PacManPlus Posted April 27, 2009 Share Posted April 27, 2009 (edited) Hi: While working on Jr. Pac, I made some modifications to the original Ms. Pac-Man which made it more 'arcade-like' (I also fixed some bugs). Bugs Fixed: 1. In the later boards, Blinky would stop moving fast as you get closer to the end of the board (they had #$18 instead of #18 for an index) 2. If you ate the energizer as the last (or close to the last) dot on the board, the 'reversal' of the monsters on the *next* rack would be put off until the 'blue time' depleted (even though the monsters aren't blue). They forgot to initialize the bluetime variable upon starting a new rack. 3. The value of the energizers are 50 points instead of 40. 4. The speed & the fruit (after level 128) will now act as expected. The blue time length, however, will continue to be random for every board (I kind of liked this; if you're good enough to make it to level 128 and beyond, you deserve some type of reward). Things changed: 1) All maze dots are present (the original 7800 version has a shorter maze by 1 row). 2) All 4 maze colors are now like the arcade. 3) Changed the Ms. Pac-Man & Monster graphics (along with the Cherry & Apple). 4) Implemented a smoother way of slowing the player down while eating dots. 5) High Score Cart now shows the Ms. Pac-Man logo instead of just text. It uses a different cart value than the original. 6) The number of lives are reduced to 3 instead of 5. New things changed: 1) The color of the mazes after the second Jr. Intermission are different in the arcade (even though the maze layout repeats 3 and 4) - I have changed those accordingly to match them. 2) The intermissions stop after the third Jr. Enjoy! There will be limited carts available soon for this, but not by me. Someone very close to all of our hearts will be making these for me. Bob mspacman.A78 mspacman.bin Edited April 27, 2009 by PacManPlus Quote Link to comment Share on other sites More sharing options...
mimo Posted April 27, 2009 Share Posted April 27, 2009 Nice work as always Bob, thanks for your continued hard work and dedication to our beloved "dead" console Quote Link to comment Share on other sites More sharing options...
darthkur Posted April 27, 2009 Share Posted April 27, 2009 There will be limited carts available soon for this, but not by me. Someone very close to all of our hearts will be making these for me. Bob This is very nice. Let me be the first to say I'd like to be on the list of those to get one of these limited carts. Quote Link to comment Share on other sites More sharing options...
Shannon Posted April 27, 2009 Share Posted April 27, 2009 Cool beans! Quote Link to comment Share on other sites More sharing options...
Mayhem Posted April 27, 2009 Share Posted April 27, 2009 Given the notion of mentioning interest in upcoming carts in threads now (witness the Jr Pacman scramble), then I'd be interested in a Ms Pacman cart Quote Link to comment Share on other sites More sharing options...
TrekMD Posted April 27, 2009 Share Posted April 27, 2009 OK, I want to be added to this list of carts when made. :-) Thanks! Quote Link to comment Share on other sites More sharing options...
Trebor Posted April 27, 2009 Share Posted April 27, 2009 If there is a pre/interest list for this cart...Then yes, please put me down as well Bob! Quote Link to comment Share on other sites More sharing options...
Trebor Posted April 27, 2009 Share Posted April 27, 2009 (edited) Going along with tweaking this to make it as much like the Arcade as possible, can Ms. Pac-Man be fine tuned any further? Here is Ms.Pac-Man Arcade... Here is the current hack... Is it possible to leave a dot/space for the "mole"? And is it possible to bring the bow pieces more closer together? Right now it kind of reminds me of cat ears instead of a bow. -Trebor Edited April 27, 2009 by Trebor Quote Link to comment Share on other sites More sharing options...
gambler172 Posted April 27, 2009 Share Posted April 27, 2009 (edited) Hi Bob Great work.You are the ultimate Pac Man Superstar.And if you make carts,count me in for one. greetings Walter Edited April 27, 2009 by gambler172 Quote Link to comment Share on other sites More sharing options...
Artlover Posted April 27, 2009 Share Posted April 27, 2009 Right now it kind of reminds me of cat ears instead of a bow. Namco = Japan = Cat ears = what's the problem. Quote Link to comment Share on other sites More sharing options...
PacManPlus Posted April 27, 2009 Author Share Posted April 27, 2009 Going along with tweaking this to make it as much like the Arcade as possible, can Ms. Pac-Man be fine tuned any further? Here is Ms.Pac-Man Arcade... Here is the current hack... Is it possible to leave a dot/space for the "mole"? And is it possible to bring the bow pieces more closer together? Right now it kind of reminds me of cat ears instead of a bow. -Trebor The problem is the size of the pixels. They are almost twice as wide as they are long. If I give her a Mole, it will look like another eye. If I increase the size of the eye, it will be too big (imagine her wide-eyed) I played with a few shapes and this was the best one I could come up with. There's not a whole lot you can do with an 8x12 sprite, especially when the arcade sprite size is 16x16, and has square pixels. Thanks, Bob Quote Link to comment Share on other sites More sharing options...
Trebor Posted April 28, 2009 Share Posted April 28, 2009 The problem is the size of the pixels. They are almost twice as wide as they are long. If I give her a Mole, it will look like another eye. If I increase the size of the eye, it will be too big (imagine her wide-eyed) I played with a few shapes and this was the best one I could come up with. There's not a whole lot you can do with an 8x12 sprite, especially when the arcade sprite size is 16x16, and has square pixels. As always, thank you for the thorough explanation. It makes perfect sense. Looking forward to the cart release! And again, another *HUGE* thank you for making this available to the community so it can be played via emulation. I am very grateful for it. -Trebor Quote Link to comment Share on other sites More sharing options...
Trebor Posted April 28, 2009 Share Posted April 28, 2009 (edited) Bob, I noticed in the Intermissions, Ms. Pac-Man's bow, lipstick, and the heart** in the first Intermission is still the original pink color instead of red. Just bringing it to your attention in case it was overlooked. -Trebor **EDIT: Correction - The heart matches the color of Pinky in the Arcade version. Edited April 28, 2009 by Trebor Quote Link to comment Share on other sites More sharing options...
Bakasama Posted April 28, 2009 Share Posted April 28, 2009 (edited) The problem is the size of the pixels. They are almost twice as wide as they are long. If I give her a Mole, it will look like another eye. If I increase the size of the eye, it will be too big (imagine her wide-eyed) I played with a few shapes and this was the best one I could come up with. There's not a whole lot you can do with an 8x12 sprite, especially when the arcade sprite size is 16x16, and has square pixels. Thanks, Bob I might try my hand at making the Ms. Pac-Man a little more interesting. I'm not sure I can make look better. EDIT: I just realized working on this would be a LOT easier if I had actually graphics to work off of. So can you post the graphics? Edited April 28, 2009 by Bakasama Quote Link to comment Share on other sites More sharing options...
PacManPlus Posted April 28, 2009 Author Share Posted April 28, 2009 (edited) @Trebor: Colors fixed. I never even looked at the intermissions :-/ @bakasama: graphics posted below. Thanks! Bob mspacman.A78 mspacman.bin Edited April 28, 2009 by PacManPlus Quote Link to comment Share on other sites More sharing options...
Bakasama Posted April 28, 2009 Share Posted April 28, 2009 Here's my take on Ms. Pac-Man. If you'll notice there's a bit of blue on this one. There's blue on arcade version of Ms. Pac-Man. So I added it back to this design to see what it might look like. There's two versions of Ms. Pac-Man going up and down. I couldn't figure out which looked better so I did both versions. The upside down Ms. Pac-Man is part of the death animation. Quote Link to comment Share on other sites More sharing options...
Artlover Posted April 28, 2009 Share Posted April 28, 2009 Here's my take on Ms. Pac-Man. Where's the mole? But seriously, since you re-did the eyes and made them bigger, the scale isn't an issue now, so where's the mole? Quote Link to comment Share on other sites More sharing options...
PacManPlus Posted April 28, 2009 Author Share Posted April 28, 2009 (edited) Here's my take on Ms. Pac-Man. If you'll notice there's a bit of blue on this one. There's blue on arcade version of Ms. Pac-Man. So I added it back to this design to see what it might look like. There's two versions of Ms. Pac-Man going up and down. I couldn't figure out which looked better so I did both versions. The upside down Ms. Pac-Man is part of the death animation. We can't do the blue The third color is used for the side black bars that cover the sides of the maze so the 'side door' transition is smooth. We have no other pallets open I modified my sprites already, and I think you will like the result BTW, I won't be changing Jr. Pac with these sprites, as I am done (it's only for the animations anyway) and I already made a handful with OTP Chips. What do you think? Bob mspacman.bin mspacman.A78 Edited April 28, 2009 by PacManPlus Quote Link to comment Share on other sites More sharing options...
Trebor Posted April 28, 2009 Share Posted April 28, 2009 What do you think? Perfect - love it, Bob! Last suggestion... Title screen...Instead of Pink color matching Pinky, the color in the arcade is red matching Blinky. -Trebor Quote Link to comment Share on other sites More sharing options...
Bakasama Posted April 28, 2009 Share Posted April 28, 2009 We can't do the blue The third color is used for the side black bars that cover the sides of the maze so the 'side door' transition is smooth. We have no other pallets open I modified my sprites already, and I think you will like the result BTW, I won't be changing Jr. Pac with these sprites, as I am done (it's only for the animations anyway) and I already made a handful with OTP Chips. What do you think? Bob I see. The new animations for Ms. Pac-Man look nice. I see the poster who brought this point up likes it too. While working working on the art. I realize there may be yet another graphic hack that could be made but I'm not sure if there should be yet another hack. Quote Link to comment Share on other sites More sharing options...
PacManPlus Posted April 29, 2009 Author Share Posted April 29, 2009 (edited) What do you think? Perfect - love it, Bob! Last suggestion... Title screen...Instead of Pink color matching Pinky, the color in the arcade is red matching Blinky. -Trebor Hey Trebor: Thanks! Regarding the pink marquee dots: Can't do that without DLI modifications (the pink is used in the title graphic and that would change to red as well which would not match). Thanks, Bob Edited April 29, 2009 by PacManPlus Quote Link to comment Share on other sites More sharing options...
Trebor Posted April 29, 2009 Share Posted April 29, 2009 Regarding the pink marquee dots:Can't do that without DLI modifications (the pink is used in the title graphic and that would change to red as well which would not match). Understood. Thanks for the explanation. I'm looking forward to the cart release! -Trebor Quote Link to comment Share on other sites More sharing options...
PacManPlus Posted April 29, 2009 Author Share Posted April 29, 2009 Thanks, Trebor We can't do the blue The third color is used for the side black bars that cover the sides of the maze so the 'side door' transition is smooth. We have no other pallets open I modified my sprites already, and I think you will like the result BTW, I won't be changing Jr. Pac with these sprites, as I am done (it's only for the animations anyway) and I already made a handful with OTP Chips. What do you think? Bob I see. The new animations for Ms. Pac-Man look nice. I see the poster who brought this point up likes it too. While working working on the art. I realize there may be yet another graphic hack that could be made but I'm not sure if there should be yet another hack. I meant to thank you as well, Bakasama Just out of curiosity, what do you see changing? Thanks, Bob Quote Link to comment Share on other sites More sharing options...
Bakasama Posted April 29, 2009 Share Posted April 29, 2009 I meant to thank you as well, Bakasama Just out of curiosity, what do you see changing? Thanks, Bob I think this mock up explains what I'm trying to get at: I was thinking with all the Ms. Pac-Man hacks for the 7800, nobody has thought about making this obscure bit of video game history a reality for the 7800. 1 Quote Link to comment Share on other sites More sharing options...
PacManPlus Posted May 2, 2009 Author Share Posted May 2, 2009 (edited) Gotcha. Maybe we can do that soon. --------------------------- I had fixed a bug in Jr. Pac-Man that affected the HSC. This means it would also affect this hack. Here is the fixed version. Thanks! Bob mspacman.A78 mspacman.bin Edited May 2, 2009 by PacManPlus Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.