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Best home version of Donkey Kong?

  

196 members have voted

  1. 1. Which home system had the best version of Donkey Kong?

    • Atari 2600
      5
    • Atari 7800
      14
    • Colecovision
      36
    • Intellivision
      3
    • NES / Famicom
      35
    • Apple ][
      1
    • Atari 8-bit
      53
    • Commodore 64
      21
    • ZX Spectrum
      0
    • Coleco Tabletop
      2
    • Nintendo Game + Watch
      2
    • Other (explain below)
      24


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Anyone know what the ROM size was for the NES version? I'd also be interested in knowing what the ROM sizes were for the other versions.

The rom size of the NES Donkey Kong is 32k or less. It is caused by the fact Donkey Kong was released in Japan in 1983 for the Famicom (known as NES in United States and most other countries). Games Cartridges even in Japan in 1983 did not hit the 64k rom mark yet in 1983.

 

What I know for sure with Donkey Kong Rom sizes outside of the NES is the 2600 version is 4k. It was released at a time a time that 8k rom cartridges wasn't common for the 2600.

Edited by 8th lutz

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Actually 4 waves, not forgetting A8, Apple ][, C64.

 

A8, Apple II, C64 have never been in any shape, way, or form, part of the waves of consoles - which is what generations and eras have always described. Computer industry != console industry, completely different markets, industries, and cycles. You seem to keep wanting to include them together for some odd reason, and I'm not sure why unless it's that you're confusing that you can also play games on computers. That's not a very common viewpoint however, and is not shared by professional historians, archivers, scholars, the media, etc.

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Anyone know what the ROM size was for the NES version? I'd also be interested in knowing what the ROM sizes were for the other versions.

The rom size of the NES Donkey Kong is 32k or less. It is caused by the fact Donkey Kong was released in Japan in 1983 for the Famicom (known as NES in United States and most other countries). Games Cartridges even in Japan in 1983 did not hit the 64k rom mark yet in 1983.

 

What I know for sure with Donkey Kong Rom sizes outside of the NES is the 2600 version is 4k. It was released at a time a time that 8k rom cartridges wasn't common for the 2600.

 

The reason I'm asking is because the Coleco version is 16k or 24k, and the Famicom is possibly 32k, and they were only released 1 year apart.

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Actually 4 waves, not forgetting A8, Apple ][, C64.

 

A8, Apple II, C64 have never been in any shape, way, or form, part of the waves of consoles - which is what generations and eras have always described. Computer industry != console industry, completely different markets, industries, and cycles. You seem to keep wanting to include them together for some odd reason, and I'm not sure why unless it's that you're confusing that you can also play games on computers. That's not a very common viewpoint however, and is not shared by professional historians, archivers, scholars, the media, etc.

 

I don't mind, no confusion on my part. I include them as that's what most did on them, play games. Even the A8, the C64 and the CPC were turned back into consoles. Works for me.

Edited by high voltage

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Anyone have any idea how I can play the Adam version on my Mac?

I don't have or know anything about Macs, so I'm not 100% sure, but if a M.E.S.S. port is available for the Mac, then you will be able to use it to play the ADAM Computer SuperGame version of Donkey Kong. M.E.S.S. emulates both the ColecoVision (and some clones) as well as the Coleco ADAM Computer separately, so make sure that you choose ADAM Computer. For that matter, ColecoVision emulation is built-into the ADAM Computer driver and is more advanced and improved over the ColecoVision option alone, so always use the ADAM Computer even for playing ColecoVision cartridge based games (rom images).

 

You will also need to have the disk image version of Donkey Kong since M.E.S.S. does not support Digital Data Drive emulation and worst of all, M.E.S.S. does not write back to the mounted disk image, so your high scores will not be saved.... unless you use the "Savestate" option.

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can someone here show me what a CoCo 3 looks like? I can only find the Tandy Color Computer 2 on ebay.

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It goes something like this:

 

First generation - Atari 2600, Intellivision (marketers hadn't discovered "bits" yet)

Second generation - Atari 5200, ColecoVision (marketers hadn't discovered "bits" yet)

Third generation - NES, SMS (retroactively dubbed "8-bit era" because ...)

Fourth generation - SNES, Sega Genesis (... marketers discover "bits", "16" = superior, "8" = inferior)

Why can't history be left as it was written when it was happening!

 

1st Generation - Atari 2600

2nd Generation - Intellivision

3rd Generation - ColecoVision, Atari 5200

 

This list above is just for the big three (Atari, Mattel and Coleco) of the time and this is how the MAJOR videogame magazines of the time referred to or classified each console. When exactly did the "Generations" get all changed around and more importantly.... WHY? :?

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Anyone know what the ROM size was for the NES version? I'd also be interested in knowing what the ROM sizes were for the other versions.

The rom size of the NES Donkey Kong is 32k or less. It is caused by the fact Donkey Kong was released in Japan in 1983 for the Famicom (known as NES in United States and most other countries). Games Cartridges even in Japan in 1983 did not hit the 64k rom mark yet in 1983.

 

What I know for sure with Donkey Kong Rom sizes outside of the NES is the 2600 version is 4k. It was released at a time a time that 8k rom cartridges wasn't common for the 2600.

 

The reason I'm asking is because the Coleco version is 16k or 24k, and the Famicom is possibly 32k, and they were only released 1 year apart.

The original ColecoVision version that was released with the system in August 1982 was indeed 24K. Later, probably in early 1983, the 24K version was replaced with schrunken down 16K version that fixed a couple bugs and decreased the number of rom chips needed. Seeing as there was still the possibility to add another 16K of code (up to 32K max), it's unfortunate that Coleco didn't decide to release this second version as a full four screen version with intermissions.

 

They must have considered it as the unfinished prototype version contains the Pie Factory, but unfortunately without any sprite collision detection. So the ADAM Computer version is still the best in my mind, even with 1 level of girders missing on the first two screens.

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Early CoCos were called "TRS-80 Color Computer" and there were some other "TRS-80" models which wouldn't fall under my definition of a TRS-80, such as the 80186-based 2000.

 

(to me, a TRS-80 has to have a Z80.)

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Anyone have any idea how I can play the Adam version on my Mac?

I don't have or know anything about Macs, so I'm not 100% sure, but if a M.E.S.S. port is available for the Mac, then you will be able to use it to play the ADAM Computer SuperGame version of Donkey Kong. M.E.S.S. emulates both the ColecoVision (and some clones) as well as the Coleco ADAM Computer separately, so make sure that you choose ADAM Computer. For that matter, ColecoVision emulation is built-into the ADAM Computer driver and is more advanced and improved over the ColecoVision option alone, so always use the ADAM Computer even for playing ColecoVision cartridge based games (rom images).

 

You will also need to have the disk image version of Donkey Kong since M.E.S.S. does not support Digital Data Drive emulation and worst of all, M.E.S.S. does not write back to the mounted disk image, so your high scores will not be saved.... unless you use the "Savestate" option.

 

If there is anyone who can give me step-by-step instructions on how to get MESS up and running on a Mac, it would be very much appreciated.

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Sheesh, I regret I mentioned anything... :)

 

But since I did, my two cents is, you can maybe get away with saying the Atari 2600 and Intellivision came from an earlier era, but considering the NES was originally developed in 1983, the 7800 was originally developed in 1984, and the SMS was built upon consoles that date back to 1983 (and was itself developed in 1985), then the 8-bit era covers at least the 5200, the ColecoVision, the 7800, the NES and the SMS. And I would still argue it covers everything before that.

Edited by FujiSkunk

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Anyone have any idea how I can play the Adam version on my Mac?

I don't have or know anything about Macs, so I'm not 100% sure, but if a M.E.S.S. port is available for the Mac, then you will be able to use it to play the ADAM Computer SuperGame version of Donkey Kong. M.E.S.S. emulates both the ColecoVision (and some clones) as well as the Coleco ADAM Computer separately, so make sure that you choose ADAM Computer. For that matter, ColecoVision emulation is built-into the ADAM Computer driver and is more advanced and improved over the ColecoVision option alone, so always use the ADAM Computer even for playing ColecoVision cartridge based games (rom images).

 

You will also need to have the disk image version of Donkey Kong since M.E.S.S. does not support Digital Data Drive emulation and worst of all, M.E.S.S. does not write back to the mounted disk image, so your high scores will not be saved.... unless you use the "Savestate" option.

 

If there is anyone who can give me step-by-step instructions on how to get MESS up and running on a Mac, it would be very much appreciated.

 

MESS does not emulate the Adam computer properly.. The only thing that seems to work is the word processor.. AdamEM works great, but I only see it for Windows.. Possibly windows emulation??

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Anyone have any idea how I can play the Adam version on my Mac?

I don't have or know anything about Macs, so I'm not 100% sure, but if a M.E.S.S. port is available for the Mac, then you will be able to use it to play the ADAM Computer SuperGame version of Donkey Kong. M.E.S.S. emulates both the ColecoVision (and some clones) as well as the Coleco ADAM Computer separately, so make sure that you choose ADAM Computer. For that matter, ColecoVision emulation is built-into the ADAM Computer driver and is more advanced and improved over the ColecoVision option alone, so always use the ADAM Computer even for playing ColecoVision cartridge based games (rom images).

 

You will also need to have the disk image version of Donkey Kong since M.E.S.S. does not support Digital Data Drive emulation and worst of all, M.E.S.S. does not write back to the mounted disk image, so your high scores will not be saved.... unless you use the "Savestate" option.

 

If there is anyone who can give me step-by-step instructions on how to get MESS up and running on a Mac, it would be very much appreciated.

 

MESS does not emulate the Adam computer properly.. The only thing that seems to work is the word processor.. AdamEM works great, but I only see it for Windows.. Possibly windows emulation??

 

Yeah, I'm trying in Windows right now, but still can't get things to work. I've created a thread in the Emulation forum for this.

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Yeah, I'm trying in Windows right now, but still can't get things to work. I've created a thread in the Emulation forum for this.

M.E.S.S. for Windows does a very good job of emulating the ADAM Computer and especially the ColecoVision. There are, of course, bugs and limitations that haven't been addressed for a considerable amount of time that hopefully one day will be taken care of... BTW, I am running an older version of M.E.S.S., v0.140, as I haven't updated it with the lastest version.

 

The bad news concerning the Donkey Kong ADAM SuperGame is that this is one of the games that M.E.S.S. has a problem with as it displays corrupted graphics. Sorry, I had forgotten about that as I usually use Virtual ADAM v1.03. Virtual ADAM is actually ADAMem with a super enhanced GUI/User Interface for Windows and runs via DOSbox.

 

If you can run a version of Windows on your Mac, then definetly give the MS-DOS version of ADAMem with the Windows ADAMem Manager Frontend a go as the emulation is very close to perfect Good Luck on your quest.

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Why vote more for the Colecovision then the NES version

 

For me it was because we didn't see the NES version until 1986. The Coleco version came out in 1982. Donkey Kong didn't matter anymore in 1986.

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What about the Nintendo 25th anniversary edition version that came with the special edition Red Wii that came out the other year? It was the nes version of Donkey Kong, but with the pie factory level added back in.

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What about the Nintendo 25th anniversary edition version that came with the special edition Red Wii that came out the other year? It was the nes version of Donkey Kong, but with the pie factory level added back in.

 

really? I did not know that. I wonder if the rom can be extracted and used in an emulator or on a Powerpack flash cart? Was this a VC download or did it come packed in with another game?

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