Devin #1 Posted May 15, 2009 (edited) Nwo that I finished my first homebrew, we should start to think of sequels. I thought it might be fun to create a sequel where everyone on these boards can create their own boxer! Yes, this will be a sequel that will feature the designs of the AtariAge forums! Woot! With the next release, I will push it to 32k - which will allow 12 boxers, a credit screen and some other minor features. I've attached a quick-n-dirty manual for the scripting engine that is used by game. This scripting engine controls all the computer's behavior such as walking, throwing a punch, doing specials, etc.... I also attached a simple template for drawing boxers. You can just describe the boxer's moves and behavior and I can worry about implementing the scripting logic. Cheers! EDIT:Tried to make PDF less confusing. Fight_Scripting_Engine.pdf Edited May 15, 2009 by Devin Quote Share this post Link to post Share on other sites
+Propane13 #3 Posted May 15, 2009 Can we get the kangaroo back? -John Quote Share this post Link to post Share on other sites
Lord Helmet #4 Posted May 15, 2009 I think it would be cool to box against characters from other 2600 games...donkey kong, pitfall harry... Quote Share this post Link to post Share on other sites
Impaler_26 #5 Posted May 15, 2009 Nice! It would be cool to have a version only with AA members. Quote Share this post Link to post Share on other sites
potatohead #7 Posted May 16, 2009 I love the AA members deal! Killer idea! And Devin, nicely done man. Your game is fantastic. I can't wait to pick one up and show it off. Quote Share this post Link to post Share on other sites
sandmountainslim #8 Posted May 16, 2009 Nice! It would be cool to have a version only with AA members. THAT wouldn't be any fun because the Slim Sandy character couldn't be defeated Wp Quote Share this post Link to post Share on other sites
espire8 #9 Posted May 17, 2009 (edited) Are we just limited to creating head shots? There's only 3 standard body types here. What if I want to design my own unique character body as I've done with Roo? I suggest you include at least 1 more set of human legs so there will be 3 different sets of human chests and lower legs to swap with, making for a greater variety of boxers. And keep at least 1 special complete set alongside for something more exotic. Edited May 17, 2009 by espire8 Quote Share this post Link to post Share on other sites
Bakasama #10 Posted May 17, 2009 I got a question. With "large" boxer template, how can one color that if some parts of that are longer than four pixel wide? Some lines of that look it takes up six pixels. Quote Share this post Link to post Share on other sites
Devin #11 Posted May 17, 2009 I think it would be cool to box against characters from other 2600 games...donkey kong, pitfall harry... That's a different sequel altogether! It would have Pitfall Harry, the FBI Agent from E.T., Chef from Burger Time / Pressure Cooker and, of course, the champ, Pong! Quote Share this post Link to post Share on other sites
Devin #12 Posted May 17, 2009 Can we get the kangaroo back? -John Sure. We can use that torso and legs combo. We can have three torsos per bank and considerably more legs. Quote Share this post Link to post Share on other sites
Devin #13 Posted May 17, 2009 (edited) Are we just limited to creating head shots? There's only 3 standard body types here. What if I want to design my own unique character body as I've done with Roo? I suggest you include at least 1 more set of human legs so there will be 3 different sets of human chests and lower legs to swap with, making for a greater variety of boxers. And keep at least 1 special complete set alongside for something more exotic. Those are the bodies from K.O. Cruiser. We can create different ones, but the sprites are shared between boxers. Each bank can fit three torso sets. So, your great Kangeroo Hack can make a comeback! All in all, we can create some crazy designs, but we have to coordinate torsos and legs. Edited May 17, 2009 by Devin Quote Share this post Link to post Share on other sites
Devin #14 Posted May 17, 2009 (edited) I got a question. With "large" boxer template, how can one color that if some parts of that are longer than four pixel wide? Some lines of that look it takes up six pixels. To get more than one color per line, I am using the "ball" hidden behind the player 0 sprite. Its a weird hack. Of course, I am a weird programmer! I had to set it at 4 pixels wide (as opposed to 1,2, or 8 ) so I can flip the faces. The limit was really time, so I had to come up with a quick-n-dirty solution. Edited May 17, 2009 by Devin Quote Share this post Link to post Share on other sites
NML32 #16 Posted May 17, 2009 (edited) Harry Nice. Harry is looking good. Edited May 17, 2009 by NML32 Quote Share this post Link to post Share on other sites
+Nathan Strum #17 Posted May 17, 2009 That's a different sequel altogether! It would have Pitfall Harry, the FBI Agent from E.T., Chef from Burger Time / Pressure Cooker and, of course, the champ, Pong! Actually, I'd rather beat up E.T. than the FBI agent. Quote Share this post Link to post Share on other sites
Raccoon Lad #18 Posted May 17, 2009 This sounds like a cool idea. I was inspired to try my hand at making a boxer, but I'll wait a bit to try scripting his behavior. I'm just enjoying playing with the graphics for now. Quote Share this post Link to post Share on other sites
Devin #19 Posted May 18, 2009 This sounds like a cool idea. I was inspired to try my hand at making a boxer, but I'll wait a bit to try scripting his behavior. I'm just enjoying playing with the graphics for now. I love that design! Quote Share this post Link to post Share on other sites
Devin #20 Posted May 18, 2009 That's a different sequel altogether! It would have Pitfall Harry, the FBI Agent from E.T., Chef from Burger Time / Pressure Cooker and, of course, the champ, Pong! Actually, I'd rather beat up E.T. than the FBI agent. Well, think of this special move: the FBI Agent runs back and then forward. If you don't hit him when he rushes forward, he steals your life ... just like phone pieces! Quote Share this post Link to post Share on other sites
Raccoon Lad #21 Posted May 22, 2009 Still playing with graphics. I think these might have licensing issues... Quote Share this post Link to post Share on other sites
+Cafeman #22 Posted May 22, 2009 Great stuff. First name Mister. Middle name, that period. Last name, T! Quote Share this post Link to post Share on other sites
espire8 #23 Posted May 22, 2009 Great likeness of Mr T! Here's my non-human submissions some of you may recognise. yeah, I swiped the cigar idea. Quote Share this post Link to post Share on other sites
lapetino #24 Posted May 22, 2009 Still playing with graphics. I think these might have licensing issues... I love these! They are totally awesome! Really captured the feel of characters from "some other" boxing game. I'd love to play a KO game with all of these in them! Quote Share this post Link to post Share on other sites
Devin #25 Posted May 22, 2009 (edited) Still playing with graphics. I think these might have licensing issues... Wow, I never thought (not for a second) that the "other game's" boxers could be created with this graphics engine. I am pleasantly surprised. They look great! I can actually give these boxers the same special moves they had in the "other game". Edited May 22, 2009 by Devin Quote Share this post Link to post Share on other sites