my vote as best multiplayer game ever. (for me anyway)

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Hi, I would like to take this moment to plug this book:

 

James Bond Phenomenon - 2nd edition

 

post-5874-1234315324_thumb.jpg

 

I wrote chapter 19. It had to be cut down quite a bit, but the longer, original version will be available elsewhere at a future date.

Cool...I wouldn't mind reading that.

Here's the opening paragraph of the chapter:

 

In Ian Fleming & James Bond: The Cultural Politics of 007 (2005), Andrew Lycett asks, "Where does Bond begin and end – in Fleming's mind, in the British spy novel tradition, in the many fan pages and websites devoted to his cult status? Does the cultural franchise of Bond rest on the novels or the films?"[1] To Lycett's list, one must add video games. Beginning with the earliest adaptations for the home console market and moving through the rise of home computer gaming in the 1980s to modern console releases beginning in the 1990s including GoldenEye 007, James Bond 007: Everything or Nothing, and most recently From Russia with Love, over 20 video game titles feature Bond. Over their shared history, the Bond franchise and the video game industry have intersected in many ways, sometimes fruitfully and at other times unevenly. If we accept the premise that "while James Bond is very much a human being, 007 is a technological construction," what does 007 as a gaming character share with his cinematic and print brethren?[2]

 

 

[1] Andrew Lycett. "Foreword". Ian Fleming & James Bond: The Cultural Politics of 007 (Bloomington: Indiana University Press, 2005), p. xiii.

 

[2] William McKinney. "James Bond and the Philosophy of Technology: It's More than Just the Gadgets of Q Branch". James Bond and Philosophy: Questions are Forever (Chicago: Open Court. 2006), p. 187.

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  • 2 months later...
The James Bond film series is the longest running series in film history and one of the most successful. Naturally, this (and not the success of the novels) has led to many video game adaptations over the years. While there were console and computer games in the first decade, it was the release of GoldenEye for the N64 that catapulted the James Bond brand name into the limelight as far as video games are concerned.

 

What do you think is the best of the lot? Which best captures the feel of the James Bond series? Which is your favorite? What do you think makes a successful Bond game?

 

n64 goldeneye man I played that a ton.

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  • 2 months later...

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