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Gabriel

Street Fighter 3 or KOF rip off?

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Provocative title, no?

 

I'm breaking in a new joystick. I decided I needed a real test. I've never been fond of the control in Street Fighter games because I find them generally unresponsive. I figured if I could nail my stuff in Street Fighter Anniversary Collection, then I was getting used to the new controller.

 

I started off playing the remixed Hyper Fighting mode of SF2 (a mix of everything from original to Super Turbo). It's very different from modern fight games. It was about the same as I remembered it: much more lethal and less combo dependent. Eventually tiring of that I decided to play a little bit of SF3.

 

In all honesty, I haven't played SF3 very much. I've never been a fan. Mainly, I didn't find the characters appealling. I felt the animation was irregular and actually distracting, and the backgrounds were the epitome of bland. But today I was playing it after having played quite a bit of KOF 94, 95, 96, and 97 over the past few days. And the thing which I find interesting is how much like those KOF games SF3 plays like.

 

It really doesn't feel like the other fighters Capcom was cranking out at the time: the Marvel games. It's very difficult to put into words. It just FEELS like some kind of imitation of a KOF game. The basic engine feels very similar. Even the design of the new characters had something of a KOF feel.

 

I don't know how to articulate it more than that. Do any fans of SF3 feel the same way?

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I think it's a fun game... that is if you don't think of it as a Street Fighter sequel. If you do that, yea, it's a major disappointment. But as a casual pic up and play game, it's not bad. I must agree with you though, the new characters in III were totally forgettable. The fact (to my knowledge) none of them are in IV tells you they weren't good at all.

 

Btw, how is your leaky ceiling coming along? Hope all is well...

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I wouldn't say it's a rip-off, per se. It may borrow some elements, sure. I personally feel they play very differently. KOF is very, VERY dependent on special moves, whereas the SF games have always seemed to not rely on them so much. With 3 different punches and kicks, you can easily win a match using only basic attacks. Not so with the KOF games. Some characters in that series are practically crippled when it comes to basic attacks, and if you don't rely on your specials and supers, you're going to lose.

 

Personally I feel that SF3 Third Strike is THE most technically superior, tournament worthy fighting game ever made. With the one exception of the parry system (I don't like it), it's as close to perfect as you're going to get out of a 2D fighter.

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Oh, and as for the characters, they were kind of hit and miss. Guys like Yun and Yang...meh, just bland. Makoto? Ugh. Sean is just dumb. However, some were GREAT characters. Hugo is AWESOME, fun as hell to play, and one of the biggest sprites of his time (and he's just immense in SVC Chaos). Dudley was fun, and I liked the idea behind him. Elena was cool, too. Not enough Capoiera fighters out there. Oro was...weird. Never liked Urien and Gill. Too...naked. Q was cool, though. I loved his no-nonsense straight ahead fighting style. I also liked Necro, but he was a Dhalsim clone, true. Overall, the characters were just middle of the road.

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I hate Street Fighter 3, it has forgettable new characters, ranking system and no Vega. It also suffers from the punch-hit-confetti particle effects also present in Alpha 3 (please tell me SF4 is better).

 

Maybe I'll grab the SNK Collection for PSP and give FF/KOF a go.

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SF 4 is overall better, I think, but they reverted to the old style supers (the charge back, then forward, back, forward crap), and that really takes some of the fun out of it. I prefer the SF3 idea of choosing your super, then just doing two quarter circles to implement it. MUCH easier. Getting Guile's or Vega's super off in the heat of battle can be VERY difficult. Oddly, though, Zangief's double full circle super is VERY easy to pull off.

 

What SF4 needs is some new characters. The original 12, and the SF2T guys are great and all, but the 4 new main characters SUCK, especially El Fuerte (playability wise), and Rufus (character design wise). We need some guys that really deviate from the fireball/uppercut template. More guys that use different fighting styles. My vote is for Dudley and Hugo from SF3, Skullomania from EX, Cody from SFA3, Sodom from SFA, and Elena from SF3. Since this takes place after SF2, Cody could be out of his prison uniform this time around (or make it a seperate costume). Maybe even get someone like Birdie back.

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sigh. i'll never understand the sf3 dislike. the core game is still there, with added speed, parries, dashes and more useful ultra's.

 

i still am amazed every time i watch EVO sf3 videos, hell of a lot more mixups than the sf2 matches.

 

despite seeming a little pixelated these days, i still think it has the best sprite graphics i've ever seen.

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