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RAM Sliding Puzzle


Zach

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I found a better use of my Tic-Tac-Toe kernel, and this time it's a one player game. Again it uses the keyboard controller, but this time you use all 12 buttons. The game is one of those classic puzzles where you slide tiles into a particular order:

 

post-2163-1242669655_thumb.png

 

If I can find the space, future versions may include an automatic scramble if you hold reset, or a little recognition if you solve the puzzle.

RAMslidingPuzzle_18May09.bin

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I found a better use of my Tic-Tac-Toe kernel, and this time it's a one player game. Again it uses the keyboard controller, but this time you use all 12 buttons. The game is one of those classic puzzles where you slide tiles into a particular order:

 

post-2163-1242669655_thumb.png

 

If I can find the space, future versions may include an automatic scramble if you hold reset, or a little recognition if you solve the puzzle.

RAMslidingPuzzle_18May09.bin

 

Looks great.

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Looking forward to further development of this. :thumbsup:

Thanks Thomas, once I finish all the optimization I can do, I will post the source code to see what ideas you have. I'm also working on a version that uses the joystick instead of the keyboard. I like the interface better, but the joystick logic takes up space.

Edited by Zach
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